Player Matchup

Thanatos
Thanatos
DaSwedishMeatboi
Thanatos
Level 126
God Stats
3W - 0L
1,685 SR
Queue Stats
182W - 174L
1,553 Elo+
Solo
Bacchus
Bacchus
JuanPancho27
Bacchus
Level 123
God Stats
5W - 3L
1,493 SR
Queue Stats
140W - 149L
1,450 Elo+
Solo
Terra
Terra
Moonscry
Terra
Level 185
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,631 Elo+
Party 1
Skadi
Skadi
Stirgiophoenix
Skadi
Level 231
God Stats
1W - 0L
1,772 SR
Queue Stats
63W - 86L
1,544 Elo+
Party 1
Atlas
Atlas
somecheesecake26
Atlas
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 28L
1,640 Elo+
Solo
Team Averages
Level 156
1,590 SR
1,564 Elo+

VS

Team Averages
Level 147
1,580 SR
1,519 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LORDBAILEY2003
Chaac
Level 141
God Stats
7W - 4L
1,861 SR
Queue Stats
39W - 32L
1,559 Elo+
Party 2
Bacchus
Bacchus
stucashflow
Bacchus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 202L
1,558 Elo+
Solo
Medusa
Medusa
tdawgminer
Medusa
Level 148
God Stats
4W - 2L
1,455 SR
Queue Stats
70W - 74L
1,503 Elo+
Party 2
Tiamat
Tiamat
tyoo8047
Tiamat
Level 138
God Stats
12W - 13L
1,583 SR
Queue Stats
378W - 372L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,077
506
3,962
11,911
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
JuanPancho27
Bacchus
10
0 / 1 / 6
5,926
494
3,356
7,110
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Moonscry
Terra
12
2 / 2 / 5
6,668
556
9,990
8,599
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 0
7,428
619
6,907
8,165
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 1
6,840
570
5,923
8,828
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 3 / 1
6,893
574
6,066
10,617
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
5,704
475
4,756
12,478
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
stucashflow
Bacchus
8
0 / 2 / 4
5,696
475
6,111
10,015
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
tdawgminer
Medusa
11
1 / 4 / 2
6,703
559
3,320
8,122
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
tyoo8047
Tiamat
12
1 / 2 / 1
6,694
558
3,799
7,649
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
8
8
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
3
1
2.17
W
2
2
3
1.75
W
Bacchus
JuanPancho27
Bacchus
0
1
6
3
L
0
1
1
0.5
W
Terra
Moonscry
Terra
2
2
5
2.25
W
7
2
0
3.5
W
1
1
1
1.5
L
Bacchus
stucashflow
Bacchus
0
2
4
1
L
Medusa
tdawgminer
Medusa
1
4
2
0.5
L
Tiamat
tyoo8047
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,138
Damage
24,052
44,613
Taken
48,881
23,442
Mitigated
28,929
15,885
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,066
1,952
0
3,752
10,617
3,727
0
3,861
6,716
0
45,924
W
3,962
600
0
7,740
11,911
5,223
0
1,792
10,023
0
48,797
W
Bacchus
JuanPancho27
Bacchus
3,356
499
339
2,258
7,110
6,534
0
1,501
5,420
13,397
1,352
L
4,756
841
0
6,466
12,478
9,896
0
5,402
6,356
0
34,262
W
Terra
Moonscry
Terra
9,990
805
343
1,397
8,599
4,232
0
2,922
5,339
42,409
998
W
6,907
1,969
0
1,000
8,165
2,802
0
2,211
5,954
0
55,424
W
5,923
2,486
0
2,808
8,828
4,651
0
228
8,085
41,696
1,144
L
Bacchus
stucashflow
Bacchus
6,111
1,005
0
2,505
10,015
9,405
0
2,838
7,141
15,409
4,988
L
Medusa
tdawgminer
Medusa
3,320
1,717
0
1,791
8,122
2,940
255
972
7,150
0
48,325
L
Tiamat
tyoo8047
Tiamat
3,799
654
0
2,011
7,649
2,961
352
4,690
2,959
39,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
31,690
349
Minions Killed
315
0
Camps Cleared
0
1,213,881
Distance Traveled
1,163,952
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,893
574
68
6
0
263,199
0
W
Thanatos
6,077
506
74
6
0
268,748
2
W
Bacchus
5,926
494
16
1
0
250,746
3
L
Chaac
5,704
475
52
4
0
202,492
2
W
Terra
6,668
556
74
6
0
247,497
0
W
Skadi
7,428
619
99
8
0
229,327
4
W
Atlas
6,840
570
86
7
0
217,563
0
L
Bacchus
5,696
475
25
2
0
238,232
1
L
Medusa
6,703
559
79
7
0
207,954
2
L
Tiamat
6,694
558
91
8
0
252,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role