Player Matchup

Merlin
Merlin
OmegaCrisis
Merlin
Level 143
God Stats
1W - 3L
1,416 SR
Queue Stats
129W - 89L
1,596 Elo+
Solo
Artemis
Artemis
RKz3ro
Artemis
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,601 Elo+
Party 1
Loki
Loki
Stud94
Loki
Level 206
God Stats
6W - 11L
1,471 SR
Queue Stats
240W - 240L
1,524 Elo+
Party 1
Hel
Hel
ToothBruh
Hel
Level 125
God Stats
2W - 4L
1,498 SR
Queue Stats
6W - 8L
1,447 Elo+
Solo
Mulan
Mulan
Zavion
Mulan
Level 213
God Stats
48W - 72L
1,412 SR
Queue Stats
328W - 326L
1,555 Elo+
Party 1
Team Averages
Level 158
1,459 SR
1,545 Elo+

VS

Team Averages
Level 148
1,596 SR
1,521 Elo+
Surtr
Surtr
AGamerNerd
Surtr
Level 148
God Stats
24W - 17L
1,725 SR
Queue Stats
330W - 246L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
DaLegendaryOdin
Kukulkan
Level 157
God Stats
4W - 1L
1,629 SR
Queue Stats
243W - 216L
1,464 Elo+
Solo
Anhur
Anhur
DrunkStepFather
Anhur
Level 206
God Stats
35W - 30L
1,485 SR
Queue Stats
168W - 144L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
Ninj4Ghost
Sylvanus
Level 145
God Stats
21W - 9L
1,583 SR
Queue Stats
160W - 128L
1,569 Elo+
Solo
Fenrir
Fenrir
XxDavid11xX5605
Fenrir
Level 86
God Stats
32W - 26L
1,559 SR
Queue Stats
404W - 386L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 0 / 0
5,952
595
4,999
4,920
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
RKz3ro
Artemis
10
0 / 1 / 0
4,789
479
3,564
6,340
1,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Stud94
Loki
11
0 / 0 / 0
5,333
533
2,872
5,854
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 4 / 0
4,643
464
2,512
8,147
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Zavion
Mulan
9
0 / 2 / 0
5,190
519
4,111
9,683
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
1 / 0 / 1
6,874
687
6,441
9,480
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
11
2 / 0 / 0
6,308
631
3,327
4,204
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
6,790
679
3,540
6,577
2,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Ninj4Ghost
Sylvanus
10
0 / 0 / 4
5,126
513
4,083
7,822
4,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 2
5,929
593
3,395
6,247
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
0
1
1.5
W
Kukulkan
2
0
0
2
W
2
0
1
2.5
W
Sylvanus
Ninj4Ghost
Sylvanus
0
0
4
2
L
Merlin
0
0
0
0
L
Artemis
RKz3ro
Artemis
0
1
0
0
L
Loki
Stud94
Loki
0
0
0
0
L
0
4
0
0
W
2
0
2
3
L
Mulan
Zavion
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,058
Damage
20,786
34,944
Taken
34,330
13,771
Mitigated
16,235
12,947
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
6,441
3,321
0
6,051
9,480
5,277
435
0
9,480
1,431
52,840
W
Kukulkan
3,327
286
0
1,000
4,204
1,447
0
2,275
1,849
59,313
374
W
3,540
2,256
0
4,025
6,577
2,060
0
732
5,599
0
60,378
W
Sylvanus
Ninj4Ghost
Sylvanus
4,083
1,619
1,034
3,848
7,822
4,592
0
2,845
4,788
18,404
669
L
Merlin
4,999
209
0
750
4,920
1,832
0
2,189
2,731
55,114
0
L
Artemis
RKz3ro
Artemis
3,564
1,581
0
1,932
6,340
1,680
0
1,067
5,273
0
31,741
L
Loki
Stud94
Loki
2,872
546
0
3,497
5,854
1,708
0
555
5,299
0
54,359
L
2,512
69
2,391
2,789
8,147
3,761
0
3,437
4,710
17,894
0
W
3,395
401
0
524
6,247
2,859
0
1,102
5,103
0
38,251
L
Mulan
Zavion
Mulan
4,111
377
0
1,588
9,683
4,790
0
417
9,266
0
36,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
31,027
370
Minions Killed
393
0
Camps Cleared
0
1,065,136
Distance Traveled
1,034,943
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,874
687
85
9
0
216,690
4
W
Kukulkan
6,308
631
109
11
0
202,909
2
W
Anhur
6,790
679
99
10
0
188,952
0
W
Sylvanus
5,126
513
35
4
0
179,768
0
L
Merlin
5,952
595
110
11
0
200,993
1
L
Artemis
4,789
479
45
5
0
198,047
6
L
Loki
5,333
533
93
9
0
282,453
5
L
Hel
4,643
464
43
4
0
207,832
0
W
Fenrir
5,929
593
65
7
0
246,624
4
L
Mulan
5,190
519
79
8
0
175,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role