Player Matchup

Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
Jukessss5263
Raijin
Gold V
Level 62
God Stats
1W - 3L
1,417 SR
Queue Stats
32W - 28L
1,496 MMR
Party 2
Ganesha
Ganesha
Silver I
King OvO 6
Ganesha
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,439 MMR
Party 2
Fenrir
Fenrir
Gold III
Ozji
Fenrir
Gold III
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
304W - 301L
1,481 MMR
Solo
Izanami
Izanami
Gold V
SpaceGodWasTaken
Izanami
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,471 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,483 SR
1,478 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,593 SR
1,470 MMR
Bastet
Bastet
Gold IV
DrShiesty
Bastet
Gold IV
Level 107
God Stats
4W - 2L
1,658 SR
Queue Stats
135W - 138L
1,373 MMR
Party 1
Neith
Neith
Platinum IV
Dìllow
Neith
Platinum IV
Level 149
God Stats
7W - 5L
1,590 SR
Queue Stats
320W - 316L
1,585 MMR
Party 1
Ares
Ares
Bronze III
FatherDezmin
Ares
Bronze III
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,454 MMR
Solo
Vamana
Vamana
Gold II
KikoNplay
Vamana
Gold II
Level 146
God Stats
15W - 15L
1,584 SR
Queue Stats
112W - 106L
1,318 MMR
Party 3
Agni
Agni
Platinum IV
chispon
Agni
Platinum IV
Level 140
God Stats
20W - 11L
1,633 SR
Queue Stats
114W - 101L
1,619 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 2 / 1
7,328
523
9,860
13,243
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
11
1 / 3 / 1
6,133
438
10,275
9,752
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
King OvO 6
Ganesha
8
0 / 5 / 2
5,905
422
2,395
16,279
12,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Ozji
Fenrir
14
4 / 3 / 1
7,478
534
6,305
17,162
7,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
0 / 9 / 1
6,421
459
5,072
14,461
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
ThorThanatosAthenaApollo

VS

Bans
ThothBake KujiraCthulhuAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DrShiesty
Bastet
14
5 / 0 / 6
7,886
563
10,909
13,444
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Dìllow
Neith
15
6 / 0 / 5
8,959
640
13,891
7,902
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 1 / 11
8,671
619
11,312
14,297
14,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
KikoNplay
Vamana
14
1 / 2 / 2
8,121
580
7,598
13,975
13,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
chispon
Agni
14
5 / 3 / 6
8,732
624
9,734
7,900
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
22
22
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
1
0.75
W
Bastet
DrShiesty
Bastet
5
0
6
8
W
Neith
Dìllow
Neith
6
0
5
8.5
W
5
1
11
10.5
L
Raijin
1
3
1
0.5
W
Vamana
KikoNplay
Vamana
1
2
2
1
L
Ganesha
King OvO 6
Ganesha
0
5
2
0.2
L
Fenrir
Ozji
Fenrir
4
3
1
1.5
L
0
9
1
0.06
W
Agni
chispon
Agni
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,907
Damage
53,444
70,897
Taken
57,518
40,565
Mitigated
39,617
14,779
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,860
1,547
0
4,881
13,243
12,238
0
1,267
11,026
885
57,914
W
Bastet
DrShiesty
Bastet
10,909
3,547
0
3,524
13,444
5,795
265
2,763
10,317
0
58,117
W
Neith
Dìllow
Neith
13,891
5,726
0
3,294
7,902
3,466
704
579
7,263
0
84,166
W
11,312
1,607
0
2,696
14,297
14,227
372
4,494
9,348
34,735
0
L
Raijin
10,275
897
0
790
9,752
3,572
0
3,653
5,839
43,989
0
W
Vamana
KikoNplay
Vamana
7,598
2,836
0
4,366
13,975
13,144
0
1,152
11,905
0
66,023
L
Ganesha
King OvO 6
Ganesha
2,395
470
0
2,106
16,279
12,136
0
7,250
8,787
13,191
0
L
Fenrir
Ozji
Fenrir
6,305
2,099
0
4,574
17,162
7,775
0
4,748
12,126
0
58,981
L
5,072
3,290
0
2,428
14,461
4,844
0
2,951
11,421
0
56,920
W
Agni
chispon
Agni
9,734
724
0
750
7,900
2,985
602
2,794
4,766
63,744
1,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
42,369
397
Minions Killed
464
0
Camps Cleared
0
1,257,540
Distance Traveled
1,448,384
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,328
523
97
7
0
239,298
4
W
Bastet
7,886
563
80
6
0
329,416
2
W
Neith
8,959
640
132
9
0
265,791
0
W
Ares
8,671
619
33
2
0
300,647
0
L
Raijin
6,133
438
92
7
0
239,553
1
W
Vamana
8,121
580
100
7
0
266,845
2
L
Ganesha
5,905
422
0
0
0
249,302
2
L
Fenrir
7,478
534
102
7
0
298,297
1
L
Izanami
6,421
459
106
8
0
231,090
0
W
Agni
8,732
624
119
9
0
285,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role