Player Matchup

Rama
Rama
Silver I
Acedusty
Rama
Silver I
Level 159
God Stats
5W - 1L
1,808 SR
Queue Stats
27W - 7L
1,554 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
DotimusPrime
Tsukuyomi
Gold II
Level 145
God Stats
16W - 14L
1,657 SR
Queue Stats
204W - 200L
1,571 MMR
Party 1
Chang'e
Chang'e
Gold III
Fer_zZ97Zz
Chang'e
Gold III
Level 181
God Stats
74W - 56L
1,632 SR
Queue Stats
215W - 222L
1,527 MMR
Solo
Bacchus
Bacchus
Bronze III
GooLooGooLooo
Bacchus
Bronze III
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 47L
1,484 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
Hiphopc
Ao Kuang
Platinum V
Level 146
God Stats
25W - 20L
1,609 SR
Queue Stats
236W - 226L
1,475 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,641 SR
1,522 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,575 SR
1,524 MMR
Martichoras
Martichoras
Silver II
Captian_Olimar
Martichoras
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,502 MMR
Party 3
Mercury
Mercury
Silver I
Dipsanity
Mercury
Silver I
Level 145
God Stats
3W - 2L
1,805 SR
Queue Stats
62W - 50L
1,517 MMR
Solo
Cerberus
Cerberus
Silver I
Meowles
Cerberus
Silver I
Level 80
God Stats
2W - 1L
1,709 SR
Queue Stats
5W - 8L
1,544 MMR
Party 3
Maman Brigitte
Maman Brigitte
Silver III
Prokchop9258
Maman Brigitte
Silver III
Level 152
God Stats
10W - 10L
1,712 SR
Queue Stats
37W - 45L
1,518 MMR
Solo
Guan Yu
Guan Yu
Gold IV
dadaniels87
Guan Yu
Gold IV
Level 182
God Stats
1W - 1L
1,148 SR
Queue Stats
33W - 39L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
9 / 1 / 5
14,052
639
23,501
15,574
7,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
DotimusPrime
Tsukuyomi
20
10 / 3 / 4
13,497
614
15,479
16,236
7,486
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Fer_zZ97Zz
Chang'e
18
2 / 3 / 10
12,202
555
11,450
13,804
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
16
1 / 2 / 8
11,542
525
8,725
20,176
24,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Hiphopc
Ao Kuang
20
5 / 1 / 5
13,805
628
20,189
23,257
24,435
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Bake KujiraAchillesHachimanThanatos

VS

Bans
AnhurBastetBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Captian_Olimar
Martichoras
14
0 / 6 / 2
8,958
407
8,428
16,971
7,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Dipsanity
Mercury
20
6 / 2 / 4
11,900
541
14,133
18,260
8,949
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Meowles
Cerberus
13
0 / 5 / 4
9,144
416
7,789
23,877
25,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maman Brigitte
Prokchop9258
Maman Brigitte
16
1 / 8 / 0
9,301
423
6,934
17,348
7,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
dadaniels87
Guan Yu
15
3 / 6 / 1
9,457
430
9,486
26,535
32,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
27
Kills
10
10
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
9
1
5
11.5
L
Martichoras
Captian_Olimar
Martichoras
0
6
2
0.17
L
Mercury
Dipsanity
Mercury
6
2
4
4
W
Tsukuyomi
DotimusPrime
Tsukuyomi
10
3
4
4
W
Chang'e
Fer_zZ97Zz
Chang'e
2
3
10
2.33
W
Bacchus
1
2
8
2.5
W
Ao Kuang
Hiphopc
Ao Kuang
5
1
5
7.5
L
Cerberus
Meowles
Cerberus
0
5
4
0.4
L
Maman Brigitte
Prokchop9258
Maman Brigitte
1
8
0
0.13
L
Guan Yu
dadaniels87
Guan Yu
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,344
Damage
46,770
89,047
Taken
102,991
68,228
Mitigated
80,894
43,948
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
23,501
19,188
0
8,421
15,574
7,188
4,674
4,712
10,818
0
145,173
L
Martichoras
Captian_Olimar
Martichoras
8,428
1,875
0
3,246
16,971
7,410
0
3,469
13,502
0
75,378
L
Mercury
Dipsanity
Mercury
14,133
7,331
0
2,104
18,260
8,949
527
8,292
9,968
0
116,481
W
Tsukuyomi
DotimusPrime
Tsukuyomi
15,479
3,094
0
8,074
16,236
7,486
1,027
2,070
14,082
0
112,859
W
Chang'e
Fer_zZ97Zz
Chang'e
11,450
51
3,934
5,767
13,804
4,867
1,267
3,699
9,953
88,301
1,213
W
Bacchus
8,725
1,275
0
4,456
20,176
24,252
397
3,713
16,365
41,685
2,330
W
Ao Kuang
Hiphopc
Ao Kuang
20,189
6,229
0
13,296
23,257
24,435
5,547
3,128
19,959
100,824
8,531
L
Cerberus
Meowles
Cerberus
7,789
179
0
5,009
23,877
25,031
0
9,437
14,440
44,185
0
L
Maman Brigitte
Prokchop9258
Maman Brigitte
6,934
366
0
2,117
17,348
7,065
0
5,936
11,412
70,005
1,420
L
Guan Yu
dadaniels87
Guan Yu
9,486
1,120
676
7,648
26,535
32,439
0
12,033
14,502
0
54,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,098
Gold Earned
48,760
671
Minions Killed
592
0
Camps Cleared
0
2,236,503
Distance Traveled
1,963,440
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,052
639
196
9
0
397,952
0
L
Martichoras
8,958
407
103
5
0
312,027
0
L
Mercury
11,900
541
166
8
0
510,505
2
W
Tsukuyomi
13,497
614
136
6
0
516,579
4
W
Chang'e
12,202
555
140
6
0
467,958
10
W
Bacchus
11,542
525
56
3
0
443,655
7
W
Ao Kuang
13,805
628
143
7
0
410,359
1
L
Cerberus
9,144
416
109
5
0
403,893
3
L
Maman Brigitte
9,301
423
129
6
0
370,964
4
L
Guan Yu
9,457
430
85
4
0
366,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role