Player Matchup

Merlin
Merlin
ColdBones
Merlin
Level 178
God Stats
3W - 1L
1,525 SR
Queue Stats
147W - 145L
1,565 Elo+
Solo
Cernunnos
Cernunnos
H__Colonel
Cernunnos
Level 102
God Stats
2W - 4L
1,309 SR
Queue Stats
592W - 591L
1,473 Elo+
Party 2
Loki
Loki
NER0KAMI
Loki
Level 159
God Stats
5W - 4L
1,466 SR
Queue Stats
128W - 112L
1,513 Elo+
Solo
King Arthur
King Arthur
Vagex
King Arthur
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 31L
1,682 Elo+
Solo
Atlas
Atlas
h_colonel
Atlas
Level 124
God Stats
2W - 1L
1,278 SR
Queue Stats
830W - 858L
1,476 Elo+
Party 2
Team Averages
Level 141
1,416 SR
1,542 Elo+

VS

Team Averages
Level 104
1,609 SR
1,522 Elo+
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Lockiavelli
Ares
Level 75
God Stats
19W - 18L
1,531 SR
Queue Stats
701W - 649L
1,508 Elo+
Solo
Poseidon
Poseidon
Sketch09
Poseidon
Level 83
God Stats
3W - 6L
1,427 SR
Queue Stats
95W - 82L
1,448 Elo+
Party 1
Ra
Ra
alexampuero
Ra
Level 116
God Stats
4W - 3L
1,770 SR
Queue Stats
147W - 140L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
feliaty
Ah Muzen Cab
Level 178
God Stats
23W - 18L
1,815 SR
Queue Stats
263W - 230L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ColdBones
Merlin
17
4 / 1 / 4
10,220
568
10,715
7,864
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
H__Colonel
Cernunnos
13
0 / 2 / 2
7,558
420
4,865
10,712
4,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Loki
17
7 / 0 / 4
9,823
546
12,692
15,452
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Vagex
King Arthur
17
10 / 1 / 3
10,999
611
16,678
15,034
12,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
h_colonel
Atlas
13
0 / 0 / 6
8,309
462
6,368
14,925
13,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 5 / 0
7,754
431
8,491
20,560
8,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 2
8,934
496
6,650
13,834
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
Sketch09
Poseidon
13
0 / 6 / 0
7,586
421
4,940
10,693
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 0
7,424
412
3,621
11,053
3,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
feliaty
Ah Muzen Cab
14
1 / 2 / 1
8,029
446
11,777
12,680
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
4
4
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
5
0
0.2
W
Merlin
ColdBones
Merlin
4
1
4
6
W
Cernunnos
H__Colonel
Cernunnos
0
2
2
0.5
L
1
2
2
1
W
Loki
7
0
4
9
L
Poseidon
Sketch09
Poseidon
0
6
0
0
W
King Arthur
Vagex
King Arthur
10
1
3
11.5
L
1
6
0
0.17
L
Ah Muzen Cab
feliaty
Ah Muzen Cab
1
2
1
0.75
W
Atlas
h_colonel
Atlas
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,318
Damage
35,479
63,987
Taken
68,820
40,824
Mitigated
34,137
20,246
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,491
1,811
0
5,529
20,560
8,856
0
2,982
17,578
0
81,188
W
Merlin
ColdBones
Merlin
10,715
944
0
2,231
7,864
3,451
377
2,486
5,008
82,140
3,561
W
Cernunnos
H__Colonel
Cernunnos
4,865
2,086
0
3,950
10,712
4,559
434
2,108
8,604
0
60,212
L
6,650
213
0
3,095
13,834
13,012
0
5,953
7,881
31,448
3,008
W
Loki
12,692
3,180
0
5,832
15,452
6,435
0
1,850
13,534
0
102,397
L
Poseidon
Sketch09
Poseidon
4,940
211
0
814
10,693
3,385
0
3,452
7,241
50,024
0
W
King Arthur
Vagex
King Arthur
16,678
2,691
0
3,647
15,034
12,412
0
4,418
10,585
0
89,807
L
3,621
952
24
4,233
11,053
3,708
0
164
10,889
46,954
0
L
Ah Muzen Cab
feliaty
Ah Muzen Cab
11,777
4,246
0
1,501
12,680
5,176
0
4,420
8,260
0
85,172
W
Atlas
h_colonel
Atlas
6,368
2,189
354
4,232
14,925
13,967
39
5,896
8,727
34,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
39,727
528
Minions Killed
484
0
Camps Cleared
0
1,799,485
Distance Traveled
1,549,755
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,754
431
114
6
0
367,171
0
W
Merlin
10,220
568
150
8
0
337,350
2
W
Cernunnos
7,558
420
92
5
0
305,628
0
L
Ares
8,934
496
45
3
0
341,353
3
W
Loki
9,823
546
128
7
0
434,448
0
L
Poseidon
7,586
421
101
6
0
288,971
2
W
King Arthur
10,999
611
113
6
0
359,148
1
L
Ra
7,424
412
87
5
0
181,995
0
L
Ah Muzen Cab
8,029
446
137
8
0
370,265
0
W
Atlas
8,309
462
45
3
0
362,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role