Player Matchup

Aphrodite
Aphrodite
Silver I
ATOMIC_BLOND
Aphrodite
Silver I
Level 149
God Stats
18W - 11L
1,682 SR
Queue Stats
196W - 224L
1,174 MMR
Solo
Fenrir
Fenrir
Gold V
JAWAXDD
Fenrir
Gold V
Level 149
God Stats
14W - 14L
1,567 SR
Queue Stats
424W - 439L
1,281 MMR
Solo
Kukulkan
Kukulkan
Silver I
Pelziges_Brot
Kukulkan
Silver I
Level 88
God Stats
14W - 18L
1,409 SR
Queue Stats
263W - 285L
1,299 MMR
Solo
Rama
Rama
Gold V
danielmendes4
Rama
Gold V
Level 126
God Stats
22W - 17L
1,391 SR
Queue Stats
422W - 411L
1,270 MMR
Solo
Athena
Athena
Silver I
dieqv96
Athena
Silver I
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 152L
1,177 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,510 SR
1,240 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,570 SR
1,240 MMR
Janus
Janus
Silver I
Dagii_bee16
Janus
Silver I
Level 158
God Stats
6W - 9L
1,342 SR
Queue Stats
431W - 435L
1,206 MMR
Solo
Freya
Freya
Silver IV
FiascoSama
Freya
Silver IV
Level 57
God Stats
3W - 0L
1,826 SR
Queue Stats
49W - 71L
1,183 MMR
Solo
Serqet
Serqet
Silver II
Minutillo08
Serqet
Silver II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,211 MMR
Solo
Artemis
Artemis
Silver III
ReYoSou
Artemis
Silver III
Level 158
God Stats
2W - 1L
1,867 SR
Queue Stats
55W - 58L
1,146 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
general128
Kumbhakarna
Bronze III
Level 159
God Stats
1W - 1L
1,313 SR
Queue Stats
15W - 11L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ATOMIC_BLOND
Aphrodite
16
0 / 5 / 3
9,876
494
9,159
15,597
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
JAWAXDD
Fenrir
17
6 / 5 / 7
10,353
518
12,916
22,579
11,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Pelziges_Brot
Kukulkan
16
4 / 4 / 2
10,594
530
10,542
11,669
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 9 / 3
10,357
518
9,215
18,127
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
dieqv96
Athena
13
0 / 4 / 9
8,858
443
8,728
17,854
18,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AwilixThanatosSusanoOdin

VS

Bans
MartichorasThorBake KujiraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
10,514
526
14,524
10,284
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Freya
20
6 / 3 / 1
12,972
649
10,149
15,348
7,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Serqet
18
10 / 2 / 5
11,301
565
13,961
21,905
11,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ReYoSou
Artemis
19
5 / 3 / 7
11,034
552
17,405
14,221
7,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
general128
Kumbhakarna
17
3 / 2 / 11
11,579
579
5,419
19,812
20,672
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
15
Kills
27
27
Deaths
15
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ATOMIC_BLOND
Aphrodite
0
5
3
0.3
W
3
5
10
1.6
W
Freya
6
3
1
2.17
L
Fenrir
JAWAXDD
Fenrir
6
5
7
1.9
W
Serqet
10
2
5
6.25
L
Kukulkan
Pelziges_Brot
Kukulkan
4
4
2
1.25
W
Artemis
ReYoSou
Artemis
5
3
7
2.83
L
5
9
3
0.72
L
Athena
dieqv96
Athena
0
4
9
1.13
W
Kumbhakarna
general128
Kumbhakarna
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,560
Damage
61,458
85,826
Taken
81,570
47,990
Mitigated
50,717
22,286
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ATOMIC_BLOND
Aphrodite
9,159
233
2,004
6,457
15,597
6,688
503
6,976
7,733
75,318
515
W
14,524
252
0
1,049
10,284
3,710
0
3,888
6,046
62,735
0
W
Freya
10,149
2,274
0
4,764
15,348
7,430
148
5,735
9,499
94,043
6,452
L
Fenrir
JAWAXDD
Fenrir
12,916
2,517
0
7,154
22,579
11,264
419
5,152
16,539
0
65,970
W
Serqet
13,961
2,136
0
1,148
21,905
11,622
0
7,241
14,378
0
84,601
L
Kukulkan
Pelziges_Brot
Kukulkan
10,542
297
0
1,123
11,669
4,879
531
4,058
6,925
61,917
1,870
W
Artemis
ReYoSou
Artemis
17,405
9,544
0
5,290
14,221
7,283
2,850
3,194
10,981
0
127,967
L
9,215
6,670
0
3,129
18,127
7,052
33
3,760
13,921
0
79,079
L
Athena
dieqv96
Athena
8,728
2,605
0
2,419
17,854
18,107
16
6,693
10,059
24,103
2,351
W
Kumbhakarna
general128
Kumbhakarna
5,419
1,249
0
4,983
19,812
20,672
562
6,152
13,416
26,031
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,038
Gold Earned
57,400
486
Minions Killed
567
0
Camps Cleared
0
1,872,016
Distance Traveled
2,118,769
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,876
494
134
7
0
361,305
0
W
Janus
10,514
526
108
5
0
444,588
1
W
Freya
12,972
649
171
9
0
354,227
0
L
Fenrir
10,353
518
85
4
0
396,734
0
W
Serqet
11,301
565
97
5
0
490,102
7
L
Kukulkan
10,594
530
114
6
0
385,575
3
W
Artemis
11,034
552
161
8
0
379,882
0
L
Rama
10,357
518
128
6
0
350,722
2
L
Athena
8,858
443
25
1
0
377,680
7
W
Kumbhakarna
11,579
579
30
2
0
449,970
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role