Player Matchup

Baron Samedi
Baron Samedi
ATrumpet
Baron Samedi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
DiscountBoxBox
Ne Zha
Level 80
God Stats
3W - 1L
1,839 SR
Queue Stats
19W - 16L
1,658 Elo+
Party 1
King Arthur
King Arthur
SloppyMoney
King Arthur
Level 126
God Stats
2W - 5L
1,306 SR
Queue Stats
294W - 259L
1,564 Elo+
Solo
Charon
Charon
Yemi
Charon
Level 147
God Stats
2W - 3L
1,765 SR
Queue Stats
27W - 21L
1,650 Elo+
Party 1
Atlas
Atlas
peanut5
Atlas
Level 143
God Stats
0W - 2L
1,301 SR
Queue Stats
29W - 26L
1,609 Elo+
Party 1
Team Averages
Level 119
1,542 SR
1,581 Elo+

VS

Team Averages
Level 152
1,519 SR
1,540 Elo+
Cthulhu
Cthulhu
BigChino67
Cthulhu
Level 112
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 16L
1,503 Elo+
Solo
Pele
Pele
Ralundr
Pele
Level 211
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 70L
1,562 Elo+
Party 2
Apollo
Apollo
ScubaSteve700
Apollo
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 110L
1,553 Elo+
Solo
Bacchus
Bacchus
skullface889
Bacchus
Level 167
God Stats
5W - 2L
1,576 SR
Queue Stats
60W - 57L
1,570 Elo+
Party 2
Agni
Agni
xAchelous
Agni
Level 145
God Stats
2W - 1L
1,304 SR
Queue Stats
40W - 43L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATrumpet
Baron Samedi
12
1 / 4 / 2
6,916
461
3,692
10,857
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 2
6,676
445
4,001
14,906
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
SloppyMoney
King Arthur
14
2 / 2 / 1
8,481
565
8,693
15,164
12,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
Yemi
Charon
14
1 / 2 / 0
7,858
524
9,619
12,492
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
peanut5
Atlas
14
1 / 2 / 0
7,701
513
4,907
8,694
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigChino67
Cthulhu
14
0 / 3 / 1
8,056
537
7,282
12,659
14,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Ralundr
Pele
16
10 / 0 / 2
9,766
651
11,064
12,353
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 2 / 2
8,413
561
4,825
10,440
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
skullface889
Bacchus
13
1 / 0 / 6
7,042
469
9,197
9,238
8,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
14
3 / 0 / 4
8,386
559
6,555
6,562
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
14
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ATrumpet
Baron Samedi
1
4
2
0.5
W
Cthulhu
BigChino67
Cthulhu
0
3
1
0.17
L
0
4
2
0.25
W
Pele
Ralundr
Pele
10
0
2
11
W
0
2
2
0.5
L
King Arthur
SloppyMoney
King Arthur
2
2
1
1.25
L
Charon
Yemi
Charon
1
2
0
0.5
L
Atlas
peanut5
Atlas
1
2
0
0.5
W
Bacchus
skullface889
Bacchus
1
0
6
4
W
Agni
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,912
Damage
38,923
62,113
Taken
51,252
38,668
Mitigated
35,405
16,104
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ATrumpet
Baron Samedi
3,692
247
1,091
3,018
10,857
9,010
0
4,375
5,819
20,530
0
W
Cthulhu
BigChino67
Cthulhu
7,282
665
95
2,958
12,659
14,270
0
570
12,089
53,734
1,124
L
4,001
1,201
0
1,161
14,906
6,877
0
3,124
11,410
0
61,900
W
Pele
Ralundr
Pele
11,064
2,473
0
7,809
12,353
4,696
191
3,034
9,027
0
81,365
W
4,825
2,487
0
3,597
10,440
5,021
330
4,543
5,322
0
74,365
L
King Arthur
SloppyMoney
King Arthur
8,693
1,872
0
6,956
15,164
12,541
0
6,091
8,248
0
75,883
L
Charon
Yemi
Charon
9,619
978
0
2,885
12,492
5,908
0
5,691
6,031
61,701
0
L
Atlas
peanut5
Atlas
4,907
1,512
0
993
8,694
4,332
0
184
8,496
50,564
3,882
W
Bacchus
skullface889
Bacchus
9,197
656
0
1,492
9,238
8,812
0
4,593
4,179
22,544
2,029
W
Agni
6,555
164
0
500
6,562
2,606
0
3,632
2,526
52,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
41,663
494
Minions Killed
536
0
Camps Cleared
0
1,444,738
Distance Traveled
1,514,343
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,916
461
38
3
0
268,359
3
W
Cthulhu
8,056
537
119
8
0
278,298
1
L
Ne Zha
6,676
445
88
6
0
303,563
0
W
Pele
9,766
651
115
8
0
365,352
3
W
Apollo
8,413
561
135
9
0
270,826
0
L
King Arthur
8,481
565
121
8
0
277,932
0
L
Charon
7,858
524
136
9
0
295,371
0
L
Atlas
7,701
513
111
7
0
299,513
2
W
Bacchus
7,042
469
54
4
0
310,701
0
W
Agni
8,386
559
113
8
0
289,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role