Player Matchup

Ares
Ares
Gershy_Boy
Ares
Level 41
God Stats
13W - 4L
1,624 SR
Queue Stats
39W - 51L
1,361 Elo+
Party 1
Arachne
Arachne
Racksoul
Arachne
Level 25
God Stats
21W - 9L
1,676 SR
Queue Stats
91W - 97L
1,445 Elo+
Party 2
Freya
Freya
dninjaFTW03
Freya
Level 43
God Stats
3W - 0L
1,736 SR
Queue Stats
60W - 73L
1,369 Elo+
Party 1
Surtr
Surtr
godlynathan
Surtr
Level 99
God Stats
19W - 19L
1,266 SR
Queue Stats
371W - 343L
1,498 Elo+
Solo
Nut
Nut
iAmChupi
Nut
Level 61
God Stats
3W - 8L
1,559 SR
Queue Stats
114W - 123L
1,445 Elo+
Party 2
Team Averages
Level 54
1,572 SR
1,423 Elo+

VS

Team Averages
Level 76
1,510 SR
1,479 Elo+
Ymir
Ymir
 
Ymir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AcidGod
Sylvanus
Level 118
God Stats
16W - 13L
1,600 SR
Queue Stats
128W - 111L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Buraian_15epic
Morgan Le Fay
Level 115
God Stats
1W - 2L
1,266 SR
Queue Stats
7W - 12L
1,327 Elo+
Solo
Chernobog
Chernobog
ButterCorn
Chernobog
Level 62
God Stats
26W - 17L
1,558 SR
Queue Stats
810W - 762L
1,512 Elo+
Solo
Thor
Thor
Gemz24
Thor
Level 31
God Stats
3W - 7L
1,626 SR
Queue Stats
44W - 49L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,148
559
1,980
6,210
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Racksoul
Arachne
14
7 / 1 / 1
7,888
717
6,685
9,723
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 1
6,324
575
3,832
8,724
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 2
7,652
696
6,503
10,699
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 3
5,745
522
5,253
4,156
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 2 / 0
5,125
466
2,488
8,703
5,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
AcidGod
Sylvanus
13
2 / 2 / 1
6,600
600
4,716
9,616
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Buraian_15epic
Morgan Le Fay
10
2 / 3 / 1
6,127
557
5,609
7,387
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
ButterCorn
Chernobog
10
1 / 0 / 1
5,536
503
3,464
3,382
1,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Gemz24
Thor
8
0 / 5 / 1
4,782
435
3,516
8,327
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
6
6
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
L
Sylvanus
AcidGod
Sylvanus
2
2
1
1.25
L
Morgan Le Fay
Buraian_15epic
Morgan Le Fay
2
3
1
0.83
L
Chernobog
ButterCorn
Chernobog
1
0
1
1.5
L
Thor
Gemz24
Thor
0
5
1
0.1
W
1
1
0
1
W
Arachne
Racksoul
Arachne
7
1
1
7.5
W
0
3
1
0.17
W
4
1
2
5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
19,793
39,512
Taken
37,415
20,039
Mitigated
19,467
16,257
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,488
649
0
2,266
8,703
5,594
0
1,428
7,275
15,012
1,016
L
Sylvanus
AcidGod
Sylvanus
4,716
1,313
170
4,712
9,616
5,718
0
548
8,941
40,754
22,308
L
Morgan Le Fay
Buraian_15epic
Morgan Le Fay
5,609
1,443
55
2,178
7,387
3,175
0
2,792
4,107
38,974
2,019
L
Chernobog
ButterCorn
Chernobog
3,464
1,744
0
1,279
3,382
1,295
0
222
3,160
0
31,754
L
Thor
Gemz24
Thor
3,516
600
0
1,054
8,327
3,685
0
88
7,753
0
22,273
W
1,980
151
0
2,046
6,210
4,430
290
1,031
5,179
18,488
2,427
W
Arachne
Racksoul
Arachne
6,685
4,855
0
6,143
9,723
3,966
296
2,597
7,084
0
66,981
W
3,832
1,175
0
3,234
8,724
3,363
330
5,545
3,097
35,070
451
W
6,503
2,158
0
4,200
10,699
6,740
166
1,920
8,257
1,270
54,122
W
5,253
2,106
0
634
4,156
1,540
468
940
3,216
0
38,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
28,170
352
Minions Killed
280
0
Camps Cleared
0
1,104,485
Distance Traveled
966,310
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,125
466
16
1
0
180,791
2
L
Sylvanus
6,600
600
108
10
0
202,681
0
L
Morgan Le Fay
6,127
557
65
6
0
185,475
3
L
Chernobog
5,536
503
59
5
0
189,119
2
L
Thor
4,782
435
32
3
0
208,244
4
W
Ares
6,148
559
23
2
0
221,957
1
W
Arachne
7,888
717
113
10
0
265,712
0
W
Freya
6,324
575
76
7
0
186,138
0
W
Surtr
7,652
696
78
7
0
215,626
0
W
Nut
5,745
522
62
6
0
215,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role