Player Matchup

Gilgamesh
Gilgamesh
D3R3KD3
Gilgamesh
Level 59
God Stats
1W - 2L
1,142 SR
Queue Stats
17W - 32L
1,275 Elo+
Party 2
Skadi
Skadi
DiosLion
Skadi
Level 63
God Stats
2W - 4L
1,342 SR
Queue Stats
36W - 60L
1,319 Elo+
Party 2
Ares
Ares
Shexyixdead
Ares
Level 15
God Stats
1W - 8L
1,022 SR
Queue Stats
3W - 17L
1,093 Elo+
Party 2
Fenrir
Fenrir
Vejeta7777266
Fenrir
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 38L
1,107 Elo+
Party 2
Raijin
Raijin
solidstain112
Raijin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 133L
1,574 Elo+
Solo
Team Averages
Level 65
1,301 SR
1,274 Elo+

VS

Team Averages
Level 43
1,485 SR
1,331 Elo+
Raijin
Raijin
G3tWr3k3d5206
Raijin
Level 17
God Stats
0W - 1L
1,202 SR
Queue Stats
2W - 4L
1,146 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ILuvLeftovers
Ah Muzen Cab
Level 48
God Stats
2W - 1L
1,879 SR
Queue Stats
9W - 9L
1,308 Elo+
Party 1
Danzaburou
Danzaburou
IiceiceiceI
Danzaburou
Level 47
God Stats
3W - 3L
1,546 SR
Queue Stats
76W - 78L
1,430 Elo+
Solo
Thor
Thor
Quon-Wick04
Thor
Level 65
God Stats
20W - 20L
1,556 SR
Queue Stats
263W - 275L
1,460 Elo+
Solo
Hercules
Hercules
StretchBillz
Hercules
Level 37
God Stats
3W - 5L
1,244 SR
Queue Stats
7W - 13L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D3R3KD3
Gilgamesh
15
3 / 2 / 1
9,006
563
10,098
14,263
19,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
DiosLion
Skadi
13
2 / 1 / 3
7,942
496
9,659
9,988
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 2
7,291
456
3,046
9,574
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
4 / 4 / 3
7,703
481
4,796
11,223
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 1 / 2
10,329
646
12,579
11,615
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,602
413
1,800
9,325
3,263
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ILuvLeftovers
Ah Muzen Cab
11
1 / 2 / 4
6,928
433
10,355
10,361
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
IiceiceiceI
Danzaburou
16
4 / 5 / 1
10,162
635
13,603
15,558
7,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 0
7,481
468
7,473
13,493
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
StretchBillz
Hercules
10
2 / 4 / 1
6,895
431
2,798
12,349
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
18
Kills
8
10
Deaths
19
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
D3R3KD3
Gilgamesh
3
2
1
1.75
W
Skadi
DiosLion
Skadi
2
1
3
3.5
L
0
7
1
0.07
L
Ah Muzen Cab
ILuvLeftovers
Ah Muzen Cab
1
2
4
1.5
L
Danzaburou
IiceiceiceI
Danzaburou
4
5
1
0.9
L
1
1
0
1
W
1
2
2
1
L
Hercules
StretchBillz
Hercules
2
4
1
0.63
W
4
4
3
1.38
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,178
Damage
36,029
56,663
Taken
61,086
43,769
Mitigated
31,153
5,521
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
D3R3KD3
Gilgamesh
10,098
2,880
0
1,386
14,263
19,447
700
0
14,263
0
55,995
W
Skadi
DiosLion
Skadi
9,659
3,327
0
0
9,988
3,310
2,515
0
9,988
0
54,350
L
1,800
287
0
0
9,325
3,263
158
5,767
3,558
28,137
0
L
Ah Muzen Cab
ILuvLeftovers
Ah Muzen Cab
10,355
2,746
0
1,493
10,361
4,097
0
2,999
7,276
0
53,728
L
Danzaburou
IiceiceiceI
Danzaburou
13,603
7,768
0
4,281
15,558
7,398
503
1,172
13,781
0
89,323
L
7,473
1,916
0
1,392
13,493
6,336
0
3,796
9,658
0
56,046
W
3,046
905
0
726
9,574
10,292
129
0
9,574
15,684
613
L
Hercules
StretchBillz
Hercules
2,798
1,033
0
5,092
12,349
10,059
0
1,446
10,815
0
18,585
W
4,796
1,222
0
322
11,223
5,673
642
46
11,177
0
26,608
W
12,579
1,167
0
3,087
11,615
5,047
0
1,754
9,861
88,939
2,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
38,068
378
Minions Killed
359
0
Camps Cleared
0
1,539,237
Distance Traveled
1,448,733
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,006
563
87
5
0
309,928
0
W
Skadi
7,942
496
86
5
0
298,043
0
L
Raijin
6,602
413
47
3
0
264,502
0
L
Ah Muzen Cab
6,928
433
69
4
0
314,290
0
L
Danzaburou
10,162
635
143
9
0
278,398
0
L
Thor
7,481
468
82
5
0
351,746
9
W
Ares
7,291
456
20
1
0
245,228
0
L
Hercules
6,895
431
18
1
0
239,797
0
W
Fenrir
7,703
481
46
3
0
376,637
0
W
Raijin
10,329
646
139
9
0
309,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role