Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
 
Agni
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
Anikilladorbr
Vulcan
Gold III
Level 190
God Stats
3W - 1L
1,807 SR
Queue Stats
161W - 162L
1,617 MMR
Solo
Chiron
Chiron
Gold V
GOATAdcorToll
Chiron
Gold V
Level 127
God Stats
3W - 0L
1,811 SR
Queue Stats
85W - 89L
1,328 MMR
Solo
Fenrir
Fenrir
Gold I
Hasendorf
Fenrir
Gold I
Level 158
God Stats
54W - 62L
1,604 SR
Queue Stats
277W - 278L
1,606 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,644 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,632 SR
1,418 MMR
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
Harry25Master
Achilles
Silver II
Level 147
God Stats
3W - 2L
1,998 SR
Queue Stats
61W - 64L
1,054 MMR
Solo
Thor
Thor
Gold III
Nekrorised
Thor
Gold III
Level 173
God Stats
3W - 7L
1,661 SR
Queue Stats
1,059W - 1,091L
1,408 MMR
Solo
Nu Wa
Nu Wa
Gold III
XiLoPoTa
Nu Wa
Gold III
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 1
6,299
573
3,943
10,244
7,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
 
Agni
9
1 / 2 / 5
5,730
521
4,799
6,116
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 5
7,130
648
6,961
6,297
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 3
6,288
572
8,158
10,106
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
Hasendorf
Fenrir
13
7 / 0 / 2
7,263
660
5,073
9,465
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosAphroditeAthenaThoth

VS

Bans
LancelotAwilixBake KujiraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 3 / 1
6,223
566
5,544
8,848
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
 
Ao Kuang
8
1 / 1 / 0
4,872
443
1,666
6,600
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Harry25Master
Achilles
10
0 / 1 / 1
5,745
522
4,447
9,398
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 4 / 4
5,765
524
4,548
14,181
9,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
XiLoPoTa
Nu Wa
11
1 / 4 / 1
5,851
532
4,943
6,437
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
8
8
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
1
0.5
W
Agni
 
Agni
1
2
5
1.75
L
Hou Yi
 
Hou Yi
4
3
1
1.5
L
Ao Kuang
 
Ao Kuang
1
1
0
1
W
3
2
5
2.75
W
2
3
3
1.17
L
Achilles
Harry25Master
Achilles
0
1
1
0.5
W
Fenrir
Hasendorf
Fenrir
7
0
2
8
L
2
4
4
1
L
Nu Wa
XiLoPoTa
Nu Wa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
21,148
42,228
Taken
45,464
20,363
Mitigated
26,664
14,873
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,943
1,021
0
3,047
10,244
7,850
0
1,152
8,387
0
42,578
W
Agni
 
Agni
4,799
305
0
1,655
6,116
1,976
0
1,166
4,950
29,760
0
L
Hou Yi
 
Hou Yi
5,544
2,936
0
2,323
8,848
3,332
0
2,297
6,551
0
30,929
L
Ao Kuang
 
Ao Kuang
1,666
466
0
1,428
6,600
2,445
0
2,515
4,085
27,093
0
W
6,961
2,300
0
1,191
6,297
2,498
451
2,382
3,915
46,872
2,338
W
8,158
4,019
299
2,522
10,106
3,836
887
854
9,252
0
45,846
L
Achilles
Harry25Master
Achilles
4,447
817
0
3,186
9,398
9,224
0
534
8,864
108
37,016
W
Fenrir
Hasendorf
Fenrir
5,073
852
0
6,159
9,465
4,203
0
1,055
8,286
0
52,573
L
4,548
1,250
0
545
14,181
9,636
0
3,605
10,576
0
28,694
L
Nu Wa
XiLoPoTa
Nu Wa
4,943
1,023
0
256
6,437
2,027
0
2,547
3,890
45,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
28,456
358
Minions Killed
283
0
Camps Cleared
0
1,107,418
Distance Traveled
1,027,583
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,299
573
71
6
0
223,712
2
W
Agni
5,730
521
38
3
0
227,745
0
L
Hou Yi
6,223
566
59
5
0
206,399
0
L
Ao Kuang
4,872
443
45
4
0
177,336
0
W
Vulcan
7,130
648
97
9
0
218,400
1
W
Chiron
6,288
572
64
6
0
204,327
0
L
Achilles
5,745
522
61
6
0
218,298
2
W
Fenrir
7,263
660
88
8
0
233,234
0
L
Thor
5,765
524
30
3
0
219,904
1
L
Nu Wa
5,851
532
88
8
0
205,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role