Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
D-O-M_3094
Mulan
Level 148
God Stats
4W - 7L
1,422 SR
Queue Stats
112W - 115L
1,401 Elo+
Party 1
Ra
Ra
Gil9505
Ra
Level 159
God Stats
95W - 84L
1,484 SR
Queue Stats
615W - 604L
1,483 Elo+
Solo
Skadi
Skadi
Yancy_M17
Skadi
Level 68
God Stats
5W - 8L
1,432 SR
Queue Stats
90W - 95L
1,389 Elo+
Party 1
Ymir
Ymir
agusslaso
Ymir
Level 88
God Stats
7W - 3L
1,883 SR
Queue Stats
99W - 102L
1,431 Elo+
Solo
Team Averages
Level 122
1,544 SR
1,441 Elo+

VS

Team Averages
Level 90
1,458 SR
1,399 Elo+
Nu Wa
Nu Wa
AGco14
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,282 Elo+
Solo
Ishtar
Ishtar
CubanKingKilla
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,375 Elo+
Solo
Nike
Nike
DoubtingThomas23
Nike
Level 94
God Stats
549W - 500L
1,475 SR
Queue Stats
635W - 641L
1,424 Elo+
Solo
Bakasura
Bakasura
Dw_Kage
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,425 Elo+
Solo
Hercules
Hercules
ShurasPath
Hercules
Level 128
God Stats
13W - 20L
1,316 SR
Queue Stats
463W - 448L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
6 / 0 / 3
9,622
566
10,671
11,563
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
14
2 / 0 / 5
8,026
472
8,928
13,778
10,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 1 / 4
9,887
582
6,841
6,314
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Yancy_M17
Skadi
15
4 / 0 / 1
9,062
533
5,595
8,897
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
16
1 / 1 / 2
9,141
538
9,686
13,813
18,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AGco14
Nu Wa
12
0 / 4 / 0
7,231
425
6,217
10,213
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 1
7,123
419
3,668
14,660
5,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,877
346
5,222
7,211
3,394
Bakasura
Dw_Kage
Bakasura
14
1 / 4 / 0
7,503
441
8,691
19,825
10,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ShurasPath
Hercules
15
1 / 1 / 0
9,086
534
8,309
15,665
15,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
2
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
0
3
7.5
L
Nu Wa
AGco14
Nu Wa
0
4
0
0
L
0
5
1
0.1
W
Mulan
2
0
5
4.5
L
0
2
0
0
L
Bakasura
Dw_Kage
Bakasura
1
4
0
0.25
W
3
1
4
5
L
Hercules
ShurasPath
Hercules
1
1
0
1
W
Skadi
Yancy_M17
Skadi
4
0
1
4.5
W
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,721
Damage
32,107
54,365
Taken
67,574
41,084
Mitigated
37,973
14,681
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,671
2,552
0
2,060
11,563
5,873
697
1,123
9,865
0
80,294
L
Nu Wa
AGco14
Nu Wa
6,217
1,714
0
1,222
10,213
3,344
0
4,116
5,929
50,902
1,236
L
3,668
2,383
184
1,706
14,660
5,737
0
2,029
12,551
0
40,137
W
Mulan
8,928
882
101
3,491
13,778
10,977
281
945
12,122
0
50,126
L
5,222
99
74
1,245
7,211
3,394
0
0
7,211
0
28,966
L
Bakasura
Dw_Kage
Bakasura
8,691
5,523
0
3,780
19,825
10,182
0
2,702
16,987
0
57,897
W
6,841
196
168
3,328
6,314
2,533
354
3,011
2,824
86,477
1,017
L
Hercules
ShurasPath
Hercules
8,309
2,971
0
6,943
15,665
15,316
0
6,068
8,663
0
74,713
W
Skadi
Yancy_M17
Skadi
5,595
2,151
0
2,335
8,897
3,297
3,322
678
8,219
0
66,397
W
Ymir
9,686
1,899
0
3,198
13,813
18,404
117
297
13,373
60,222
2,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
36,820
585
Minions Killed
426
0
Camps Cleared
0
1,719,268
Distance Traveled
1,495,473
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,622
566
116
7
0
416,405
0
L
Nu Wa
7,231
425
86
5
0
271,236
0
L
Ishtar
7,123
419
66
4
0
328,116
0
W
Mulan
8,026
472
57
3
0
356,669
10
L
Nike
5,877
346
38
2
0
202,929
0
L
Bakasura
7,503
441
97
6
0
384,013
1
W
Ra
9,887
582
169
10
0
304,147
1
L
Hercules
9,086
534
139
8
0
309,179
3
W
Skadi
9,062
533
126
7
0
343,545
5
W
Ymir
9,141
538
117
7
0
298,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role