Player Matchup

Hades
Hades
Silver I
BG Haaland 9
Hades
Silver I
Level 137
God Stats
83W - 95L
1,433 SR
Queue Stats
145W - 158L
1,159 MMR
Party 1
Medusa
Medusa
Silver V
Vendetta lx
Medusa
Silver V
Level 111
God Stats
26W - 39L
1,357 SR
Queue Stats
84W - 106L
718 MMR
Party 1
Mercury
Mercury
Silver II
Zack1100
Mercury
Silver II
Level 155
God Stats
24W - 21L
1,493 SR
Queue Stats
242W - 251L
1,071 MMR
Solo
Ganesha
Ganesha
Silver IV
chewyg757
Ganesha
Silver IV
Level 169
God Stats
30W - 21L
1,633 SR
Queue Stats
253W - 304L
785 MMR
Solo
Amaterasu
Amaterasu
Silver II
onlycows
Amaterasu
Silver II
Level 123
God Stats
2W - 1L
1,839 SR
Queue Stats
238W - 245L
1,049 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,551 SR
957 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,500 SR
992 MMR
Charon
Charon
Silver IV
BeerGutBilly
Charon
Silver IV
Level 163
God Stats
3W - 4L
1,298 SR
Queue Stats
212W - 241L
927 MMR
Solo
Nu Wa
Nu Wa
Silver II
El_Exotico_xPR
Nu Wa
Silver II
Level 157
God Stats
14W - 17L
1,560 SR
Queue Stats
66W - 92L
974 MMR
Solo
Lancelot
Lancelot
Silver IV
KingTayXIV
Lancelot
Silver IV
Level 118
God Stats
4W - 7L
1,318 SR
Queue Stats
57W - 70L
1,054 MMR
Solo
Heimdallr
Heimdallr
Silver III
SORA_HAWKE
Heimdallr
Silver III
Level 156
God Stats
38W - 18L
1,665 SR
Queue Stats
201W - 236L
979 MMR
Solo
Vulcan
Vulcan
Silver III
T0xicitY
Vulcan
Silver III
Level 148
God Stats
1W - 3L
1,659 SR
Queue Stats
121W - 145L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
10,791
568
4,817
11,943
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
7 / 0 / 4
10,865
572
9,304
10,447
4,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Zack1100
Mercury
19
5 / 0 / 8
11,652
613
9,824
13,747
6,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
chewyg757
Ganesha
14
0 / 0 / 11
10,116
532
2,309
17,536
17,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
onlycows
Amaterasu
19
1 / 1 / 3
12,908
679
6,244
16,555
12,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Bake KujiraCu ChulainnAgniAo Kuang

VS

Bans
NutSurtrArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 4 / 0
7,301
384
5,888
12,597
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 4 / 0
9,507
500
7,249
8,483
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
KingTayXIV
Lancelot
11
0 / 2 / 0
6,996
368
3,772
9,448
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
SORA_HAWKE
Heimdallr
11
0 / 4 / 0
6,851
361
5,265
10,263
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
T0xicitY
Vulcan
10
0 / 3 / 0
6,948
366
1,557
6,651
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
17
Kills
1
2
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Charon
0
4
0
0
L
1
4
0
0.25
L
Lancelot
KingTayXIV
Lancelot
0
2
0
0
L
Heimdallr
SORA_HAWKE
Heimdallr
0
4
0
0
L
Vulcan
T0xicitY
Vulcan
0
3
0
0
W
Medusa
7
0
4
9
W
Mercury
Zack1100
Mercury
5
0
8
9
W
Ganesha
chewyg757
Ganesha
0
0
11
5.5
W
Amaterasu
onlycows
Amaterasu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,498
Damage
23,731
70,228
Taken
47,442
46,427
Mitigated
26,118
26,780
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,817
401
1,341
5,121
11,943
5,615
1,872
3,972
7,830
57,850
1,021
L
Charon
5,888
626
123
2,282
12,597
10,602
0
1,837
10,760
43,225
1,259
L
7,249
3,266
0
1,029
8,483
3,499
0
2,309
6,174
68,645
878
L
Lancelot
KingTayXIV
Lancelot
3,772
1,195
0
1,147
9,448
4,867
0
426
9,022
0
46,263
L
Heimdallr
SORA_HAWKE
Heimdallr
5,265
2,614
0
2,027
10,263
4,632
0
1,213
9,050
0
39,098
L
Vulcan
T0xicitY
Vulcan
1,557
622
0
500
6,651
2,518
0
1,292
5,359
45,782
778
W
Medusa
9,304
3,945
0
4,359
10,447
4,235
7,475
3,790
6,230
0
87,159
W
Mercury
Zack1100
Mercury
9,824
5,253
0
3,215
13,747
6,671
2,079
3,043
10,486
0
116,455
W
Ganesha
chewyg757
Ganesha
2,309
227
0
5,068
17,536
17,264
1,352
3,288
13,896
35,227
0
W
Amaterasu
onlycows
Amaterasu
6,244
3,007
0
7,676
16,555
12,642
5,134
3,633
12,450
0
125,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,332
Gold Earned
37,603
625
Minions Killed
404
0
Camps Cleared
0
1,995,387
Distance Traveled
1,474,563
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,791
568
97
5
0
339,488
0
L
Charon
7,301
384
34
2
0
362,961
0
L
Nu Wa
9,507
500
143
8
0
297,059
5
L
Lancelot
6,996
368
76
4
0
322,532
0
L
Heimdallr
6,851
361
60
3
0
297,308
0
L
Vulcan
6,948
366
91
5
0
194,703
2
W
Medusa
10,865
572
120
6
0
358,495
0
W
Mercury
11,652
613
173
9
0
443,382
0
W
Ganesha
10,116
532
15
1
0
414,047
0
W
Amaterasu
12,908
679
220
12
0
439,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role