Player Matchup

Geb
Geb
Friskymicrobe77
Geb
Level 144
God Stats
12W - 10L
1,671 SR
Queue Stats
150W - 135L
1,565 Elo+
Party 1
Raijin
Raijin
KelpyGod
Raijin
Level 136
God Stats
6W - 6L
1,623 SR
Queue Stats
217W - 205L
1,567 Elo+
Party 1
Horus
Horus
TheLeanLover
Horus
Level 96
God Stats
11W - 7L
1,659 SR
Queue Stats
80W - 79L
1,504 Elo+
Party 1
Nemesis
Nemesis
WennieMagic
Nemesis
Level 88
God Stats
7W - 4L
1,534 SR
Queue Stats
391W - 385L
1,551 Elo+
Solo
Sol
Sol
Wunderwulf
Sol
Level 109
God Stats
2W - 1L
1,487 SR
Queue Stats
40W - 29L
1,556 Elo+
Party 1
Team Averages
Level 115
1,595 SR
1,549 Elo+

VS

Team Averages
Level 133
1,673 SR
1,524 Elo+
Baba Yaga
Baba Yaga
Adamantiumn
Baba Yaga
Level 145
God Stats
4W - 3L
1,605 SR
Queue Stats
67W - 68L
1,573 Elo+
Party 2
Artemis
Artemis
BlueForcez23
Artemis
Level 101
God Stats
4W - 3L
1,809 SR
Queue Stats
15W - 22L
1,442 Elo+
Party 2
Xing Tian
Xing Tian
Onimishu86
Xing Tian
Level 142
God Stats
7W - 4L
1,664 SR
Queue Stats
86W - 76L
1,548 Elo+
Solo
Arachne
Arachne
VoltaSharK
Arachne
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 61L
1,498 Elo+
Solo
Chang'e
Chang'e
ZestyBanana
Chang'e
Level 150
God Stats
2W - 1L
1,785 SR
Queue Stats
34W - 35L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,469
647
4,810
6,348
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Raijin
KelpyGod
Raijin
12
4 / 1 / 1
6,643
664
5,206
4,695
1,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 6
5,833
583
3,685
6,174
4,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
WennieMagic
Nemesis
11
4 / 0 / 0
5,863
586
3,510
7,388
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 0 / 0
6,524
652
7,033
4,421
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Adamantiumn
Baba Yaga
10
0 / 2 / 1
5,720
572
1,940
5,794
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
BlueForcez23
Artemis
9
0 / 4 / 0
4,826
483
4,164
6,708
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Onimishu86
Xing Tian
8
0 / 1 / 0
4,843
484
1,939
8,223
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
VoltaSharK
Arachne
9
1 / 5 / 0
4,928
493
2,228
10,544
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
ZestyBanana
Chang'e
8
0 / 3 / 0
4,829
483
3,530
7,970
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Adamantiumn
Baba Yaga
0
2
1
0.25
L
Artemis
BlueForcez23
Artemis
0
4
0
0
W
1
0
6
4
W
Raijin
KelpyGod
Raijin
4
1
1
4.5
L
Xing Tian
Onimishu86
Xing Tian
0
1
0
0
W
0
0
6
3
L
Arachne
VoltaSharK
Arachne
1
5
0
0.2
W
Nemesis
WennieMagic
Nemesis
4
0
0
4
W
6
0
0
6
L
Chang'e
ZestyBanana
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
13,801
29,026
Taken
39,239
14,941
Mitigated
16,862
11,914
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Adamantiumn
Baba Yaga
1,940
126
0
1,039
5,794
2,465
0
2,431
3,323
47,388
0
L
Artemis
BlueForcez23
Artemis
4,164
2,148
0
988
6,708
2,322
0
4,268
2,440
0
34,271
W
4,810
503
0
2,738
6,348
4,655
0
3,696
2,571
32,077
2,879
W
Raijin
KelpyGod
Raijin
5,206
1,172
0
2,977
4,695
1,715
0
1,568
3,121
46,751
3,342
L
Xing Tian
Onimishu86
Xing Tian
1,939
168
0
2,503
8,223
5,388
0
3,072
5,151
13,328
228
W
3,685
1,489
560
3,089
6,174
4,200
0
1,432
4,742
0
15,493
L
Arachne
VoltaSharK
Arachne
2,228
1,747
0
1,382
10,544
4,096
0
2,384
8,116
0
28,224
W
Nemesis
WennieMagic
Nemesis
3,510
1,670
0
866
7,388
2,974
0
501
6,887
0
42,076
W
7,033
3,786
0
1,684
4,421
1,397
552
57
4,364
50,106
0
L
Chang'e
ZestyBanana
Chang'e
3,530
440
0
1,927
7,970
2,591
43
3,700
3,700
28,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
25,146
335
Minions Killed
270
0
Camps Cleared
0
1,047,913
Distance Traveled
925,004
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,720
572
99
10
0
198,337
2
L
Artemis
4,826
483
60
6
0
173,914
0
W
Geb
6,469
647
66
7
0
221,886
0
W
Raijin
6,643
664
91
9
0
178,835
0
L
Xing Tian
4,843
484
19
2
0
182,645
0
W
Horus
5,833
583
17
2
0
217,147
0
L
Arachne
4,928
493
44
4
0
189,271
0
W
Nemesis
5,863
586
69
7
0
221,113
0
W
Sol
6,524
652
92
9
0
208,932
0
L
Chang'e
4,829
483
48
5
0
180,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role