Player Matchup

Kuzenbo
Kuzenbo
Mefistus
Kuzenbo
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
406W - 434L
1,510 Elo+
Solo
Kukulkan
Kukulkan
OverDrumatic
Kukulkan
Level 127
God Stats
2W - 1L
1,426 SR
Queue Stats
96W - 99L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
Simpsung5GLTE
Ao Kuang
Level 146
God Stats
2W - 1L
1,502 SR
Queue Stats
27W - 38L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
Sir Spankelton
Zhong Kui
Level 124
God Stats
5W - 1L
1,727 SR
Queue Stats
58W - 65L
1,467 Elo+
Party 2
Sol
Sol
cakecadaver
Sol
Level 135
God Stats
1W - 6L
979 SR
Queue Stats
86W - 87L
1,483 Elo+
Party 2
Team Averages
Level 137
1,427 SR
1,481 Elo+

VS

Team Averages
Level 135
1,459 SR
1,477 Elo+
Khepri
Khepri
KerriganRose
Khepri
Level 159
God Stats
2W - 3L
1,531 SR
Queue Stats
195W - 203L
1,529 Elo+
Solo
Mercury
Mercury
KingDerrick20
Mercury
Level 157
God Stats
4W - 4L
1,471 SR
Queue Stats
235W - 316L
1,393 Elo+
Solo
Thor
Thor
SgtPepperWalrus
Thor
Level 191
God Stats
2W - 3L
1,383 SR
Queue Stats
92W - 103L
1,527 Elo+
Solo
King Arthur
King Arthur
Spuddds
King Arthur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 62L
1,534 Elo+
Party 1
Charybdis
Charybdis
eevee8
Charybdis
Level 58
God Stats
1W - 4L
1,410 SR
Queue Stats
236W - 256L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mefistus
Kuzenbo
16
3 / 5 / 18
10,589
882
9,895
17,672
32,344
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
OverDrumatic
Kukulkan
17
9 / 4 / 8
10,816
901
15,013
9,215
3,802
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Simpsung5GLTE
Ao Kuang
14
4 / 5 / 6
9,722
810
6,479
13,259
11,916
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Sir Spankelton
Zhong Kui
18
10 / 3 / 11
11,347
946
18,276
15,694
14,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 13
10,016
835
13,443
10,188
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
5 / 5 / 7
9,945
829
9,174
15,902
22,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
16
4 / 4 / 9
9,548
796
6,680
10,002
4,995
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 7 / 11
8,041
670
14,079
13,857
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Spuddds
King Arthur
15
5 / 7 / 7
8,868
739
8,925
16,285
10,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
eevee8
Charybdis
14
1 / 7 / 13
8,021
668
9,175
12,767
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
65
30
Kills
18
19
Deaths
30
56
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Khepri
5
5
7
1.7
L
Mercury
4
4
9
2.13
W
Kuzenbo
Mefistus
Kuzenbo
3
5
18
2.4
W
Kukulkan
OverDrumatic
Kukulkan
9
4
8
3.25
L
3
7
11
1.21
W
Ao Kuang
Simpsung5GLTE
Ao Kuang
4
5
6
1.4
W
Zhong Kui
Sir Spankelton
Zhong Kui
10
3
11
5.17
L
King Arthur
Spuddds
King Arthur
5
7
7
1.21
W
4
2
13
5.25
L
Charybdis
eevee8
Charybdis
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,106
Damage
48,033
66,028
Taken
68,813
66,821
Mitigated
49,141
23,623
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
9,174
900
1,773
1,893
15,902
22,170
0
13,223
2,679
21,678
646
L
Mercury
6,680
1,348
498
1,332
10,002
4,995
0
8,732
1,270
0
14,997
W
Kuzenbo
Mefistus
Kuzenbo
9,895
1,891
317
3,764
17,672
32,344
282
1,613
16,059
16,498
227
W
Kukulkan
OverDrumatic
Kukulkan
15,013
2,343
573
2,360
9,215
3,802
1,433
1,335
7,880
30,892
0
L
14,079
1,506
834
1,181
13,857
6,077
0
11,996
1,861
0
23,198
W
Ao Kuang
Simpsung5GLTE
Ao Kuang
6,479
1,211
783
3,507
13,259
11,916
257
1,542
11,717
7,859
1,524
W
Zhong Kui
Sir Spankelton
Zhong Kui
18,276
1,773
210
4,936
15,694
14,727
3,309
2,215
13,479
30,074
1,566
L
King Arthur
Spuddds
King Arthur
8,925
1,103
133
598
16,285
10,739
0
14,701
1,584
0
16,951
W
13,443
3,657
2,363
4,810
10,188
4,032
2,267
2,019
8,169
31,269
773
L
Charybdis
eevee8
Charybdis
9,175
4,646
277
891
12,767
5,160
0
11,976
791
0
15,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
44,423
122
Minions Killed
105
0
Camps Cleared
0
1,037,043
Distance Traveled
958,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,945
829
21
2
0
197,282
0
L
Mercury
9,548
796
25
2
0
235,301
0
W
Kuzenbo
10,589
882
13
1
0
202,639
0
W
Kukulkan
10,816
901
38
3
0
214,968
0
L
Thor
8,041
670
24
2
0
182,326
0
W
Ao Kuang
9,722
810
6
1
0
166,842
0
W
Zhong Kui
11,347
946
37
3
0
232,146
0
L
King Arthur
8,868
739
12
1
0
170,717
0
W
Sol
10,016
835
28
2
0
220,448
0
L
Charybdis
8,021
668
23
2
0
172,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role