Player Matchup

Bacchus
Bacchus
RPMSantos
Bacchus
Level 124
God Stats
19W - 13L
1,815 SR
Queue Stats
116W - 129L
1,458 Elo+
Solo
Olorun
Olorun
Zom_bay
Olorun
Level 89
God Stats
3W - 1L
1,513 SR
Queue Stats
77W - 81L
1,454 Elo+
Solo
Nut
Nut
Фомальгаут
Nut
Level 78
God Stats
4W - 0L
1,881 SR
Queue Stats
5W - 1L
1,710 Elo+
Solo
Team Averages
Level 97
1,737 SR
1,541 Elo+

VS

Team Averages
Level 136
1,535 SR
1,474 Elo+
Sun Wukong
Sun Wukong
Beany Feet
Sun Wukong
Level 123
God Stats
0W - 1L
1,684 SR
Queue Stats
27W - 17L
1,532 Elo+
Solo
Heimdallr
Heimdallr
EP1C K1LL4
Heimdallr
Level 159
God Stats
36W - 38L
1,079 SR
Queue Stats
320W - 322L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JunMoonlessNight
Morgan Le Fay
Level 127
God Stats
4W - 3L
1,841 SR
Queue Stats
148W - 164L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RPMSantos
Bacchus
16
2 / 0 / 3
9,840
703
4,708
9,989
7,719
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Olorun
Zom_bay
Olorun
17
2 / 1 / 3
10,211
729
12,913
9,866
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 2 / 4
9,681
692
9,952
12,390
5,088
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beany Feet
Sun Wukong
12
3 / 2 / 0
9,255
661
9,322
14,877
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
EP1C K1LL4
Heimdallr
15
0 / 2 / 2
9,088
649
7,595
10,228
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
JunMoonlessNight
Morgan Le Fay
15
0 / 1 / 3
9,087
649
8,901
7,800
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
5
Kills
3
3
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Beany Feet
Sun Wukong
3
2
0
1.5
L
Heimdallr
EP1C K1LL4
Heimdallr
0
2
2
0.5
L
Morgan Le Fay
JunMoonlessNight
Morgan Le Fay
0
1
3
1.5
W
Bacchus
RPMSantos
Bacchus
2
0
3
3.5
W
Olorun
Zom_bay
Olorun
2
1
3
3.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,573
Damage
25,818
32,245
Taken
32,905
17,522
Mitigated
23,834
5,559
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Beany Feet
Sun Wukong
9,322
2,559
0
1,475
14,877
14,946
0
6,862
8,015
0
39,667
L
Heimdallr
EP1C K1LL4
Heimdallr
7,595
2,952
0
437
10,228
5,221
0
4,246
5,982
0
32,891
L
Morgan Le Fay
JunMoonlessNight
Morgan Le Fay
8,901
313
0
2,333
7,800
3,667
0
5,181
2,619
29,437
0
W
Bacchus
RPMSantos
Bacchus
4,708
543
0
900
9,989
7,719
435
3,240
5,907
20,166
1,147
W
Olorun
Zom_bay
Olorun
12,913
4,973
256
4,403
9,866
4,715
1,295
2,071
7,145
56,123
10,530
W
9,952
5,656
0
0
12,390
5,088
284
2,257
9,331
0
34,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
27,430
190
Minions Killed
168
0
Camps Cleared
0
850,106
Distance Traveled
767,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,255
661
47
3
0
232,957
0
L
Heimdallr
9,088
649
63
5
0
262,169
0
L
Morgan Le Fay
9,087
649
58
4
0
272,266
0
W
Bacchus
9,840
703
28
2
0
289,111
0
W
Olorun
10,211
729
93
7
0
263,836
0
W
Nut
9,681
692
69
5
0
297,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role