Player Matchup

Janus
Janus
Fhazd
Janus
Level 92
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 18L
1,354 Elo+
Party 2
Mulan
Mulan
Razmanian
Mulan
Level 23
God Stats
3W - 0L
1,791 SR
Queue Stats
3W - 0L
1,785 Elo+
Party 2
Lancelot
Lancelot
RebelPathfinder
Lancelot
Level 47
God Stats
6W - 2L
1,726 SR
Queue Stats
28W - 27L
1,400 Elo+
Solo
Team Averages
Level 54
1,672 SR
1,513 Elo+

VS

Team Averages
Level 114
1,602 SR
1,466 Elo+
Jormungandr
Jormungandr
jeffta33
Jormungandr
Level 137
God Stats
1W - 1L
1,535 SR
Queue Stats
164W - 166L
1,488 Elo+
Party 1
Ra
Ra
kever07
Ra
Level 102
God Stats
1W - 1L
1,658 SR
Queue Stats
64W - 68L
1,490 Elo+
Party 1
Janus
Janus
sk11b11r11
Janus
Level 102
God Stats
5W - 5L
1,613 SR
Queue Stats
32W - 39L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fhazd
Janus
19
5 / 0 / 6
12,489
735
14,900
12,211
5,441
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Razmanian
Mulan
18
5 / 2 / 6
12,041
708
15,513
22,596
24,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
17
2 / 1 / 7
11,476
675
10,434
15,854
10,016
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
jeffta33
Jormungandr
16
1 / 2 / 2
10,693
629
13,736
22,585
31,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 4 / 3
10,392
611
6,923
11,078
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
15
2 / 6 / 1
10,433
614
11,358
13,233
6,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Fhazd
Janus
5
0
6
8
W
Mulan
Razmanian
Mulan
5
2
6
4
W
Lancelot
2
1
7
5.5
L
Jormungandr
jeffta33
Jormungandr
1
2
2
1
L
0
4
3
0.38
L
Janus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,847
Damage
32,017
50,661
Taken
46,896
40,100
Mitigated
44,242
11,287
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Fhazd
Janus
14,900
2,610
412
5,615
12,211
5,441
1,694
8,031
4,112
65,898
0
W
Mulan
Razmanian
Mulan
15,513
721
0
2,515
22,596
24,643
238
12,724
9,657
0
42,032
W
Lancelot
10,434
3,048
0
2,745
15,854
10,016
476
10,487
5,264
0
43,746
L
Jormungandr
jeffta33
Jormungandr
13,736
4,508
367
1,768
22,585
31,629
483
6,061
16,391
48,906
0
L
6,923
653
3,086
1,844
11,078
5,929
260
4,705
6,299
35,908
0
L
Janus
11,358
218
0
278
13,233
6,684
0
3,887
9,254
31,376
1,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
31,518
189
Minions Killed
184
0
Camps Cleared
0
972,323
Distance Traveled
883,943
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,489
735
93
5
0
300,376
0
W
Mulan
12,041
708
48
3
0
308,081
0
W
Lancelot
11,476
675
48
3
0
363,866
0
L
Jormungandr
10,693
629
66
4
0
295,365
2
L
Ra
10,392
611
59
3
0
309,241
3
L
Janus
10,433
614
59
3
0
279,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role