Player Matchup

Janus
Janus
Silver II
HollywoodHermit
Janus
Silver II
Level 169
God Stats
36W - 59L
1,466 SR
Queue Stats
95W - 127L
1,031 MMR
Solo
Cerberus
Cerberus
Silver III
S1owMoJoe
Cerberus
Silver III
Level 65
God Stats
4W - 4L
1,384 SR
Queue Stats
28W - 45L
1,000 MMR
Party 1
Arachne
Arachne
Silver II
WinByDefault23
Arachne
Silver II
Level 60
God Stats
2W - 1L
1,275 SR
Queue Stats
27W - 37L
1,152 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,375 SR
1,061 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 175
1,530 SR
1,301 MMR
Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Silver III
pexegoodvibe
Zhong Kui
Silver III
Level 170
God Stats
1W - 1L
1,589 SR
Queue Stats
23W - 31L
1,260 MMR
Party 2
Bacchus
Bacchus
Silver III
thiagoneviani
Bacchus
Silver III
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,145 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
11,513
720
13,748
7,931
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
S1owMoJoe
Cerberus
15
1 / 1 / 5
10,198
637
8,282
16,889
14,976
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 1 / 3
11,408
713
10,252
11,510
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
HeraVulcanAresAchillesBaron Samedi

VS

Bans
KukulkanDanzaburouBake KujiraCupidMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 2 / 2
10,589
662
8,640
12,434
4,594
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
pexegoodvibe
Zhong Kui
16
2 / 3 / 0
10,019
626
12,261
11,462
8,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
14
0 / 3 / 2
9,092
568
7,478
14,517
18,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
4
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
2
1
W
2
2
6
2.5
W
Cerberus
S1owMoJoe
Cerberus
1
1
5
3.5
W
5
1
3
6.5
L
Zhong Kui
pexegoodvibe
Zhong Kui
2
3
0
0.67
L
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
28,379
36,330
Taken
38,413
28,662
Mitigated
31,347
11,489
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,640
4,921
0
3,226
12,434
4,594
0
6,454
5,429
0
66,567
W
13,748
363
0
1,559
7,931
3,352
1,580
4,505
3,426
58,253
568
W
Cerberus
S1owMoJoe
Cerberus
8,282
462
0
5,482
16,889
14,976
144
9,376
7,429
27,372
1,759
W
10,252
6,741
0
4,448
11,510
10,334
924
6,111
5,357
0
36,768
L
Zhong Kui
pexegoodvibe
Zhong Kui
12,261
2,212
0
3,141
11,462
8,537
0
4,940
5,738
41,741
0
L
Bacchus
7,478
670
0
2,234
14,517
18,216
0
7,342
6,000
22,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
29,700
202
Minions Killed
215
0
Camps Cleared
0
868,158
Distance Traveled
838,666
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,589
662
118
7
0
274,225
4
W
Janus
11,513
720
102
6
0
281,586
3
W
Cerberus
10,198
637
51
3
0
300,735
2
W
Arachne
11,408
713
49
3
0
285,837
0
L
Zhong Kui
10,019
626
74
5
0
264,133
2
L
Bacchus
9,092
568
23
1
0
300,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role