Player Matchup

Baba Yaga
Baba Yaga
IIBIG-ZII
Baba Yaga
Level 109
God Stats
5W - 6L
1,446 SR
Queue Stats
108W - 113L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
Rotting-_-Angel
Jormungandr
Level 138
God Stats
2W - 1L
1,673 SR
Queue Stats
17W - 21L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
emran1357
Ao Kuang
Level 80
God Stats
29W - 30L
1,455 SR
Queue Stats
84W - 92L
1,410 Elo+
Party 1
Chaac
Chaac
jaluvisi
Chaac
Level 203
God Stats
4W - 2L
1,512 SR
Queue Stats
513W - 496L
1,391 Elo+
Solo
Charybdis
Charybdis
zlociootky
Charybdis
Level 81
God Stats
5W - 2L
1,584 SR
Queue Stats
141W - 130L
1,427 Elo+
Solo
Team Averages
Level 122
1,534 SR
1,415 Elo+

VS

Team Averages
Level 94
1,352 SR
1,451 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Damian-R-Vera
Tyr
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 55L
1,517 Elo+
Solo
Hachiman
Hachiman
Djaidi_91540
Hachiman
Level 16
God Stats
13W - 19L
957 SR
Queue Stats
61W - 56L
1,328 Elo+
Party 2
Jing Wei
Jing Wei
Oxem_Loki
Jing Wei
Level 83
God Stats
1W - 4L
1,265 SR
Queue Stats
95W - 76L
1,486 Elo+
Party 2
Arachne
Arachne
xxRuki66xx
Arachne
Level 158
God Stats
99W - 75L
1,537 SR
Queue Stats
313W - 308L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IIBIG-ZII
Baba Yaga
12
0 / 0 / 2
6,830
525
9,177
5,345
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Rotting-_-Angel
Jormungandr
12
3 / 0 / 1
7,527
579
5,685
7,392
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
emran1357
Ao Kuang
13
3 / 1 / 1
6,965
536
5,101
10,870
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chaac
jaluvisi
Chaac
10
0 / 2 / 3
5,813
447
5,607
15,020
7,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
zlociootky
Charybdis
11
1 / 1 / 3
6,446
496
8,521
9,774
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
2 / 2 / 0
5,731
441
5,299
11,942
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

12
1 / 1 / 0
6,159
474
3,935
11,417
9,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Djaidi_91540
Hachiman
9
0 / 2 / 0
4,798
369
4,301
9,954
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Oxem_Loki
Jing Wei
12
0 / 2 / 0
6,229
479
3,193
8,804
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xxRuki66xx
Arachne
12
1 / 1 / 1
6,331
487
7,617
10,921
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
4
4
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
2
0
1
L
1
1
0
1
L
Hachiman
Djaidi_91540
Hachiman
0
2
0
0
W
Baba Yaga
IIBIG-ZII
Baba Yaga
0
0
2
1
L
Jing Wei
Oxem_Loki
Jing Wei
0
2
0
0
W
Jormungandr
Rotting-_-Angel
Jormungandr
3
0
1
3.5
W
Ao Kuang
emran1357
Ao Kuang
3
1
1
3.5
W
Chaac
jaluvisi
Chaac
0
2
3
0.75
L
Arachne
xxRuki66xx
Arachne
1
1
1
1.5
W
Charybdis
zlociootky
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
24,345
48,401
Taken
53,038
26,202
Mitigated
29,665
19,210
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,299
2,478
0
2,074
11,942
9,220
0
3,389
8,437
15,586
1,331
L
3,935
615
0
3,679
11,417
9,068
0
3,951
6,960
0
41,140
L
Hachiman
Djaidi_91540
Hachiman
4,301
3,324
0
2,978
9,954
2,890
0
2,701
7,157
0
22,020
W
Baba Yaga
IIBIG-ZII
Baba Yaga
9,177
670
0
2,082
5,345
2,449
118
848
4,497
53,917
2,833
L
Jing Wei
Oxem_Loki
Jing Wei
3,193
2,828
0
1,678
8,804
3,590
0
4,955
3,802
0
44,496
W
Jormungandr
Rotting-_-Angel
Jormungandr
5,685
752
0
1,200
7,392
7,724
0
183
7,209
46,977
1,735
W
Ao Kuang
emran1357
Ao Kuang
5,101
1,206
0
3,575
10,870
5,212
540
1,035
9,835
58,677
3,689
W
Chaac
jaluvisi
Chaac
5,607
600
0
6,694
15,020
7,143
202
2,004
13,016
0
27,198
L
Arachne
xxRuki66xx
Arachne
7,617
5,715
0
1,836
10,921
4,897
0
3,195
7,691
0
48,997
W
Charybdis
zlociootky
Charybdis
8,521
5,284
0
5,659
9,774
3,674
822
1,035
8,739
0
47,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
29,248
370
Minions Killed
253
0
Camps Cleared
0
1,324,067
Distance Traveled
1,347,268
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,731
441
9
1
0
275,972
3
L
Tyr
6,159
474
65
5
0
263,071
1
L
Hachiman
4,798
369
24
2
0
254,961
0
W
Baba Yaga
6,830
525
97
7
0
278,839
4
L
Jing Wei
6,229
479
78
6
0
253,016
9
W
Jormungandr
7,527
579
70
5
0
274,073
0
W
Ao Kuang
6,965
536
89
7
0
298,943
0
W
Chaac
5,813
447
38
3
0
242,155
0
L
Arachne
6,331
487
77
6
0
300,248
1
W
Charybdis
6,446
496
76
6
0
230,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role