Player Matchup

Ganesha
Ganesha
DaMedic ated
Ganesha
Level 149
God Stats
2W - 6L
1,259 SR
Queue Stats
133W - 205L
1,397 Elo+
Solo
Hou Yi
Hou Yi
Dukefrengss
Hou Yi
Level 132
God Stats
1W - 2L
1,394 SR
Queue Stats
158W - 132L
1,573 Elo+
Solo
Set
Set
Go_Dj0917
Set
Level 126
God Stats
14W - 11L
1,710 SR
Queue Stats
165W - 159L
1,578 Elo+
Solo
Ne Zha
Ne Zha
SonRikisimas
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,544 Elo+
Solo
Chang'e
Chang'e
alexander_power2
Chang'e
Level 89
God Stats
14W - 9L
1,734 SR
Queue Stats
116W - 106L
1,531 Elo+
Solo
Team Averages
Level 125
1,520 SR
1,525 Elo+

VS

Team Averages
Level 120
1,485 SR
1,535 Elo+
Da Ji
Da Ji
 
Da Ji
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Meyaters
Sol
Level 117
God Stats
3W - 2L
1,370 SR
Queue Stats
217W - 216L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Omega_Draco
Sylvanus
Level 108
God Stats
5W - 6L
1,702 SR
Queue Stats
179W - 171L
1,555 Elo+
Solo
Jing Wei
Jing Wei
PaulTheMonke
Jing Wei
Level 104
God Stats
2W - 1L
1,546 SR
Queue Stats
349W - 295L
1,599 Elo+
Solo
Ix Chel
Ix Chel
ProtoV1
Ix Chel
Level 89
God Stats
5W - 6L
1,307 SR
Queue Stats
158W - 146L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaMedic ated
Ganesha
10
0 / 1 / 4
5,768
524
3,363
11,549
8,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
10
0 / 3 / 0
5,404
491
2,687
7,836
2,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 1
5,742
522
3,595
9,570
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
11
1 / 3 / 1
6,100
555
5,546
15,152
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
4 / 0 / 1
6,926
630
7,649
7,576
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 2 / 2
6,243
568
6,847
10,689
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 1
7,733
703
7,631
5,778
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Omega_Draco
Sylvanus
10
0 / 0 / 0
5,208
473
2,709
6,629
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
PaulTheMonke
Jing Wei
13
4 / 2 / 2
7,913
719
11,080
11,779
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
ProtoV1
Ix Chel
10
0 / 3 / 0
5,193
472
2,906
5,931
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
9
9
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
2
2
L
Ganesha
DaMedic ated
Ganesha
0
1
4
2
L
Hou Yi
0
3
0
0
L
2
2
1
1.25
W
2
0
1
2.5
W
Sylvanus
Omega_Draco
Sylvanus
0
0
0
0
W
Jing Wei
PaulTheMonke
Jing Wei
4
2
2
2.5
W
Ix Chel
ProtoV1
Ix Chel
0
3
0
0
L
Ne Zha
1
3
1
0.5
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,840
Damage
31,173
51,683
Taken
40,806
26,425
Mitigated
17,255
21,938
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,847
1,840
0
3,555
10,689
4,389
0
3,093
7,552
0
46,606
L
Ganesha
DaMedic ated
Ganesha
3,363
355
1,491
2,723
11,549
8,191
0
4,253
7,104
20,351
760
L
Hou Yi
2,687
1,433
0
1,842
7,836
2,949
0
5,942
1,894
0
40,986
L
3,595
1,593
0
4,644
9,570
4,318
0
643
8,889
0
36,074
W
7,631
4,960
0
3,583
5,778
2,086
139
111
5,667
73,777
3,098
W
Sylvanus
Omega_Draco
Sylvanus
2,709
816
775
2,151
6,629
4,501
484
3,383
3,246
21,857
7,061
W
Jing Wei
PaulTheMonke
Jing Wei
11,080
9,989
0
5,083
11,779
4,161
0
1,238
9,910
0
60,185
W
Ix Chel
ProtoV1
Ix Chel
2,906
209
495
830
5,931
2,118
0
2,702
3,229
26,698
1,124
L
Ne Zha
5,546
2,359
0
7,032
15,152
8,215
0
0
15,152
0
38,173
L
7,649
638
644
3,562
7,576
2,752
0
1,786
5,538
51,972
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
32,290
334
Minions Killed
376
0
Camps Cleared
0
1,138,413
Distance Traveled
1,097,954
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,243
568
64
6
0
250,969
0
L
Ganesha
5,768
524
5
0
0
220,664
4
L
Hou Yi
5,404
491
85
8
0
214,031
0
L
Set
5,742
522
68
6
0
238,045
0
W
Sol
7,733
703
128
12
0
202,274
0
W
Sylvanus
5,208
473
31
3
0
205,203
0
W
Jing Wei
7,913
719
106
10
0
215,512
2
W
Ix Chel
5,193
472
47
4
0
223,996
4
L
Ne Zha
6,100
555
63
6
0
230,301
0
L
Chang'e
6,926
630
113
10
0
235,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role