Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Mr Vandelay 68
Chronos
Level 186
God Stats
31W - 31L
1,504 SR
Queue Stats
42W - 41L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
Rajzaun
Kuzenbo
Level 147
God Stats
4W - 0L
1,626 SR
Queue Stats
22W - 13L
1,583 Elo+
Solo
King Arthur
King Arthur
SplashTyphoon
King Arthur
Level 129
God Stats
2W - 0L
1,776 SR
Queue Stats
36W - 35L
1,354 Elo+
Solo
Achilles
Achilles
USMC Bull
Achilles
Level 144
God Stats
4W - 2L
1,458 SR
Queue Stats
21W - 10L
1,615 Elo+
Party 1
Team Averages
Level 147
1,573 SR
1,501 Elo+

VS

Team Averages
Level 99
1,478 SR
1,327 Elo+
Neith
Neith
CREWLEADER
Neith
Level 128
God Stats
2W - 4L
1,290 SR
Queue Stats
18W - 37L
1,295 Elo+
Party 2
Sol
Sol
DA BUDIE DUE
Sol
Level 101
God Stats
1W - 3L
1,431 SR
Queue Stats
18W - 33L
1,304 Elo+
Party 2
Thanatos
Thanatos
SauloDeTarso
Thanatos
Level 65
God Stats
2W - 4L
1,475 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hercules
Hercules
WtN 2 DANG EASY
Hercules
Level 98
God Stats
0W - 2L
1,594 SR
Queue Stats
2W - 8L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
WtN TB12GOAT
Cthulhu
Level 104
God Stats
2W - 7L
1,602 SR
Queue Stats
18W - 37L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 0 / 3
5,811
1,162
4,101
5,820
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 8
5,217
1,043
4,795
3,365
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Rajzaun
Kuzenbo
11
4 / 1 / 5
5,571
1,114
3,407
4,475
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SplashTyphoon
King Arthur
10
1 / 2 / 3
5,072
1,014
2,559
6,422
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
USMC Bull
Achilles
9
1 / 0 / 5
4,792
958
2,121
4,842
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 2 / 2
4,747
949
4,767
3,826
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 0
5,220
1,044
4,515
3,260
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SauloDeTarso
Thanatos
10
3 / 4 / 0
5,325
1,065
5,545
7,293
3,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
9
0 / 1 / 2
4,649
930
5,135
4,411
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
WtN TB12GOAT
Cthulhu
8
0 / 4 / 0
4,309
862
1,633
6,154
2,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
11
Kills
4
4
Deaths
11
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
3
6.5
L
Neith
0
2
2
0.5
L
1
0
0
1
W
0
1
8
4
W
Kuzenbo
Rajzaun
Kuzenbo
4
1
5
6.5
L
Thanatos
SauloDeTarso
Thanatos
3
4
0
0.75
W
King Arthur
SplashTyphoon
King Arthur
1
2
3
1.25
W
Achilles
USMC Bull
Achilles
1
0
5
3.5
L
Hercules
0
1
2
1
L
Cthulhu
WtN TB12GOAT
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,983
Damage
21,595
24,924
Taken
24,944
15,664
Mitigated
11,985
4,034
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,101
1,074
0
1,236
5,820
2,190
0
1,293
4,417
0
8,935
L
Neith
4,767
1,934
200
444
3,826
1,452
0
1,217
2,487
0
11,732
L
4,515
1,285
100
474
3,260
1,164
0
1,324
1,853
18,327
0
W
4,795
1,681
0
465
3,365
1,263
929
500
2,778
17,142
644
W
Kuzenbo
Rajzaun
Kuzenbo
3,407
1,509
0
1,408
4,475
4,256
0
1,723
2,554
4,397
0
L
Thanatos
SauloDeTarso
Thanatos
5,545
901
0
3,658
7,293
3,550
0
1,780
5,271
0
12,566
W
King Arthur
SplashTyphoon
King Arthur
2,559
172
0
270
6,422
4,259
0
1,346
4,841
0
11,146
W
Achilles
USMC Bull
Achilles
2,121
289
149
506
4,842
3,696
0
1,286
3,287
0
5,792
L
Hercules
5,135
1,068
193
859
4,411
3,325
0
917
3,340
0
8,312
L
Cthulhu
WtN TB12GOAT
Cthulhu
1,633
294
24
316
6,154
2,494
0
2,374
3,472
3,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,463
Gold Earned
24,250
86
Minions Killed
84
0
Camps Cleared
0
610,243
Distance Traveled
486,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,811
1,162
22
4
0
124,551
0
L
Neith
4,747
949
15
3
0
79,928
0
L
Sol
5,220
1,044
39
8
0
116,882
0
W
Chronos
5,217
1,043
32
6
0
118,853
0
W
Kuzenbo
5,571
1,114
5
1
0
116,395
0
L
Thanatos
5,325
1,065
16
3
0
105,903
0
W
King Arthur
5,072
1,014
16
3
0
120,856
0
W
Achilles
4,792
958
11
2
0
129,588
0
L
Hercules
4,649
930
6
1
0
108,161
0
L
Cthulhu
4,309
862
8
2
0
75,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role