Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
CucaLover
Artemis
Silver I
Level 60
God Stats
2W - 1L
1,465 SR
Queue Stats
35W - 37L
1,379 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
DeezDreadz26
Ix Chel
Gold IV
Level 148
God Stats
4W - 8L
1,544 SR
Queue Stats
434W - 447L
1,501 MMR
Solo
Awilix
Awilix
Silver III
Sonomichii-
Awilix
Silver III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,442 MMR
Solo
Bellona
Bellona
Bronze III
YeYe_24K
Bellona
Bronze III
Level 63
God Stats
2W - 8L
1,490 SR
Queue Stats
9W - 23L
1,600 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,500 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,566 SR
1,477 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
AriesSama
Anhur
Gold III
Level 188
God Stats
53W - 56L
1,567 SR
Queue Stats
431W - 423L
1,430 MMR
Solo
Chaac
Chaac
Gold II
ForgottenKing25
Chaac
Gold II
Level 157
God Stats
27W - 18L
1,550 SR
Queue Stats
647W - 652L
1,547 MMR
Party 2
Yu Huang
Yu Huang
Silver I
Mârv
Yu Huang
Silver I
Level 124
God Stats
2W - 0L
1,773 SR
Queue Stats
18W - 17L
1,484 MMR
Solo
Hercules
Hercules
Gold III
SoraKage09
Hercules
Gold III
Level 145
God Stats
9W - 8L
1,439 SR
Queue Stats
202W - 202L
1,424 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 0
6,172
441
3,290
9,085
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
CucaLover
Artemis
8
0 / 4 / 0
5,395
385
4,382
7,907
1,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
DeezDreadz26
Ix Chel
14
1 / 2 / 1
7,443
532
6,050
9,395
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
2 / 5 / 0
6,923
495
5,099
16,914
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
YeYe_24K
Bellona
12
0 / 2 / 1
7,208
515
7,887
13,566
16,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangLancelotThothArachne

VS

Bans
ThanatosLokiSusanoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 2 / 5
8,098
578
8,173
13,202
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Anhur
AriesSama
Anhur
17
4 / 0 / 2
9,310
665
7,848
9,730
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 0 / 6
8,294
592
9,634
13,396
14,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
Mârv
Yu Huang
14
1 / 1 / 4
7,925
566
8,777
7,757
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
SoraKage09
Hercules
14
3 / 0 / 7
7,523
537
4,637
8,619
7,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
14
14
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Thor
 
Thor
5
2
5
3.75
W
Anhur
AriesSama
Anhur
4
0
2
5
L
Artemis
CucaLover
Artemis
0
4
0
0
L
Ix Chel
DeezDreadz26
Ix Chel
1
2
1
0.75
W
1
0
6
4
W
Yu Huang
Mârv
Yu Huang
1
1
4
3
L
Awilix
2
5
0
0.4
W
Hercules
SoraKage09
Hercules
3
0
7
6.5
L
Bellona
YeYe_24K
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
39,069
56,867
Taken
52,704
36,621
Mitigated
35,516
15,421
Healing
22,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,290
339
131
1,411
9,085
8,067
0
1,354
7,617
19,264
2,524
W
Thor
 
Thor
8,173
1,935
0
6,565
13,202
5,446
293
1,014
11,962
0
65,624
W
Anhur
AriesSama
Anhur
7,848
4,552
0
5,957
9,730
4,538
1,725
1,539
8,191
0
95,715
L
Artemis
CucaLover
Artemis
4,382
1,365
0
405
7,907
1,191
0
0
7,907
0
21,092
L
Ix Chel
DeezDreadz26
Ix Chel
6,050
846
303
1,659
9,395
4,255
0
3,828
5,199
50,104
0
W
9,634
838
0
4,924
13,396
14,665
0
455
12,012
5,404
55,503
W
Yu Huang
Mârv
Yu Huang
8,777
387
0
1,658
7,757
3,344
177
3,664
3,777
60,312
220
L
Awilix
5,099
2,057
0
8,135
16,914
6,850
0
2,240
14,524
0
61,937
W
Hercules
SoraKage09
Hercules
4,637
939
0
3,525
8,619
7,523
0
1,887
6,443
0
36,612
L
Bellona
YeYe_24K
Bellona
7,887
2,196
0
3,377
13,566
16,258
0
2,366
11,100
0
47,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
41,150
374
Minions Killed
543
0
Camps Cleared
0
1,289,930
Distance Traveled
1,429,844
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,172
441
32
2
0
254,171
0
W
Thor
8,098
578
102
7
0
297,769
3
W
Anhur
9,310
665
151
11
0
261,078
1
L
Artemis
5,395
385
30
2
0
182,591
0
L
Ix Chel
7,443
532
112
8
0
262,795
1
W
Chaac
8,294
592
101
7
0
283,372
2
W
Yu Huang
7,925
566
127
9
0
272,484
1
L
Awilix
6,923
495
102
7
0
316,676
3
W
Hercules
7,523
537
62
4
0
315,141
5
L
Bellona
7,208
515
98
7
0
273,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role