Player Matchup

Awilix
Awilix
Silver III
BlaekBaekr
Awilix
Silver III
Level 120
God Stats
9W - 19L
1,431 SR
Queue Stats
704W - 839L
1,010 MMR
Solo
Cerberus
Cerberus
Silver V
S1owMoJoe
Cerberus
Silver V
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 45L
799 MMR
Party 1
Janus
Janus
Silver IV
WinByDefault23
Janus
Silver IV
Level 60
God Stats
2W - 6L
1,160 SR
Queue Stats
27W - 37L
951 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,364 SR
920 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 141
1,578 SR
918 MMR
Bellona
Bellona
Silver III
Puertoricancm
Bellona
Silver III
Level 149
God Stats
13W - 11L
1,887 SR
Queue Stats
120W - 172L
1,036 MMR
Solo
Nut
Nut
Bronze I
jreyn42
Nut
Bronze I
Level 147
God Stats
4W - 9L
1,469 SR
Queue Stats
163W - 257L
836 MMR
Solo
Hel
Hel
Bronze I
pimpjuice2000
Hel
Bronze I
Level 127
God Stats
8W - 20L
1,378 SR
Queue Stats
84W - 130L
883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BlaekBaekr
Awilix
19
3 / 1 / 12
14,596
663
14,255
21,535
12,129
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
S1owMoJoe
Cerberus
20
3 / 1 / 13
14,399
655
21,721
35,166
55,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 0 / 4
16,098
732
38,042
10,539
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesVulcanNe ZhaMulanBake Kujira

VS

Bans
MedusaAh Muzen CabHorusDanzaburouChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
2 / 6 / 0
13,104
596
24,616
37,366
36,292
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nut
14
0 / 8 / 0
11,801
536
9,134
21,657
6,221
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
0 / 3 / 2
12,258
557
15,594
26,911
12,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
17
Kills
2
2
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
BlaekBaekr
Awilix
3
1
12
9
L
Bellona
2
6
0
0.33
W
Cerberus
S1owMoJoe
Cerberus
3
1
13
9.5
W
11
0
4
13
L
Nut
0
8
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,018
Damage
49,344
67,240
Taken
85,934
73,906
Mitigated
54,961
24,950
Healing
25,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BlaekBaekr
Awilix
14,255
4,316
0
8,331
21,535
12,129
1,101
5,869
15,666
0
74,241
L
Bellona
24,616
5,874
79
5,463
37,366
36,292
380
23,372
13,638
788
59,087
W
Cerberus
S1owMoJoe
Cerberus
21,721
2,120
0
13,727
35,166
55,778
248
8,336
26,830
46,189
4,619
W
38,042
975
0
2,892
10,539
5,999
1,276
2,688
7,851
103,954
1,646
L
Nut
9,134
4,179
37
2,146
21,657
6,221
462
14,142
7,165
0
59,699
L
15,594
847
6,275
11,237
26,911
12,448
132
17,769
8,825
41,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
37,163
307
Minions Killed
199
0
Camps Cleared
0
1,250,824
Distance Traveled
987,620
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,596
663
78
4
0
447,361
16
L
Bellona
13,104
596
70
3
0
382,746
0
W
Cerberus
14,399
655
57
3
0
399,071
2
W
Janus
16,098
732
172
8
0
404,392
0
L
Nut
11,801
536
73
3
0
238,029
1
L
Hel
12,258
557
56
3
0
366,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role