Player Matchup

Mercury
Mercury
Av Jazz 17
Mercury
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 46L
1,496 Elo+
Solo
Nut
Nut
Tatakae07
Nut
Level 142
God Stats
6W - 5L
1,829 SR
Queue Stats
178W - 165L
1,590 Elo+
Solo
Bellona
Bellona
TheХander
Bellona
Level 84
God Stats
11W - 11L
1,521 SR
Queue Stats
113W - 103L
1,494 Elo+
Solo
Sylvanus
Sylvanus
big-toe-9
Sylvanus
Level 103
God Stats
78W - 68L
1,570 SR
Queue Stats
400W - 379L
1,533 Elo+
Solo
Hel
Hel
xXDestiny136Xx
Hel
Level 61
God Stats
1W - 5L
1,273 SR
Queue Stats
1W - 5L
1,252 Elo+
Solo
Team Averages
Level 108
1,539 SR
1,473 Elo+

VS

Team Averages
Level 107
1,577 SR
1,490 Elo+
Ganesha
Ganesha
Ah_Muzen_Cab_PAM
Ganesha
Level 147
God Stats
49W - 40L
1,564 SR
Queue Stats
126W - 122L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gustafgunter
Tsukuyomi
Level 66
God Stats
6W - 1L
1,884 SR
Queue Stats
84W - 81L
1,514 Elo+
Party 1
King Arthur
King Arthur
Harraldini
King Arthur
Level 109
God Stats
6W - 3L
1,630 SR
Queue Stats
162W - 162L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
XilexMVP
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,528 Elo+
Solo
Freya
Freya
نARTت
Freya
Level 128
God Stats
2W - 2L
1,305 SR
Queue Stats
85W - 88L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Av Jazz 17
Mercury
6
0 / 1 / 0
3,205
641
581
4,942
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 0
3,136
627
1,624
2,720
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
TheХander
Bellona
6
0 / 1 / 0
3,180
636
1,573
5,737
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
big-toe-9
Sylvanus
5
0 / 0 / 0
3,246
649
699
2,412
1,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 2 / 0
2,684
537
760
2,843
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,320
664
1,173
2,674
1,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Gustafgunter
Tsukuyomi
7
1 / 0 / 0
3,521
704
1,278
4,035
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Harraldini
King Arthur
7
1 / 0 / 0
3,969
794
2,974
4,373
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hou Yi
XilexMVP
Hou Yi
7
2 / 0 / 0
3,975
795
2,005
2,260
710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
نARTت
Freya
6
1 / 0 / 1
3,729
746
2,409
1,996
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Mercury
Av Jazz 17
Mercury
0
1
0
0
W
Tsukuyomi
Gustafgunter
Tsukuyomi
1
0
0
1
W
King Arthur
Harraldini
King Arthur
1
0
0
1
L
0
1
0
0
L
Bellona
TheХander
Bellona
0
1
0
0
W
Hou Yi
XilexMVP
Hou Yi
2
0
0
2
L
Sylvanus
big-toe-9
Sylvanus
0
0
0
0
L
0
2
0
0
W
Freya
نARTت
Freya
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,237
Damage
9,839
18,654
Taken
15,338
8,285
Mitigated
5,481
6,484
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,173
133
0
770
2,674
1,246
0
639
2,035
8,064
2,746
L
Mercury
Av Jazz 17
Mercury
581
431
0
781
4,942
1,638
0
924
3,851
0
16,212
W
Tsukuyomi
Gustafgunter
Tsukuyomi
1,278
482
0
2,964
4,035
1,177
0
0
4,035
0
19,313
W
King Arthur
Harraldini
King Arthur
2,974
696
0
1,538
4,373
1,712
0
0
4,373
0
25,036
L
1,624
1,067
0
351
2,720
721
0
1,259
1,221
0
17,049
L
Bellona
TheХander
Bellona
1,573
807
0
2,650
5,737
4,198
0
0
5,737
0
17,301
W
Hou Yi
XilexMVP
Hou Yi
2,005
539
0
544
2,260
710
0
797
1,463
0
20,818
L
Sylvanus
big-toe-9
Sylvanus
699
390
599
1,157
2,412
1,107
0
143
2,231
8,734
1,067
L
760
45
327
619
2,843
621
0
466
2,273
5,431
0
W
Freya
نARTت
Freya
2,409
581
0
1,189
1,996
636
0
0
1,996
12,283
2,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,451
Gold Earned
18,514
114
Minions Killed
149
0
Camps Cleared
0
468,068
Distance Traveled
521,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,320
664
5
1
0
109,437
0
L
Mercury
3,205
641
32
6
0
108,035
0
W
Tsukuyomi
3,521
704
40
8
0
128,052
0
W
King Arthur
3,969
794
39
8
0
94,582
0
L
Nut
3,136
627
27
5
0
105,306
0
L
Bellona
3,180
636
29
6
0
92,968
0
W
Hou Yi
3,975
795
43
9
0
92,542
0
L
Sylvanus
3,246
649
16
3
0
95,493
0
L
Hel
2,684
537
10
2
0
66,266
0
W
Freya
3,729
746
22
4
0
97,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role