Player Matchup

Arachne
Arachne
DehJoker
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,387 Elo+
Party 4
Nut
Nut
NeatDad
Nut
Level 45
God Stats
2W - 6L
1,309 SR
Queue Stats
162W - 165L
1,426 Elo+
Party 2
Izanami
Izanami
cmels
Izanami
Level 27
God Stats
1W - 2L
1,714 SR
Queue Stats
114W - 108L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
pepitorezuto
Guan Yu
Level 38
God Stats
3W - 1L
1,828 SR
Queue Stats
14W - 21L
1,365 Elo+
Party 4
Tyr
Tyr
xx1punchUxx
Tyr
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
475W - 452L
1,475 Elo+
Solo
Team Averages
Level 39
1,570 SR
1,416 Elo+

VS

Team Averages
Level 93
1,506 SR
1,488 Elo+
Nox
Nox
Chefchefra68
Nox
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,483 Elo+
Party 1
Anubis
Anubis
DrMangos
Anubis
Level 78
God Stats
3W - 3L
1,433 SR
Queue Stats
123W - 123L
1,471 Elo+
Party 1
Cupid
Cupid
EZIDAZIT
Cupid
Level 123
God Stats
5W - 1L
1,763 SR
Queue Stats
149W - 141L
1,491 Elo+
Party 3
Gilgamesh
Gilgamesh
ExpIicitShooter
Gilgamesh
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 100L
1,507 Elo+
Party 3
Ne Zha
Ne Zha
TateB23
Ne Zha
Level 61
God Stats
2W - 5L
1,334 SR
Queue Stats
119W - 106L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DehJoker
Arachne
8
0 / 2 / 0
4,737
474
1,906
9,289
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nut
9
0 / 5 / 0
5,218
522
1,800
7,559
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
cmels
Izanami
8
2 / 3 / 0
4,963
496
4,502
7,582
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
pepitorezuto
Guan Yu
8
0 / 2 / 0
4,652
465
2,256
9,175
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
4,586
459
4,250
7,054
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,645
565
2,983
4,967
3,205
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
DrMangos
Anubis
12
4 / 0 / 1
6,835
684
6,038
4,211
2,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
EZIDAZIT
Cupid
10
1 / 1 / 3
5,175
518
4,550
5,615
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
ExpIicitShooter
Gilgamesh
12
1 / 0 / 1
6,566
657
5,368
6,883
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
TateB23
Ne Zha
10
6 / 0 / 2
5,810
581
5,191
8,116
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Arachne
DehJoker
Arachne
0
2
0
0
W
Anubis
DrMangos
Anubis
4
0
1
4.5
W
Cupid
EZIDAZIT
Cupid
1
1
3
2.5
W
Gilgamesh
ExpIicitShooter
Gilgamesh
1
0
1
1.5
L
Nut
0
5
0
0
W
Ne Zha
TateB23
Ne Zha
6
0
2
7
L
Izanami
cmels
Izanami
2
3
0
0.67
L
Guan Yu
pepitorezuto
Guan Yu
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,714
Damage
24,130
40,659
Taken
29,792
18,463
Mitigated
14,835
8,601
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,983
1,153
0
1,356
4,967
3,205
0
0
4,723
18,805
906
L
Arachne
DehJoker
Arachne
1,906
1,234
0
2,285
9,289
3,519
0
1,375
7,914
0
32,685
W
Anubis
DrMangos
Anubis
6,038
98
0
1,840
4,211
2,052
0
0
4,211
50,782
0
W
Cupid
EZIDAZIT
Cupid
4,550
3,164
242
2,299
5,615
2,127
0
0
5,493
0
31,392
W
Gilgamesh
ExpIicitShooter
Gilgamesh
5,368
1,458
0
561
6,883
4,513
0
0
6,883
0
53,094
L
Nut
1,800
1,107
0
696
7,559
1,301
0
5,077
2,482
0
30,074
W
Ne Zha
TateB23
Ne Zha
5,191
2,799
0
3,762
8,116
2,938
0
0
7,926
0
28,173
L
Izanami
cmels
Izanami
4,502
2,763
0
590
7,582
2,570
0
962
6,620
0
30,791
L
Guan Yu
pepitorezuto
Guan Yu
2,256
455
0
2,890
9,175
4,727
0
0
9,175
0
28,462
L
4,250
366
0
2,140
7,054
6,346
0
1,531
5,523
0
16,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,156
Gold Earned
30,031
248
Minions Killed
303
0
Camps Cleared
0
987,051
Distance Traveled
1,003,425
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,645
565
36
4
0
185,013
2
L
Arachne
4,737
474
57
6
0
208,904
0
W
Anubis
6,835
684
91
9
0
200,904
3
W
Cupid
5,175
518
41
4
0
190,092
4
W
Gilgamesh
6,566
657
88
9
0
192,329
0
L
Nut
5,218
522
62
6
0
174,063
0
W
Ne Zha
5,810
581
47
5
0
235,087
2
L
Izanami
4,963
496
45
5
0
189,784
0
L
Guan Yu
4,652
465
52
5
0
209,195
0
L
Tyr
4,586
459
32
3
0
205,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role