Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
EtherealMax59
Bacchus
Level 4
God Stats
3W - 2L
1,759 SR
Queue Stats
19W - 44L
1,754 Elo+
Party 1
Susano
Susano
Grubbington
Susano
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 168L
1,501 Elo+
Party 1
Bellona
Bellona
Mayhue
Bellona
Level 28
God Stats
1W - 8L
1,822 SR
Queue Stats
184W - 241L
1,428 Elo+
Party 1
Neith
Neith
MrFloyd73
Neith
Level 66
God Stats
16W - 17L
1,563 SR
Queue Stats
83W - 114L
1,445 Elo+
Party 1
Team Averages
Level 69
1,629 SR
1,526 Elo+

VS

Team Averages
Level 119
1,545 SR
1,367 Elo+
Cabrakan
Cabrakan
GB Nicsik
Cabrakan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,314 Elo+
Party 2
Chang'e
Chang'e
ItsCapa2
Chang'e
Level 122
God Stats
1W - 0L
1,647 SR
Queue Stats
1W - 1L
1,314 Elo+
Party 2
Odin
Odin
ObviousPF
Odin
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 123L
1,581 Elo+
Solo
Neith
Neith
Plural Spoons
Neith
Level 126
God Stats
2W - 1L
1,349 SR
Queue Stats
12W - 22L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
TastyKrill
Sun Wukong
Level 147
God Stats
1W - 0L
1,730 SR
Queue Stats
13W - 18L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 4 / 0
7,118
475
7,192
9,606
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
10
0 / 4 / 0
6,458
431
2,099
14,407
14,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
14
1 / 2 / 1
7,490
499
6,302
17,050
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bellona
Mayhue
Bellona
12
0 / 3 / 0
6,693
446
5,570
14,371
17,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
MrFloyd73
Neith
12
0 / 3 / 0
7,018
468
3,960
9,875
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GB Nicsik
Cabrakan
13
1 / 0 / 8
8,676
578
3,437
10,803
13,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
ItsCapa2
Chang'e
16
3 / 1 / 3
9,201
613
8,549
11,653
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
3 / 1 / 2
9,158
611
6,667
10,620
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
4 / 0 / 8
9,230
615
13,359
6,323
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TastyKrill
Sun Wukong
15
5 / 0 / 4
9,974
665
12,271
14,198
9,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
16
16
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
4
0
0.25
L
Bacchus
0
4
0
0
W
Cabrakan
GB Nicsik
Cabrakan
1
0
8
5
L
Susano
1
2
1
0.75
W
Chang'e
ItsCapa2
Chang'e
3
1
3
4.5
L
Bellona
Mayhue
Bellona
0
3
0
0
L
Neith
MrFloyd73
Neith
0
3
0
0
W
Odin
3
1
2
4
W
4
0
8
8
W
Sun Wukong
TastyKrill
Sun Wukong
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,123
Damage
44,283
65,309
Taken
53,597
47,318
Mitigated
35,473
15,857
Healing
20,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,192
582
348
1,769
9,606
4,125
0
4,492
5,114
57,496
1,114
L
Bacchus
2,099
318
0
1,568
14,407
14,974
0
3,236
11,171
21,423
0
W
Cabrakan
GB Nicsik
Cabrakan
3,437
657
0
1,694
10,803
13,433
125
1,480
9,235
38,246
1,071
L
Susano
6,302
1,445
0
6,711
17,050
7,302
0
2,387
14,663
0
73,945
W
Chang'e
ItsCapa2
Chang'e
8,549
627
1,943
6,761
11,653
4,494
918
5,689
5,917
68,721
0
L
Bellona
Mayhue
Bellona
5,570
1,264
0
1,204
14,371
17,496
0
1,947
12,424
0
39,513
L
Neith
MrFloyd73
Neith
3,960
1,263
139
4,118
9,875
3,421
0
334
9,541
0
56,099
W
Odin
6,667
1,596
0
6,307
10,620
4,842
610
886
9,686
0
85,699
W
13,359
5,235
0
2,584
6,323
2,748
927
1,535
4,788
0
81,045
W
Sun Wukong
TastyKrill
Sun Wukong
12,271
2,613
0
1,691
14,198
9,956
215
152
13,474
1,354
84,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
46,239
417
Minions Killed
552
0
Camps Cleared
0
1,495,591
Distance Traveled
1,498,013
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,118
475
87
6
0
291,282
0
L
Bacchus
6,458
431
35
2
0
302,834
1
W
Cabrakan
8,676
578
55
4
0
246,071
0
L
Susano
7,490
499
132
9
0
341,209
0
W
Chang'e
9,201
613
122
8
0
295,457
0
L
Bellona
6,693
446
62
4
0
298,394
0
L
Neith
7,018
468
101
7
0
261,872
1
W
Odin
9,158
611
128
9
0
362,301
0
W
Neith
9,230
615
121
8
0
291,052
0
W
Sun Wukong
9,974
665
126
8
0
303,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role