Player Matchup

Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MAIRO2002
Anhur
Level 39
God Stats
4W - 5L
1,792 SR
Queue Stats
43W - 41L
1,563 Elo+
Solo
Cthulhu
Cthulhu
NLS666
Cthulhu
Level 63
God Stats
2W - 2L
1,798 SR
Queue Stats
35W - 37L
1,407 Elo+
Solo
Ra
Ra
johnthai73
Ra
Level 124
God Stats
3W - 5L
1,393 SR
Queue Stats
142W - 134L
1,529 Elo+
Party 2
Bastet
Bastet
turbojoel0095
Bastet
Level 115
God Stats
2W - 2L
1,348 SR
Queue Stats
118W - 115L
1,519 Elo+
Party 2
Team Averages
Level 89
1,566 SR
1,504 Elo+

VS

Team Averages
Level 82
1,549 SR
1,571 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Droggelibecher
Cerberus
Level 129
God Stats
20W - 11L
1,687 SR
Queue Stats
306W - 298L
1,609 Elo+
Solo
Bacchus
Bacchus
DunkstheFunks
Bacchus
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,378 Elo+
Party 1
Baba Yaga
Baba Yaga
Harcos473
Baba Yaga
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,508 Elo+
Solo
Hachiman
Hachiman
whatyawant
Hachiman
Level 65
God Stats
0W - 1L
1,558 SR
Queue Stats
15W - 9L
1,859 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 1 / 3
6,750
675
6,000
8,520
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
MAIRO2002
Anhur
11
2 / 0 / 2
5,916
592
3,550
4,681
1,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NLS666
Cthulhu
11
2 / 0 / 3
6,585
659
4,092
7,206
5,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 3
7,500
750
6,431
6,187
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 3
6,647
665
4,971
6,370
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
1 / 4 / 0
5,322
532
2,271
8,006
2,615
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
9
1 / 5 / 0
5,468
547
4,362
11,278
8,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
8
0 / 0 / 1
5,145
515
2,584
7,293
5,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Harcos473
Baba Yaga
9
0 / 4 / 1
4,925
493
4,180
6,836
2,077
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
whatyawant
Hachiman
9
0 / 3 / 0
4,796
480
2,232
6,015
1,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
3
5.5
L
Ratatoskr
 
Ratatoskr
1
4
0
0.25
L
Cerberus
1
5
0
0.2
L
Bacchus
0
0
1
0.5
L
Baba Yaga
Harcos473
Baba Yaga
0
4
1
0.13
W
Anhur
MAIRO2002
Anhur
2
0
2
3
W
Cthulhu
NLS666
Cthulhu
2
0
3
3.5
W
5
1
3
6.5
W
3
0
3
4.5
L
Hachiman
whatyawant
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
15,629
32,964
Taken
39,428
15,797
Mitigated
19,821
12,937
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,000
234
0
2,040
8,520
4,203
351
3,441
4,545
0
41,870
L
Ratatoskr
 
Ratatoskr
2,271
608
0
195
8,006
2,615
0
1,576
6,430
0
22,749
L
Cerberus
4,362
282
0
3,533
11,278
8,213
0
533
10,745
29,642
0
L
Bacchus
2,584
239
0
2,162
7,293
5,360
0
2,638
4,579
15,116
0
L
Baba Yaga
Harcos473
Baba Yaga
4,180
243
0
1,631
6,836
2,077
0
4,254
2,535
29,227
0
W
Anhur
MAIRO2002
Anhur
3,550
1,943
0
1,934
4,681
1,640
581
677
3,988
0
46,668
W
Cthulhu
NLS666
Cthulhu
4,092
361
111
2,678
7,206
5,312
120
1,127
6,031
27,207
0
W
6,431
439
389
1,905
6,187
2,492
0
3,279
2,449
62,010
1,771
W
4,971
1,723
0
3,880
6,370
2,150
0
1,365
4,825
0
45,133
L
Hachiman
whatyawant
Hachiman
2,232
1,208
0
1,406
6,015
1,556
0
1,167
4,848
0
35,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
25,656
357
Minions Killed
267
0
Camps Cleared
0
1,075,652
Distance Traveled
969,490
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,750
675
64
6
0
182,067
0
L
Ratatoskr
5,322
532
39
4
0
221,094
1
L
Cerberus
5,468
547
81
8
0
158,387
0
L
Bacchus
5,145
515
29
3
0
220,491
0
L
Baba Yaga
4,925
493
59
6
0
180,553
0
W
Anhur
5,916
592
80
8
0
203,636
0
W
Cthulhu
6,585
659
33
3
0
229,431
3
W
Ra
7,500
750
106
11
0
223,519
0
W
Bastet
6,647
665
74
7
0
236,999
0
L
Hachiman
4,796
480
59
6
0
188,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role