Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Bubenkoch_TV
Izanami
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Terra
Terra
Bronze III
LikealightFC
Terra
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,454 MMR
Solo
Kukulkan
Kukulkan
Gold IV
PÆNNA
Kukulkan
Gold IV
Level 154
God Stats
16W - 11L
1,513 SR
Queue Stats
125W - 126L
1,472 MMR
Solo
Ravana
Ravana
Gold III
Rydxr
Ravana
Gold III
Level 60
God Stats
1W - 2L
1,295 SR
Queue Stats
75W - 67L
1,491 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,462 SR
1,474 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,518 SR
1,470 MMR
Vulcan
Vulcan
Gold I
Nekosan96x
Vulcan
Gold I
Level 148
God Stats
22W - 18L
1,645 SR
Queue Stats
217W - 211L
1,480 MMR
Solo
Medusa
Medusa
Silver II
Pjuske05
Medusa
Silver II
Level 129
God Stats
6W - 0L
1,500 SR
Queue Stats
148W - 150L
1,433 MMR
Solo
Ares
Ares
Gold I
SUPERFLUFF11
Ares
Gold I
Level 148
God Stats
6W - 2L
1,491 SR
Queue Stats
188W - 169L
1,512 MMR
Party 1
Awilix
Awilix
Gold II
TsumikiiMiniwa
Awilix
Gold II
Level 198
God Stats
3W - 2L
1,521 SR
Queue Stats
319W - 306L
1,456 MMR
Solo
Maui
Maui
Gold II
pascalminion
Maui
Gold II
Level 148
God Stats
27W - 23L
1,430 SR
Queue Stats
217W - 207L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 1
5,703
570
3,900
11,591
9,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Bubenkoch_TV
Izanami
8
0 / 5 / 0
4,748
475
902
7,465
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 2 / 0
4,871
487
2,243
10,347
5,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
PÆNNA
Kukulkan
10
0 / 2 / 0
5,154
515
2,825
5,888
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
Rydxr
Ravana
10
2 / 4 / 0
5,613
561
4,626
6,592
2,707
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThorChernobogAo KuangLoki

VS

Bans
NutThothKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nekosan96x
Vulcan
11
1 / 0 / 3
6,172
617
7,538
3,389
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Pjuske05
Medusa
12
4 / 1 / 0
6,884
688
4,570
4,971
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 2
6,753
675
8,025
8,610
8,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 0 / 0
6,412
641
5,289
5,313
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 6
6,610
661
5,190
6,814
6,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
16
16
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
L
Izanami
Bubenkoch_TV
Izanami
0
5
0
0
L
0
2
0
0
W
Vulcan
Nekosan96x
Vulcan
1
0
3
2.5
W
Medusa
Pjuske05
Medusa
4
1
0
4
L
Kukulkan
PÆNNA
Kukulkan
0
2
0
0
L
Ravana
Rydxr
Ravana
2
4
0
0.5
W
2
1
2
3
W
7
0
0
7
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,496
Damage
30,612
41,883
Taken
29,097
21,851
Mitigated
19,836
7,171
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,900
477
0
1,410
11,591
9,301
0
7,112
3,831
0
35,923
L
Izanami
Bubenkoch_TV
Izanami
902
584
0
327
7,465
2,015
0
840
6,625
0
22,971
L
2,243
140
145
2,273
10,347
5,550
0
4,288
6,019
14,347
0
W
Vulcan
Nekosan96x
Vulcan
7,538
4,109
0
687
3,389
1,271
124
1,263
2,126
53,246
0
W
Medusa
Pjuske05
Medusa
4,570
1,861
0
593
4,971
1,915
60
976
3,995
0
59,935
L
Kukulkan
PÆNNA
Kukulkan
2,825
647
0
1,240
5,888
2,278
40
4,244
1,644
36,951
841
L
Ravana
Rydxr
Ravana
4,626
1,567
0
1,776
6,592
2,707
0
2,095
4,445
0
33,792
W
8,025
688
0
1,540
8,610
8,506
0
0
8,610
43,712
1,770
W
5,289
2,092
0
698
5,313
2,143
0
55
5,258
0
51,295
W
5,190
1,250
0
1,989
6,814
6,001
0
2,742
4,072
22,633
5,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
32,831
256
Minions Killed
388
0
Camps Cleared
0
1,008,321
Distance Traveled
1,076,591
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,703
570
56
6
0
201,457
1
L
Izanami
4,748
475
46
5
0
213,645
3
L
Terra
4,871
487
18
2
0
201,381
1
W
Vulcan
6,172
617
102
10
0
213,634
1
W
Medusa
6,884
688
94
9
0
194,407
0
L
Kukulkan
5,154
515
69
7
0
198,319
3
L
Ravana
5,613
561
67
7
0
193,519
0
W
Ares
6,753
675
73
7
0
190,550
2
W
Awilix
6,412
641
85
9
0
266,096
0
W
Maui
6,610
661
34
3
0
211,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role