Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ace Of Blades V
Osiris
Level 106
God Stats
28W - 21L
1,688 SR
Queue Stats
304W - 295L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Greystripe003
Baron Samedi
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
251W - 234L
1,598 Elo+
Solo
Ymir
Ymir
hombre-escarlata
Ymir
Level 66
God Stats
3W - 1L
1,714 SR
Queue Stats
66W - 54L
1,514 Elo+
Solo
Team Averages
Level 126
1,580 SR
1,523 Elo+

VS

Team Averages
Level 146
1,592 SR
1,596 Elo+
Anhur
Anhur
 
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BigBangDangler
Sylvanus
Level 157
God Stats
3W - 2L
1,326 SR
Queue Stats
114W - 117L
1,610 Elo+
Solo
Scylla
Scylla
Chronnox
Scylla
Level 106
God Stats
18W - 5L
1,859 SR
Queue Stats
101W - 32L
1,764 Elo+
Party 1
Loki
Loki
Maksyme
Loki
Level 148
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
QcFeenzo
Ix Chel
Level 181
God Stats
5W - 8L
1,585 SR
Queue Stats
30W - 43L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 3
6,924
989
11,113
5,173
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
 
Surtr
12
3 / 5 / 6
6,868
981
4,973
11,044
8,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 3
6,662
952
3,684
4,953
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Greystripe003
Baron Samedi
13
3 / 1 / 4
6,749
964
7,949
3,295
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 5
6,180
883
4,000
10,782
5,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 7
6,796
971
4,989
7,007
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
3 / 2 / 2
6,596
942
3,827
10,404
8,202
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Chronnox
Scylla
13
1 / 3 / 2
6,700
957
5,155
6,563
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Maksyme
Loki
14
6 / 2 / 3
7,728
1,104
6,957
7,472
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
QcFeenzo
Ix Chel
13
1 / 2 / 9
6,757
965
6,795
6,804
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
10
Kills
13
13
Deaths
10
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
3
3.5
L
Surtr
 
Surtr
3
5
6
1.2
W
Anhur
 
Anhur
2
1
7
5.5
L
2
1
3
3.5
W
Sylvanus
3
2
2
2
W
Scylla
Chronnox
Scylla
1
3
2
0.67
L
Baron Samedi
Greystripe003
Baron Samedi
3
1
4
5
W
Loki
Maksyme
Loki
6
2
3
3.75
W
Ix Chel
QcFeenzo
Ix Chel
1
2
9
2.75
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
27,723
35,247
Taken
38,250
22,572
Mitigated
18,890
7,272
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,113
3,187
0
1,757
5,173
1,542
0
2,845
2,328
23,294
0
L
Surtr
 
Surtr
4,973
1,644
0
761
11,044
8,983
10
2,481
8,563
291
10,984
W
Anhur
 
Anhur
4,989
2,508
0
976
7,007
2,753
770
2,944
3,792
0
15,700
L
3,684
880
0
1,227
4,953
4,431
0
3,070
1,883
0
14,569
W
Sylvanus
3,827
924
545
2,301
10,404
8,202
48
6,533
3,407
6,793
485
W
Scylla
Chronnox
Scylla
5,155
813
0
1,052
6,563
2,056
212
3,507
2,755
22,019
0
L
Baron Samedi
Greystripe003
Baron Samedi
7,949
771
551
1,250
3,295
2,398
43
1,712
1,583
22,648
448
W
Loki
Maksyme
Loki
6,957
1,804
0
750
7,472
2,892
950
3,766
3,491
0
22,477
W
Ix Chel
QcFeenzo
Ix Chel
6,795
825
959
975
6,804
2,987
0
5,124
1,420
21,464
359
L
4,000
577
0
1,726
10,782
5,218
234
5,019
5,763
14,491
71

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
34,577
152
Minions Killed
177
0
Camps Cleared
0
700,606
Distance Traveled
790,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,924
989
40
6
0
154,789
0
L
Surtr
6,868
981
18
3
0
162,563
0
W
Anhur
6,796
971
32
5
0
166,584
0
L
Osiris
6,662
952
33
5
0
109,022
0
W
Sylvanus
6,596
942
3
0
0
136,049
0
W
Scylla
6,700
957
57
8
0
160,195
0
L
Baron Samedi
6,749
964
42
6
0
132,434
0
W
Loki
7,728
1,104
40
6
0
169,598
0
W
Ix Chel
6,757
965
45
6
0
157,677
0
L
Ymir
6,180
883
19
3
0
141,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role