Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
Hey GG Fam
Jormungandr
Gold V
Level 163
God Stats
11W - 11L
1,599 SR
Queue Stats
12W - 13L
1,685 MMR
Solo
Serqet
Serqet
Silver I
ZeroCharismaa
Serqet
Silver I
Level 86
God Stats
5W - 1L
1,833 SR
Queue Stats
12W - 7L
1,638 MMR
Solo
Freya
Freya
Platinum V
victormulvihill
Freya
Platinum V
Level 123
God Stats
7W - 6L
1,605 SR
Queue Stats
129W - 121L
1,641 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,607 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,657 SR
1,640 MMR
Nike
Nike
Silver I
Bd0nmaster
Nike
Silver I
Level 142
God Stats
9W - 5L
1,908 SR
Queue Stats
118W - 113L
1,638 MMR
Solo
Xbalanque
Xbalanque
Gold IV
ChefisCookin
Xbalanque
Gold IV
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,612 MMR
Party 1
Atlas
Atlas
Platinum V
DrJDM
Atlas
Platinum V
Level 122
God Stats
6W - 3L
1,679 SR
Queue Stats
66W - 63L
1,637 MMR
Solo
Lancelot
Lancelot
Gold II
NoelGamnotec8
Lancelot
Gold II
Level 141
God Stats
3W - 3L
1,583 SR
Queue Stats
160W - 152L
1,637 MMR
Solo
Ra
Ra
Platinum II
Xooter
Ra
Platinum II
Level 152
God Stats
78W - 64L
1,617 SR
Queue Stats
408W - 394L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 4 / 0
5,850
585
4,602
11,189
5,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
 
Zeus
11
0 / 1 / 0
5,654
565
1,991
5,792
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Hey GG Fam
Jormungandr
9
0 / 0 / 1
5,552
555
3,545
7,896
5,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 0
5,539
554
3,470
7,938
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
4,808
481
3,376
9,957
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Bake KujiraAresCthulhuAchillesAo Kuang

VS

Bans
JanusThorAthenaThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
6,806
681
7,190
8,258
7,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
ChefisCookin
Xbalanque
12
2 / 0 / 3
6,692
669
9,025
6,151
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
DrJDM
Atlas
9
1 / 1 / 3
5,763
576
2,658
6,880
5,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
NoelGamnotec8
Lancelot
10
2 / 0 / 3
5,587
559
5,034
7,346
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
12
3 / 0 / 3
6,810
681
3,325
2,795
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
Zeus
 
Zeus
0
1
0
0
W
4
1
0
4
W
Xbalanque
ChefisCookin
Xbalanque
2
0
3
3.5
W
Atlas
DrJDM
Atlas
1
1
3
2.5
L
Jormungandr
Hey GG Fam
Jormungandr
0
0
1
0.5
W
Lancelot
NoelGamnotec8
Lancelot
2
0
3
3.5
W
Ra
3
0
3
4.5
L
2
3
0
0.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,984
Damage
27,232
42,772
Taken
31,430
19,926
Mitigated
19,868
12,019
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,602
586
0
3,778
11,189
5,924
0
1,140
10,049
0
47,694
L
Zeus
 
Zeus
1,991
284
0
3,439
5,792
1,781
0
831
4,961
46,082
823
W
7,190
407
0
1,470
8,258
7,450
0
0
8,198
2,207
48,777
W
Xbalanque
ChefisCookin
Xbalanque
9,025
3,752
0
2,810
6,151
2,620
0
3,208
2,943
0
62,562
W
Atlas
DrJDM
Atlas
2,658
1,317
0
1,721
6,880
5,224
0
3,061
3,757
11,884
0
L
Jormungandr
Hey GG Fam
Jormungandr
3,545
1,333
294
1,400
7,896
5,514
0
1,416
6,480
28,094
1,422
W
Lancelot
NoelGamnotec8
Lancelot
5,034
1,057
0
940
7,346
3,479
0
1,602
5,744
0
36,155
W
Ra
3,325
126
828
1,385
2,795
1,095
0
871
1,924
62,128
0
L
3,470
923
0
582
7,938
3,364
0
1,846
6,033
0
31,986
L
3,376
1,077
0
2,526
9,957
3,343
0
1,573
8,384
32,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
31,658
327
Minions Killed
381
0
Camps Cleared
0
1,038,197
Distance Traveled
1,151,734
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,850
585
75
8
0
188,651
2
L
Zeus
5,654
565
97
10
0
203,822
3
W
Nike
6,806
681
87
9
0
219,932
0
W
Xbalanque
6,692
669
105
11
0
192,070
2
W
Atlas
5,763
576
17
2
0
228,367
5
L
Jormungandr
5,552
555
53
5
0
207,040
4
W
Lancelot
5,587
559
57
6
0
268,435
0
W
Ra
6,810
681
115
12
0
242,930
1
L
Serqet
5,539
554
54
5
0
251,360
0
L
Freya
4,808
481
48
5
0
187,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role