Player Matchup

Sun Wukong
Sun Wukong
Gold II
Feelmyted
Sun Wukong
Gold II
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 17L
1,755 MMR
Party 1
Pele
Pele
Diamond V
Hydrạ
Pele
Diamond V
Level 202
God Stats
14W - 9L
1,859 SR
Queue Stats
571W - 537L
1,824 MMR
Solo
Eset
Eset
Platinum I
Jahzio
Eset
Platinum I
Level 155
God Stats
11W - 1L
1,903 SR
Queue Stats
135W - 128L
1,842 MMR
Solo
Geb
Geb
Platinum I
The_Joker_D98
Geb
Platinum I
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 163L
1,763 MMR
Solo
Rama
Rama
Gold II
ƒreddy
Rama
Gold II
Level 124
God Stats
2W - 0L
1,679 SR
Queue Stats
31W - 19L
1,755 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,688 SR
1,788 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 173
1,617 SR
1,787 MMR
Ganesha
Ganesha
Gold V
IMxxAMERICAN
Ganesha
Gold V
Level 147
God Stats
1W - 2L
1,799 SR
Queue Stats
15W - 18L
1,764 MMR
Solo
Tiamat
Tiamat
Diamond V
JaggerIsHere
Tiamat
Diamond V
Level 157
God Stats
18W - 20L
1,724 SR
Queue Stats
354W - 344L
1,835 MMR
Solo
Hachiman
Hachiman
Platinum IV
Rûsh
Hachiman
Platinum IV
Level 154
God Stats
8W - 2L
1,760 SR
Queue Stats
216W - 198L
1,754 MMR
Solo
Fenrir
Fenrir
Platinum III
TwTeclas
Fenrir
Platinum III
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 104L
1,811 MMR
Solo
Mulan
Mulan
Platinum III
WizzyJohn
Mulan
Platinum III
Level 258
God Stats
3W - 9L
1,303 SR
Queue Stats
534W - 540L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Feelmyted
Sun Wukong
14
3 / 0 / 4
8,632
617
11,452
15,585
12,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Hydrạ
Pele
16
9 / 0 / 1
9,302
664
12,231
13,446
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
Jahzio
Eset
15
2 / 0 / 3
8,454
604
9,964
3,460
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 0 / 7
7,779
556
3,524
10,859
7,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
ƒreddy
Rama
14
1 / 2 / 4
7,650
546
6,582
9,147
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThanatosKukulkanAthenaKuzenbo

VS

Bans
ThothNe ZhaBellonaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IMxxAMERICAN
Ganesha
10
0 / 5 / 0
6,624
473
2,739
13,392
11,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
12
0 / 3 / 0
6,944
496
3,896
9,452
6,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
Rûsh
Hachiman
12
2 / 4 / 0
6,943
496
8,562
11,771
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TwTeclas
Fenrir
12
0 / 2 / 0
6,267
448
2,875
11,488
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
WizzyJohn
Mulan
12
0 / 3 / 0
7,033
502
9,766
16,947
11,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
17
Kills
2
2
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Feelmyted
Sun Wukong
3
0
4
5
W
Pele
Hydrạ
Pele
9
0
1
9.5
L
Ganesha
IMxxAMERICAN
Ganesha
0
5
0
0
L
Tiamat
0
3
0
0
W
Eset
Jahzio
Eset
2
0
3
3.5
L
Hachiman
Rûsh
Hachiman
2
4
0
0.5
W
2
0
7
5.5
L
Fenrir
TwTeclas
Fenrir
0
2
0
0
L
Mulan
WizzyJohn
Mulan
0
3
0
0
W
Rama
ƒreddy
Rama
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,753
Damage
27,838
52,497
Taken
63,050
29,816
Mitigated
37,652
21,589
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Feelmyted
Sun Wukong
11,452
2,006
0
7,343
15,585
12,008
0
1,408
14,135
0
68,642
W
Pele
Hydrạ
Pele
12,231
3,927
0
6,613
13,446
5,580
0
1,596
11,648
0
85,963
L
Ganesha
IMxxAMERICAN
Ganesha
2,739
119
0
1,843
13,392
11,021
0
5,989
7,317
32,591
0
L
Tiamat
3,896
210
0
1,287
9,452
6,012
0
4,556
4,847
47,521
0
W
Eset
Jahzio
Eset
9,964
916
594
806
3,460
1,262
0
1,309
1,953
80,680
0
L
Hachiman
Rûsh
Hachiman
8,562
4,546
0
3,910
11,771
3,928
0
1,080
10,642
0
60,204
W
3,524
649
0
2,176
10,859
7,581
0
1,700
9,078
14,918
1,237
L
Fenrir
TwTeclas
Fenrir
2,875
637
0
1,299
11,488
5,171
0
1,678
9,810
0
54,314
L
Mulan
WizzyJohn
Mulan
9,766
2,042
0
7,897
16,947
11,520
0
0
16,002
0
62,093
W
Rama
ƒreddy
Rama
6,582
5,388
0
4,057
9,147
3,385
698
339
8,808
0
69,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,817
Gold Earned
33,811
530
Minions Killed
439
0
Camps Cleared
0
1,453,209
Distance Traveled
1,362,821
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,632
617
122
9
0
276,034
1
W
Pele
9,302
664
149
11
0
322,791
0
L
Ganesha
6,624
473
10
1
0
257,020
2
L
Tiamat
6,944
496
136
10
0
268,595
0
W
Eset
8,454
604
137
10
0
287,398
0
L
Hachiman
6,943
496
113
8
0
250,591
3
W
Geb
7,779
556
19
1
0
318,650
4
L
Fenrir
6,267
448
80
6
0
321,492
0
L
Mulan
7,033
502
100
7
0
265,123
6
W
Rama
7,650
546
103
7
0
248,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role