Player Matchup

Gilgamesh
Gilgamesh
MikeTeavee
Gilgamesh
Level 112
God Stats
5W - 6L
1,326 SR
Queue Stats
90W - 96L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
MillennialHydra
Cernunnos
Level 91
God Stats
74W - 60L
1,562 SR
Queue Stats
320W - 285L
1,412 Elo+
Solo
Sylvanus
Sylvanus
Pig Hands
Sylvanus
Level 146
God Stats
4W - 2L
1,749 SR
Queue Stats
29W - 34L
1,493 Elo+
Solo
Mercury
Mercury
TheBoomBapEra
Mercury
Level 138
God Stats
7W - 5L
1,971 SR
Queue Stats
430W - 429L
1,543 Elo+
Party 2
Hel
Hel
th3b0yw0nd3r883
Hel
Level 87
God Stats
2W - 3L
1,573 SR
Queue Stats
192W - 164L
1,517 Elo+
Solo
Team Averages
Level 115
1,636 SR
1,495 Elo+

VS

Team Averages
Level 106
1,572 SR
1,507 Elo+
Mercury
Mercury
GO NIGHTY NIGHT
Mercury
Level 141
God Stats
1W - 0L
1,481 SR
Queue Stats
26W - 24L
1,502 Elo+
Party 1
Charon
Charon
MUNCH MANE
Charon
Level 77
God Stats
6W - 2L
1,553 SR
Queue Stats
18W - 10L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
MonkeyDJedi
Xbalanque
Level 99
God Stats
1W - 0L
1,757 SR
Queue Stats
24W - 20L
1,505 Elo+
Solo
Nox
Nox
PikTheGreat8693
Nox
Level 126
God Stats
2W - 5L
1,448 SR
Queue Stats
22W - 29L
1,510 Elo+
Solo
Bellona
Bellona
SPARKY91st
Bellona
Level 87
God Stats
15W - 10L
1,620 SR
Queue Stats
57W - 51L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MikeTeavee
Gilgamesh
13
3 / 2 / 2
8,258
516
11,820
20,014
22,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
MillennialHydra
Cernunnos
14
1 / 2 / 0
7,426
464
3,744
13,488
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
Pig Hands
Sylvanus
3
0 / 1 / 0
4,988
312
574
3,449
2,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
16
6 / 1 / 3
9,158
572
11,234
12,475
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 4 / 0
8,917
557
12,796
12,274
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
8,168
511
8,228
15,239
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
MUNCH MANE
Charon
13
1 / 0 / 8
8,411
526
7,295
11,522
9,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
MonkeyDJedi
Xbalanque
13
1 / 2 / 3
8,073
505
7,997
9,646
3,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 2 / 3
9,094
568
7,002
8,789
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SPARKY91st
Bellona
13
1 / 4 / 2
7,873
492
8,099
18,583
23,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
14
Kills
10
10
Deaths
14
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
6
5
0.92
W
Charon
MUNCH MANE
Charon
1
0
8
5
L
Gilgamesh
MikeTeavee
Gilgamesh
3
2
2
2
L
Cernunnos
MillennialHydra
Cernunnos
1
2
0
0.5
W
Xbalanque
MonkeyDJedi
Xbalanque
1
2
3
1.25
L
Sylvanus
Pig Hands
Sylvanus
0
1
0
0
W
4
2
3
2.75
W
Bellona
SPARKY91st
Bellona
1
4
2
0.5
L
Mercury
6
1
3
7.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,168
Damage
38,621
61,700
Taken
63,779
41,815
Mitigated
46,690
18,093
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,228
4,786
0
848
15,239
6,686
0
2,028
13,010
0
70,101
W
Charon
MUNCH MANE
Charon
7,295
874
106
2,776
11,522
9,150
0
4,253
6,877
24,479
2,771
L
Gilgamesh
MikeTeavee
Gilgamesh
11,820
3,247
0
4,329
20,014
22,490
62
2,421
16,327
244
59,480
L
Cernunnos
MillennialHydra
Cernunnos
3,744
971
0
5,801
13,488
5,433
0
2,618
10,760
0
54,270
W
Xbalanque
MonkeyDJedi
Xbalanque
7,997
3,270
0
3,123
9,646
3,739
1,431
1,861
7,695
0
65,651
L
Sylvanus
Pig Hands
Sylvanus
574
295
360
1,801
3,449
2,104
0
697
2,752
5,019
0
W
7,002
311
0
1,238
8,789
3,439
0
3,996
4,411
52,932
1,427
W
Bellona
SPARKY91st
Bellona
8,099
2,490
0
4,797
18,583
23,676
0
104
16,946
0
46,697
L
Mercury
11,234
8,309
0
687
12,475
6,233
842
1,146
11,054
0
94,400
L
12,796
864
674
4,441
12,274
5,555
0
6,037
5,927
72,717
1,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
41,619
456
Minions Killed
423
0
Camps Cleared
0
1,342,058
Distance Traveled
1,555,968
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,168
511
92
6
0
322,645
0
W
Charon
8,411
526
24
2
0
343,804
2
L
Gilgamesh
8,258
516
95
6
0
314,662
4
L
Cernunnos
7,426
464
89
6
0
285,176
4
W
Xbalanque
8,073
505
100
6
0
283,828
0
L
Sylvanus
4,988
312
7
0
0
55,945
1
W
Nox
9,094
568
114
7
0
336,210
2
W
Bellona
7,873
492
93
6
0
269,481
0
L
Mercury
9,158
572
139
9
0
382,548
0
L
Hel
8,917
557
126
8
0
303,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role