Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KabumGrzela
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,050 Elo+
Solo
Aphrodite
Aphrodite
MonkeyDAxel
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 115L
1,503 Elo+
Solo
Xing Tian
Xing Tian
ShiroKumaBear
Xing Tian
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 321L
1,511 Elo+
Solo
Fenrir
Fenrir
cARL0STHEL3GEND
Fenrir
Level 127
God Stats
2W - 2L
1,566 SR
Queue Stats
44W - 38L
1,569 Elo+
Solo
Team Averages
Level 110
1,513 SR
1,427 Elo+

VS

Team Averages
Level 149
1,560 SR
1,482 Elo+
Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Mackavxlli
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 122L
1,491 Elo+
Party 1
Agni
Agni
MoonlightKiana
Agni
Level 155
God Stats
20W - 13L
1,707 SR
Queue Stats
132W - 129L
1,517 Elo+
Solo
Odin
Odin
Samoarai
Odin
Level 148
God Stats
6W - 5L
1,702 SR
Queue Stats
121W - 144L
1,487 Elo+
Party 1
Chaac
Chaac
qisard
Chaac
Level 174
God Stats
8W - 5L
1,390 SR
Queue Stats
185W - 179L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 1
5,911
537
6,880
5,837
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 1
4,638
422
2,727
8,701
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
MonkeyDAxel
Aphrodite
9
0 / 3 / 0
4,822
438
804
7,892
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
ShiroKumaBear
Xing Tian
9
1 / 0 / 1
5,588
508
3,337
9,295
5,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 0
5,905
537
3,908
9,797
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 3 / 1
5,576
507
3,287
7,991
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Mackavxlli
Bastet
10
3 / 0 / 3
5,506
501
3,752
6,594
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 2
6,460
587
8,739
4,564
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
9
0 / 0 / 3
4,931
448
3,047
7,183
4,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
qisard
Chaac
12
4 / 1 / 2
7,502
682
7,458
9,048
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
11
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
W
Olorun
 
Olorun
0
3
1
0.17
L
0
4
1
0.13
W
Bastet
Mackavxlli
Bastet
3
0
3
4.5
L
Aphrodite
MonkeyDAxel
Aphrodite
0
3
0
0
W
4
1
2
5
W
Odin
0
0
3
1.5
L
Xing Tian
ShiroKumaBear
Xing Tian
1
0
1
1.5
L
2
3
0
0.67
W
Chaac
qisard
Chaac
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,656
Damage
26,283
41,522
Taken
35,380
20,159
Mitigated
19,204
13,310
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,880
2,692
0
1,585
5,837
2,215
0
1,955
3,882
0
48,293
W
Olorun
 
Olorun
3,287
1,640
210
2,413
7,991
3,322
0
864
7,127
44,034
461
L
2,727
717
0
849
8,701
3,949
0
666
7,345
0
17,760
W
Bastet
Mackavxlli
Bastet
3,752
839
0
3,587
6,594
2,140
0
549
6,045
0
30,726
L
Aphrodite
MonkeyDAxel
Aphrodite
804
201
852
3,223
7,892
4,189
0
3,925
3,420
21,099
791
W
8,739
587
0
774
4,564
1,371
0
924
3,640
37,909
928
W
Odin
3,047
504
0
1,152
7,183
4,646
0
1,661
5,522
0
21,563
L
Xing Tian
ShiroKumaBear
Xing Tian
3,337
369
1,063
2,512
9,295
5,508
0
2,878
6,161
18,537
0
L
3,908
501
0
3,226
9,797
4,298
0
1,241
8,256
0
35,197
W
Chaac
qisard
Chaac
7,458
706
0
2,794
9,048
7,725
0
128
8,487
0
53,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
29,975
256
Minions Killed
317
0
Camps Cleared
0
1,059,174
Distance Traveled
1,065,233
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,911
537
89
8
0
188,361
0
W
Olorun
5,576
507
71
6
0
187,127
0
L
Nike
4,638
422
22
2
0
213,221
0
W
Bastet
5,506
501
44
4
0
262,262
1
L
Aphrodite
4,822
438
49
4
0
203,238
2
W
Agni
6,460
587
73
7
0
211,902
0
W
Odin
4,931
448
36
3
0
225,373
2
L
Xing Tian
5,588
508
21
2
0
231,498
1
L
Fenrir
5,905
537
75
7
0
222,856
0
W
Chaac
7,502
682
93
8
0
178,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role