Player Matchup

Janus
Janus
Platinum IV
BenGvirKiller
Janus
Platinum IV
Level 129
God Stats
127W - 114L
1,567 SR
Queue Stats
362W - 343L
1,519 MMR
Solo
Thor
Thor
Silver I
Honey_Pomm
Thor
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Nut
Nut
Bronze III
ReaperStephen
Nut
Bronze III
Level 66
God Stats
2W - 3L
1,673 SR
Queue Stats
6W - 4L
1,546 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Spark-Thay2006YT
Cu Chulainn
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Horus
Horus
Bronze III
TrulyAwfulSupp
Horus
Bronze III
Level 69
God Stats
6W - 3L
1,542 SR
Queue Stats
28W - 22L
1,580 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,556 SR
1,529 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,584 SR
1,544 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
KarrameliV2
Ares
Gold I
Level 195
God Stats
16W - 14L
1,510 SR
Queue Stats
295W - 290L
1,506 MMR
Solo
Artemis
Artemis
Platinum IV
OnlyyDmG
Artemis
Platinum IV
Level 159
God Stats
4W - 0L
1,819 SR
Queue Stats
133W - 119L
1,490 MMR
Solo
Eset
Eset
Gold III
ZLoss1
Eset
Gold III
Level 154
God Stats
4W - 1L
1,591 SR
Queue Stats
38W - 25L
1,723 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,835
767
188
1,797
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
2,617
523
66
1,474
449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
2 / 0 / 0
3,895
779
3,436
2,276
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Spark-Thay2006YT
Cu Chulainn
5
0 / 2 / 0
3,166
633
1,782
4,446
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 2
3,824
765
1,862
4,969
2,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ao KuangThanatosAthenaSusano

VS

Bans
Guan YuCharybdisOdinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 0 / 1
3,899
780
2,621
4,383
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
 
Fenrir
7
2 / 0 / 1
3,719
744
1,557
3,438
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,233
647
1,585
4,666
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
OnlyyDmG
Artemis
5
0 / 1 / 0
3,200
640
2,842
3,938
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Eset
ZLoss1
Eset
8
0 / 0 / 1
3,966
793
804
1,226
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
W
Fenrir
 
Fenrir
2
0
1
2.5
L
0
0
0
0
L
0
1
0
0
W
0
1
0
0
W
Artemis
OnlyyDmG
Artemis
0
1
0
0
L
2
0
0
2
L
Cu Chulainn
Spark-Thay2006YT
Cu Chulainn
0
2
0
0
L
0
0
2
1
W
Eset
ZLoss1
Eset
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,334
Damage
9,409
14,962
Taken
17,651
6,703
Mitigated
7,782
5,866
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,621
508
0
1,513
4,383
2,652
0
0
4,383
0
20,909
W
Fenrir
 
Fenrir
1,557
441
0
688
3,438
1,387
0
40
3,398
0
17,728
L
188
81
0
750
1,797
476
0
354
1,363
21,461
0
L
66
58
0
250
1,474
449
0
324
1,104
0
2,673
W
1,585
91
0
1,399
4,666
2,338
0
0
4,666
11,207
0
W
Artemis
OnlyyDmG
Artemis
2,842
1,355
0
1,594
3,938
1,075
0
0
3,938
0
19,083
L
3,436
2,403
0
1,720
2,276
717
0
509
1,767
0
25,554
L
Cu Chulainn
Spark-Thay2006YT
Cu Chulainn
1,782
540
0
786
4,446
2,465
0
0
4,446
0
14,449
L
1,862
742
114
2,246
4,969
2,596
0
1,076
3,893
0
10,018
W
Eset
ZLoss1
Eset
804
105
0
613
1,226
330
0
128
1,078
22,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,337
Gold Earned
18,017
149
Minions Killed
170
0
Camps Cleared
0
447,429
Distance Traveled
560,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,899
780
38
8
0
118,788
2
W
Fenrir
3,719
744
25
5
0
128,353
0
L
Janus
3,835
767
57
11
0
116,193
0
L
Thor
2,617
523
5
1
0
28,907
0
W
Ares
3,233
647
18
4
0
125,821
0
W
Artemis
3,200
640
32
6
0
87,883
0
L
Nut
3,895
779
50
10
0
96,498
0
L
Cu Chulainn
3,166
633
23
5
0
93,975
0
L
Horus
3,824
765
14
3
0
111,856
0
W
Eset
3,966
793
57
11
0
99,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role