Player Matchup

King Arthur
King Arthur
GirkLoth
King Arthur
Level 127
God Stats
5W - 4L
1,506 SR
Queue Stats
60W - 55L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MouraGod4
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,181 Elo+
Party 3
Kuzenbo
Kuzenbo
NoisyBoy00
Kuzenbo
Level 122
God Stats
9W - 10L
1,504 SR
Queue Stats
102W - 105L
1,432 Elo+
Solo
Skadi
Skadi
RyutaØfΛvalon
Skadi
Level 100
God Stats
5W - 6L
1,529 SR
Queue Stats
94W - 97L
1,519 Elo+
Party 2
Nemesis
Nemesis
TwanTX
Nemesis
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,181 Elo+
Party 3
Team Averages
Level 106
1,508 SR
1,373 Elo+

VS

Team Averages
Level 106
1,460 SR
1,483 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Artico17
Gilgamesh
Level 66
God Stats
8W - 4L
1,500 SR
Queue Stats
146W - 134L
1,476 Elo+
Party 1
Discordia
Discordia
Hennessy777
Discordia
Level 158
God Stats
1W - 1L
1,297 SR
Queue Stats
96W - 86L
1,504 Elo+
Solo
Mercury
Mercury
Mikeas1313
Mercury
Level 53
God Stats
11W - 12L
1,505 SR
Queue Stats
79W - 92L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
antuuh
Cthulhu
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 124L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GirkLoth
King Arthur
13
1 / 4 / 0
7,555
504
10,837
18,051
15,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
MouraGod4
Morgan Le Fay
12
1 / 5 / 0
6,678
445
4,641
10,390
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
NoisyBoy00
Kuzenbo
11
2 / 3 / 0
7,235
482
5,177
13,265
14,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 2
6,785
452
5,070
11,466
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
TwanTX
Nemesis
13
1 / 1 / 1
7,057
470
4,029
12,727
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 0 / 2
9,438
629
11,108
7,675
3,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Artico17
Gilgamesh
15
1 / 2 / 8
7,560
504
6,994
13,856
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Hennessy777
Discordia
17
5 / 1 / 4
9,602
640
12,429
8,382
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mercury
Mikeas1313
Mercury
15
4 / 0 / 1
8,177
545
3,752
12,300
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
antuuh
Cthulhu
14
2 / 2 / 2
9,380
625
11,041
13,389
11,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
18
18
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
2
7
W
Gilgamesh
Artico17
Gilgamesh
1
2
8
2.5
L
King Arthur
GirkLoth
King Arthur
1
4
0
0.25
W
Discordia
Hennessy777
Discordia
5
1
4
7
W
Mercury
Mikeas1313
Mercury
4
0
1
4.5
L
Morgan Le Fay
MouraGod4
Morgan Le Fay
1
5
0
0.2
L
Kuzenbo
NoisyBoy00
Kuzenbo
2
3
0
0.67
L
0
5
2
0.2
L
Nemesis
TwanTX
Nemesis
1
1
1
1.5
W
Cthulhu
antuuh
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
45,324
65,899
Taken
55,602
41,401
Mitigated
36,028
8,362
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,108
7,675
0
6,005
7,675
3,313
902
944
6,731
0
95,285
W
Gilgamesh
Artico17
Gilgamesh
6,994
1,081
0
1,776
13,856
12,188
186
4,954
8,902
0
43,961
L
King Arthur
GirkLoth
King Arthur
10,837
1,687
0
3,572
18,051
15,496
0
8,904
7,258
0
60,870
W
Discordia
Hennessy777
Discordia
12,429
732
0
1,732
8,382
3,571
0
3,023
5,359
86,592
2,667
W
Mercury
Mikeas1313
Mercury
3,752
1,819
0
3,527
12,300
5,738
0
736
11,564
0
64,148
L
Morgan Le Fay
MouraGod4
Morgan Le Fay
4,641
0
0
580
10,390
3,938
0
7,208
3,079
40,718
0
L
Kuzenbo
NoisyBoy00
Kuzenbo
5,177
1,328
0
2,010
13,265
14,209
0
1,367
11,460
27,835
991
L
5,070
1,782
0
710
11,466
2,255
0
494
10,654
0
58,352
L
Nemesis
TwanTX
Nemesis
4,029
1,192
0
1,490
12,727
5,503
0
2,889
9,507
0
55,404
W
Cthulhu
antuuh
Cthulhu
11,041
1,161
0
3,732
13,389
11,218
0
0
13,389
59,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
44,157
395
Minions Killed
617
0
Camps Cleared
0
1,553,295
Distance Traveled
1,623,056
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,438
629
174
12
0
282,087
2
W
Gilgamesh
7,560
504
55
4
0
334,407
0
L
King Arthur
7,555
504
97
6
0
284,648
1
W
Discordia
9,602
640
150
10
0
308,814
0
W
Mercury
8,177
545
100
7
0
413,668
0
L
Morgan Le Fay
6,678
445
64
4
0
295,345
3
L
Kuzenbo
7,235
482
71
5
0
278,013
5
L
Skadi
6,785
452
84
6
0
294,613
2
L
Nemesis
7,057
470
79
5
0
400,676
0
W
Cthulhu
9,380
625
138
9
0
284,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role