Player Matchup

Cabrakan
Cabrakan
Axaressa
Cabrakan
Level 26
God Stats
0W - 2L
1,336 SR
Queue Stats
16W - 35L
1,231 Elo+
Solo
Raijin
Raijin
Luffykunnn
Raijin
Level 78
God Stats
0W - 2L
1,165 SR
Queue Stats
58W - 51L
1,506 Elo+
Solo
Hera
Hera
PockiezXoX
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,375 Elo+
Party 1
Fenrir
Fenrir
TotessMagotes
Fenrir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
335W - 360L
1,375 Elo+
Party 1
Arachne
Arachne
skepticallemon
Arachne
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 219L
1,399 Elo+
Party 1
Team Averages
Level 63
1,400 SR
1,377 Elo+

VS

Team Averages
Level 87
1,636 SR
1,442 Elo+
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
QueueRitos
Hercules
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 110L
1,404 Elo+
Party 2
Medusa
Medusa
ScottyMcFIy
Medusa
Level 69
God Stats
1W - 0L
1,673 SR
Queue Stats
8W - 7L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
TheEndgamer146
Danzaburou
Level 118
God Stats
14W - 3L
1,973 SR
Queue Stats
256W - 209L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
episodeskinrot
Morgan Le Fay
Level 74
God Stats
3W - 1L
1,537 SR
Queue Stats
159W - 167L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Axaressa
Cabrakan
13
1 / 6 / 7
7,584
758
2,470
14,062
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
Luffykunnn
Raijin
13
2 / 7 / 6
7,777
778
5,320
9,738
4,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 7 / 7
7,605
761
9,261
8,978
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 5
7,064
706
3,540
8,338
5,305
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

14
5 / 6 / 3
8,359
836
10,791
14,499
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 4 / 15
9,604
960
10,478
8,612
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
QueueRitos
Hercules
17
11 / 3 / 11
10,082
1,008
7,769
12,698
10,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
16
3 / 0 / 15
9,109
911
7,503
6,432
2,567
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
TheEndgamer146
Danzaburou
18
11 / 2 / 18
11,015
1,102
13,056
11,488
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
episodeskinrot
Morgan Le Fay
13
0 / 3 / 20
8,216
822
10,898
6,671
2,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
10
Kills
30
30
Deaths
12
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
4
15
3.13
L
Cabrakan
Axaressa
Cabrakan
1
6
7
0.75
L
Raijin
Luffykunnn
Raijin
2
7
6
0.71
L
1
7
7
0.64
W
Hercules
QueueRitos
Hercules
11
3
11
5.5
W
Medusa
3
0
15
10.5
W
Danzaburou
TheEndgamer146
Danzaburou
11
2
18
10
L
1
4
5
0.88
W
Morgan Le Fay
episodeskinrot
Morgan Le Fay
0
3
20
3.33
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
49,704
55,615
Taken
45,901
40,566
Mitigated
24,795
7,889
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,478
189
882
694
8,612
3,529
1,033
3,283
5,329
23,672
853
L
Cabrakan
Axaressa
Cabrakan
2,470
269
583
2,103
14,062
18,461
0
5,339
8,723
5,288
0
L
Raijin
Luffykunnn
Raijin
5,320
957
180
259
9,738
4,191
0
3,586
6,152
20,038
0
L
9,261
2,065
432
167
8,978
3,948
0
3,654
5,324
18,655
164
W
Hercules
QueueRitos
Hercules
7,769
1,935
1,717
5,234
12,698
10,197
859
4,018
8,680
0
12,813
W
Medusa
7,503
2,479
1,923
2,506
6,432
2,567
2,347
2,860
3,572
0
17,786
W
Danzaburou
TheEndgamer146
Danzaburou
13,056
4,422
739
4,142
11,488
5,531
2,617
4,546
6,942
0
31,929
L
3,540
424
0
153
8,338
5,305
0
1,752
6,586
0
6,292
W
Morgan Le Fay
episodeskinrot
Morgan Le Fay
10,898
1,819
1,027
364
6,671
2,971
1,260
2,180
4,491
21,343
0
L
10,791
6,277
226
3,786
14,499
8,661
0
6,756
7,743
0
13,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
48,026
72
Minions Killed
162
0
Camps Cleared
0
882,877
Distance Traveled
1,044,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,604
960
32
3
0
190,721
0
L
Cabrakan
7,584
758
3
0
0
176,013
0
L
Raijin
7,777
778
25
3
0
149,733
0
L
Hera
7,605
761
31
3
0
165,416
0
W
Hercules
10,082
1,008
22
2
0
198,147
0
W
Medusa
9,109
911
31
3
0
255,531
0
W
Danzaburou
11,015
1,102
52
5
0
214,111
0
L
Fenrir
7,064
706
7
1
0
201,432
0
W
Morgan Le Fay
8,216
822
25
3
0
186,435
0
L
Arachne
8,359
836
6
1
0
190,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role