Player Matchup

Janus
Janus
 
Janus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
A15ozslushie
Horus
Level 149
God Stats
1W - 1L
1,689 SR
Queue Stats
7W - 9L
1,512 Elo+
Solo
Heimdallr
Heimdallr
PaulieWalnuts
Heimdallr
Level 129
God Stats
2W - 1L
1,719 SR
Queue Stats
16W - 24L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Proflix
Cthulhu
Level 153
God Stats
1W - 2L
1,272 SR
Queue Stats
76W - 62L
1,579 Elo+
Solo
Team Averages
Level 153
1,536 SR
1,529 Elo+

VS

Team Averages
Level 118
1,565 SR
1,587 Elo+
Jormungandr
Jormungandr
AlozChino69
Jormungandr
Level 83
God Stats
5W - 6L
1,551 SR
Queue Stats
289W - 255L
1,560 Elo+
Solo
Ullr
Ullr
DummyQuickIce
Ullr
Level 149
God Stats
3W - 7L
1,310 SR
Queue Stats
139W - 120L
1,595 Elo+
Party 2
Xing Tian
Xing Tian
ItsPike
Xing Tian
Level 148
God Stats
1W - 2L
1,720 SR
Queue Stats
101W - 84L
1,593 Elo+
Party 2
Susano
Susano
Ossoduro
Susano
Level 156
God Stats
2W - 1L
1,854 SR
Queue Stats
144W - 129L
1,583 Elo+
Party 2
Agni
Agni
Zerokk02
Agni
Level 56
God Stats
1W - 4L
1,389 SR
Queue Stats
87W - 68L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 0 / 1
7,526
684
7,986
4,986
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
 
Ne Zha
12
2 / 1 / 4
6,448
586
5,405
8,272
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 4
6,104
555
4,261
11,352
10,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
PaulieWalnuts
Heimdallr
13
0 / 0 / 1
6,685
608
4,345
6,110
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Proflix
Cthulhu
12
3 / 1 / 0
7,057
642
7,671
8,621
6,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlozChino69
Jormungandr
11
0 / 2 / 1
6,173
561
4,874
9,958
5,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 0
5,851
532
3,218
5,843
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ItsPike
Xing Tian
9
0 / 2 / 0
5,513
501
3,295
12,230
8,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Ossoduro
Susano
10
1 / 2 / 1
5,506
501
5,897
8,671
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
1 / 4 / 0
5,365
488
5,717
7,718
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
1
5.5
W
Ne Zha
 
Ne Zha
2
1
4
4
W
0
0
4
2
L
Jormungandr
AlozChino69
Jormungandr
0
2
1
0.25
L
0
0
0
0
L
Xing Tian
ItsPike
Xing Tian
0
2
0
0
L
Susano
Ossoduro
Susano
1
2
1
0.75
W
Heimdallr
PaulieWalnuts
Heimdallr
0
0
1
0.5
W
Cthulhu
Proflix
Cthulhu
3
1
0
3
L
Agni
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
23,001
39,341
Taken
44,420
25,580
Mitigated
21,094
13,324
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,986
520
0
771
4,986
2,004
0
3,233
1,699
68,623
421
W
Ne Zha
 
Ne Zha
5,405
979
0
2,288
8,272
3,866
0
1,302
6,902
0
56,492
W
4,261
1,740
879
4,299
11,352
10,518
0
3,277
7,952
0
11,666
L
Jormungandr
AlozChino69
Jormungandr
4,874
1,496
0
3,354
9,958
5,878
0
5,853
3,153
47,100
1,443
L
3,218
1,586
0
1,004
5,843
1,854
13
0
5,843
0
56,880
L
Xing Tian
ItsPike
Xing Tian
3,295
437
1,266
1,791
12,230
8,127
0
2,464
9,558
18,947
532
L
Susano
Ossoduro
Susano
5,897
2,256
0
3,618
8,671
2,902
0
2,039
6,472
0
41,660
W
Heimdallr
PaulieWalnuts
Heimdallr
4,345
1,924
0
2,807
6,110
2,929
0
753
5,357
0
70,446
W
Cthulhu
Proflix
Cthulhu
7,671
926
0
2,280
8,621
6,263
0
4,505
4,116
41,150
0
L
Agni
5,717
637
0
390
7,718
2,333
0
3,664
3,749
35,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
28,408
443
Minions Killed
349
0
Camps Cleared
0
1,218,886
Distance Traveled
1,146,891
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,526
684
118
11
0
252,057
2
W
Ne Zha
6,448
586
89
8
0
267,397
3
W
Horus
6,104
555
12
1
0
242,549
3
L
Jormungandr
6,173
561
81
7
0
203,280
0
L
Ullr
5,851
532
103
9
0
224,137
0
L
Xing Tian
5,513
501
37
3
0
222,777
0
L
Susano
5,506
501
62
6
0
257,447
2
W
Heimdallr
6,685
608
125
11
0
215,370
1
W
Cthulhu
7,057
642
99
9
0
241,513
0
L
Agni
5,365
488
66
6
0
239,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role