Player Matchup

Sol
Sol
Alambrito118
Sol
Level 157
God Stats
2W - 3L
1,326 SR
Queue Stats
229W - 219L
1,493 Elo+
Solo
Hachiman
Hachiman
DatGreenTho
Hachiman
Level 86
God Stats
1W - 0L
1,641 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Merfinkad
Xing Tian
Level 147
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ThePowerOfUriah
Ravana
Level 127
God Stats
4W - 9L
1,251 SR
Queue Stats
167W - 151L
1,524 Elo+
Solo
Ne Zha
Ne Zha
The_OG_Frosty_D
Ne Zha
Level 46
God Stats
2W - 3L
1,538 SR
Queue Stats
70W - 72L
1,307 Elo+
Solo
Team Averages
Level 113
1,409 SR
1,465 Elo+

VS

Team Averages
Level 134
1,563 SR
1,558 Elo+
Fenrir
Fenrir
HOGINAMUG
Fenrir
Level 157
God Stats
1W - 1L
1,659 SR
Queue Stats
74W - 86L
1,554 Elo+
Party 2
Awilix
Awilix
MCFraggs866
Awilix
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,590 Elo+
Party 2
Jing Wei
Jing Wei
MochaCHIMERA
Jing Wei
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 254L
1,515 Elo+
Party 3
King Arthur
King Arthur
NXTUmbreon
King Arthur
Level 143
God Stats
12W - 14L
1,360 SR
Queue Stats
360W - 335L
1,555 Elo+
Party 3
Ah Puch
Ah Puch
Reginleif_Axel
Ah Puch
Level 134
God Stats
3W - 2L
1,795 SR
Queue Stats
275W - 230L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,498
577
4,990
9,373
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
DatGreenTho
Hachiman
14
1 / 0 / 1
7,741
595
6,470
4,531
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Merfinkad
Xing Tian
11
1 / 1 / 4
6,777
521
3,779
12,487
10,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 2 / 1
7,694
592
7,358
7,098
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 3 / 0
7,308
562
5,560
13,394
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HOGINAMUG
Fenrir
13
5 / 2 / 1
7,819
601
4,927
11,151
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
10
0 / 8 / 0
6,150
473
3,208
12,799
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
MochaCHIMERA
Jing Wei
13
0 / 1 / 0
6,917
532
1,902
9,678
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
NXTUmbreon
King Arthur
11
1 / 2 / 1
6,899
531
6,558
10,284
9,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 1 / 3
7,596
584
8,362
6,617
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
14
Kills
7
8
Deaths
14
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
Hachiman
DatGreenTho
Hachiman
1
0
1
1.5
L
Fenrir
HOGINAMUG
Fenrir
5
2
1
2.75
L
Awilix
0
8
0
0
W
Xing Tian
Merfinkad
Xing Tian
1
1
4
3
L
Jing Wei
MochaCHIMERA
Jing Wei
0
1
0
0
L
King Arthur
NXTUmbreon
King Arthur
1
2
1
0.75
L
1
1
3
2.5
W
5
2
1
2.75
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
24,957
46,883
Taken
50,529
23,280
Mitigated
28,929
14,283
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,990
1,510
0
3,552
9,373
2,910
1,150
3,300
5,821
58,423
7,282
W
Hachiman
DatGreenTho
Hachiman
6,470
4,801
0
2,444
4,531
1,635
0
0
4,531
0
58,270
L
Fenrir
HOGINAMUG
Fenrir
4,927
895
0
3,243
11,151
9,162
0
2,330
8,821
409
26,369
L
Awilix
3,208
1,431
0
1,796
12,799
4,279
0
1,088
11,711
0
44,645
W
Xing Tian
Merfinkad
Xing Tian
3,779
701
0
1,713
12,487
10,229
50
1,967
10,285
23,250
0
L
Jing Wei
MochaCHIMERA
Jing Wei
1,902
1,203
0
4,567
9,678
3,569
0
465
9,213
0
57,819
L
King Arthur
NXTUmbreon
King Arthur
6,558
1,086
0
1,750
10,284
9,292
0
1,176
9,108
0
53,287
L
8,362
423
0
1,710
6,617
2,627
0
3,447
3,170
56,422
0
W
7,358
2,468
0
3,300
7,098
2,969
108
1,697
5,228
0
65,755
W
5,560
1,851
0
3,274
13,394
5,537
0
1,077
12,247
0
49,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
35,381
454
Minions Killed
413
0
Camps Cleared
0
1,360,734
Distance Traveled
1,396,590
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,498
577
127
10
0
228,837
3
W
Hachiman
7,741
595
104
8
0
260,736
0
L
Fenrir
7,819
601
35
3
0
281,975
0
L
Awilix
6,150
473
79
6
0
301,242
0
W
Xing Tian
6,777
521
30
2
0
302,118
0
L
Jing Wei
6,917
532
98
8
0
249,606
1
L
King Arthur
6,899
531
86
7
0
264,802
0
L
Ah Puch
7,596
584
115
9
0
298,965
0
W
Ravana
7,694
592
102
8
0
306,478
0
W
Ne Zha
7,308
562
91
7
0
262,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role