Player Matchup

Athena
Athena
AwwTisDyKk
Athena
Level 83
God Stats
0W - 1L
1,493 SR
Queue Stats
346W - 280L
1,604 Elo+
Solo
Thanatos
Thanatos
MrHibby
Thanatos
Level 158
God Stats
0W - 3L
1,277 SR
Queue Stats
150W - 140L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Plobloito
Danzaburou
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
RyGu
Xing Tian
Level 126
God Stats
3W - 2L
1,622 SR
Queue Stats
26W - 30L
1,435 Elo+
Party 1
Tiamat
Tiamat
chris360r
Tiamat
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,494 Elo+
Party 1
Team Averages
Level 108
1,478 SR
1,511 Elo+

VS

Team Averages
Level 125
1,576 SR
1,470 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cosmotopia
Nu Wa
Level 128
God Stats
43W - 27L
1,509 SR
Queue Stats
297W - 279L
1,531 Elo+
Solo
Ymir
Ymir
MaDmAsHeR1
Ymir
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
118W - 101L
1,251 Elo+
Solo
Hercules
Hercules
hijodesatan66
Hercules
Level 155
God Stats
16W - 21L
1,589 SR
Queue Stats
170W - 176L
1,475 Elo+
Solo
Chiron
Chiron
peccant
Chiron
Level 38
God Stats
3W - 3L
1,782 SR
Queue Stats
189W - 172L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AwwTisDyKk
Athena
3
0 / 1 / 0
2,873
575
684
2,665
1,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MrHibby
Thanatos
6
0 / 0 / 0
3,359
672
1,345
3,976
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Plobloito
Danzaburou
4
0 / 1 / 0
2,851
570
1,338
2,898
830
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
RyGu
Xing Tian
7
0 / 0 / 0
3,814
763
1,063
3,093
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
chris360r
Tiamat
6
0 / 0 / 0
3,341
668
598
1,698
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 0 / 0
3,050
610
650
2,451
778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
6
0 / 0 / 0
3,307
661
1,198
1,407
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 1
3,828
766
1,520
3,649
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
hijodesatan66
Hercules
6
0 / 0 / 0
3,327
665
447
3,562
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chiron
peccant
Chiron
6
1 / 0 / 1
3,533
707
3,302
2,234
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
0
0
L
Athena
AwwTisDyKk
Athena
0
1
0
0
W
Nu Wa
0
0
0
0
W
1
0
1
1.5
L
Thanatos
MrHibby
Thanatos
0
0
0
0
L
Danzaburou
Plobloito
Danzaburou
0
1
0
0
L
Xing Tian
RyGu
Xing Tian
0
0
0
0
L
Tiamat
chris360r
Tiamat
0
0
0
0
W
Hercules
hijodesatan66
Hercules
0
0
0
0
W
Chiron
peccant
Chiron
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,028
Damage
7,117
14,330
Taken
13,303
5,967
Mitigated
5,531
7,179
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
650
151
0
700
2,451
778
0
266
2,185
0
10,565
L
Athena
AwwTisDyKk
Athena
684
349
0
1,029
2,665
1,956
0
325
2,340
5,154
0
W
Nu Wa
1,198
308
0
750
1,407
333
0
332
1,075
17,116
517
W
1,520
319
0
1,725
3,649
1,907
0
387
3,262
8,044
0
L
Thanatos
MrHibby
Thanatos
1,345
51
0
3,882
3,976
1,232
0
588
3,342
0
16,269
L
Danzaburou
Plobloito
Danzaburou
1,338
670
0
815
2,898
830
0
807
2,091
0
8,044
L
Xing Tian
RyGu
Xing Tian
1,063
185
0
662
3,093
1,383
0
0
3,093
15,590
1,348
L
Tiamat
chris360r
Tiamat
598
83
0
791
1,698
566
0
760
798
14,353
0
W
Hercules
hijodesatan66
Hercules
447
129
0
1,504
3,562
1,851
0
854
2,508
0
17,794
W
Chiron
peccant
Chiron
3,302
1,383
261
1,663
2,234
662
0
297
1,937
0
21,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,238
Gold Earned
17,045
138
Minions Killed
140
0
Camps Cleared
0
456,730
Distance Traveled
511,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,050
610
18
4
0
123,615
0
L
Athena
2,873
575
11
2
0
57,128
0
W
Nu Wa
3,307
661
40
8
0
91,988
0
W
Ymir
3,828
766
14
3
0
86,200
0
L
Thanatos
3,359
672
37
7
0
125,136
0
L
Danzaburou
2,851
570
15
3
0
93,621
0
L
Xing Tian
3,814
763
41
8
0
94,688
0
L
Tiamat
3,341
668
34
7
0
86,157
0
W
Hercules
3,327
665
30
6
0
109,711
0
W
Chiron
3,533
707
38
8
0
99,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role