Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Drillary
Artemis
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 117L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
Geraldinho007
Kukulkan
Level 46
God Stats
6W - 6L
1,480 SR
Queue Stats
34W - 58L
1,395 Elo+
Solo
Yemoja
Yemoja
PABLÒ
Yemoja
Level 147
God Stats
1W - 1L
1,261 SR
Queue Stats
208W - 199L
1,351 Elo+
Solo
Odin
Odin
XxChocoX85
Odin
Level 63
God Stats
26W - 14L
1,701 SR
Queue Stats
202W - 190L
1,474 Elo+
Party 2
Team Averages
Level 84
1,488 SR
1,447 Elo+

VS

Team Averages
Level 86
1,424 SR
1,531 Elo+
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Jackemilius
Merlin
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 8L
1,732 Elo+
Solo
Horus
Horus
LeCackle
Horus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
TKNmoon
Ao Kuang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 198L
1,495 Elo+
Party 1
Cupid
Cupid
tugboat2037
Cupid
Level 40
God Stats
1W - 4L
1,121 SR
Queue Stats
121W - 114L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
11 / 0 / 0
6,784
678
9,232
6,483
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Drillary
Artemis
9
1 / 2 / 0
5,241
524
5,107
4,607
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Geraldinho007
Kukulkan
11
0 / 0 / 1
6,106
611
3,234
4,354
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
PABLÒ
Yemoja
9
0 / 0 / 2
5,230
523
2,736
7,855
4,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 4
5,548
555
4,524
7,673
6,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 4 / 0
5,590
559
5,533
11,360
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
9
1 / 1 / 0
5,237
524
3,363
5,283
1,951
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
LeCackle
Horus
7
1 / 2 / 1
5,041
504
3,350
7,828
5,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
TKNmoon
Ao Kuang
8
0 / 4 / 1
4,570
457
2,092
9,248
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 2
4,998
500
2,199
7,322
2,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
3
3
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
0
0
11
L
Mulan
 
Mulan
1
4
0
0.25
W
Artemis
Drillary
Artemis
1
2
0
0.5
W
Kukulkan
Geraldinho007
Kukulkan
0
0
1
0.5
L
Merlin
1
1
0
1
L
Horus
LeCackle
Horus
1
2
1
0.75
W
Yemoja
PABLÒ
Yemoja
0
0
2
1
L
Ao Kuang
TKNmoon
Ao Kuang
0
4
1
0.13
W
0
1
4
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,833
Damage
16,537
30,972
Taken
41,041
16,266
Mitigated
18,746
9,942
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,232
3,493
93
3,425
6,483
2,318
238
1,225
5,210
32,227
8,094
L
Mulan
 
Mulan
5,533
1,381
0
4,370
11,360
6,054
0
3,286
8,074
0
34,728
W
Artemis
Drillary
Artemis
5,107
2,356
0
639
4,607
1,497
0
933
3,616
0
32,344
W
Kukulkan
Geraldinho007
Kukulkan
3,234
0
0
767
4,354
1,683
0
1,992
2,208
53,126
1,179
L
Merlin
3,363
271
0
285
5,283
1,951
0
2,779
2,504
30,288
0
L
Horus
LeCackle
Horus
3,350
1,769
800
2,724
7,828
5,387
0
2,721
5,107
0
17,156
W
Yemoja
PABLÒ
Yemoja
2,736
769
1,336
2,613
7,855
4,367
0
1,027
6,774
19,262
2,022
L
Ao Kuang
TKNmoon
Ao Kuang
2,092
804
0
3,952
9,248
2,999
0
3,786
5,462
23,344
2,070
W
4,524
1,208
110
959
7,673
6,401
0
0
7,127
0
32,905
L
2,199
1,561
486
3,008
7,322
2,355
0
1,966
5,356
0
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
25,436
276
Minions Killed
260
0
Camps Cleared
0
999,015
Distance Traveled
896,574
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,784
678
57
6
0
248,274
0
L
Mulan
5,590
559
69
7
0
168,121
0
W
Artemis
5,241
524
45
5
0
161,932
1
W
Kukulkan
6,106
611
99
10
0
204,892
2
L
Merlin
5,237
524
65
7
0
179,705
0
L
Horus
5,041
504
19
2
0
200,042
6
W
Yemoja
5,230
523
30
3
0
194,593
0
L
Ao Kuang
4,570
457
56
6
0
176,112
0
W
Odin
5,548
555
45
5
0
189,324
0
L
Cupid
4,998
500
51
5
0
172,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role