Player Matchup

Hercules
Hercules
Chino321
Hercules
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 160L
1,377 Elo+
Solo
Artio
Artio
Dimitri 1987730
Artio
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 178L
1,405 Elo+
Solo
Tiamat
Tiamat
OhKay8363
Tiamat
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 34L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XShowTimeX937
Ah Muzen Cab
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 111L
1,358 Elo+
Solo
Scylla
Scylla
xKazumiiLx
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,449 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,421 Elo+

VS

Team Averages
Level 52
1,503 SR
1,418 Elo+
Ares
Ares
PRIDExxNINJA
Ares
Level 79
God Stats
8W - 11L
1,760 SR
Queue Stats
356W - 387L
1,479 Elo+
Solo
Cupid
Cupid
PortgassDAce954
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,335 Elo+
Solo
Achilles
Achilles
distant_rapport6
Achilles
Level 66
God Stats
6W - 9L
1,335 SR
Queue Stats
324W - 418L
1,387 Elo+
Solo
Bake Kujira
Bake Kujira
pride63
Bake Kujira
Level 29
God Stats
2W - 4L
1,422 SR
Queue Stats
88W - 86L
1,410 Elo+
Solo
Zeus
Zeus
xiaohuan
Zeus
Level 71
God Stats
2W - 4L
1,500 SR
Queue Stats
344W - 330L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chino321
Hercules
16
3 / 1 / 11
8,603
782
9,120
19,383
14,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 16
9,554
869
7,219
14,277
13,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
OhKay8363
Tiamat
15
2 / 2 / 12
8,400
764
7,506
8,507
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
XShowTimeX937
Ah Muzen Cab
16
9 / 3 / 7
9,660
878
12,718
10,199
5,118
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
xKazumiiLx
Scylla
15
7 / 2 / 8
9,528
866
14,000
8,534
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
7,894
718
6,690
14,422
16,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 5 / 3
7,604
691
7,372
10,722
5,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 4 / 6
8,498
773
10,841
13,386
19,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
pride63
Bake Kujira
13
0 / 5 / 3
7,342
667
5,121
12,305
14,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
16
3 / 4 / 3
8,547
777
20,685
8,700
4,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
23
Kills
8
9
Deaths
23
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chino321
Hercules
3
1
11
8.5
W
2
1
16
10
W
Tiamat
OhKay8363
Tiamat
2
2
12
4
L
1
5
6
0.8
L
1
5
3
0.5
W
Ah Muzen Cab
XShowTimeX937
Ah Muzen Cab
9
3
7
4.17
L
3
4
6
1.5
L
Bake Kujira
pride63
Bake Kujira
0
5
3
0.3
W
Scylla
xKazumiiLx
Scylla
7
2
8
5.5
L
Zeus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,563
Damage
50,709
60,900
Taken
59,535
42,741
Mitigated
60,671
32,047
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chino321
Hercules
9,120
3,658
1,175
10,505
19,383
14,031
955
10,160
9,019
0
14,835
W
7,219
1,155
6,316
7,435
14,277
13,232
302
7,673
6,068
16,856
0
W
Tiamat
OhKay8363
Tiamat
7,506
1,169
979
2,025
8,507
6,692
372
4,483
3,825
16,335
1,279
L
6,690
1,119
972
1,904
14,422
16,523
0
6,002
8,099
10,530
0
L
7,372
4,179
1,525
1,679
10,722
5,563
0
5,765
4,689
0
15,373
W
Ah Muzen Cab
XShowTimeX937
Ah Muzen Cab
12,718
6,854
0
0
10,199
5,118
780
4,847
5,255
0
24,588
L
10,841
1,457
513
1,809
13,386
19,841
17
5,642
7,566
1,613
13,744
L
Bake Kujira
pride63
Bake Kujira
5,121
3,021
367
994
12,305
14,002
0
5,417
6,512
12,158
395
W
Scylla
xKazumiiLx
Scylla
14,000
1,685
1,225
2,387
8,534
3,668
93
5,980
2,423
23,507
502
L
Zeus
20,685
1,846
472
1,200
8,700
4,742
0
3,841
4,631
40,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,745
Gold Earned
39,885
125
Minions Killed
123
0
Camps Cleared
0
1,004,373
Distance Traveled
956,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,603
782
20
2
0
207,135
0
W
Artio
9,554
869
19
2
0
245,816
0
W
Tiamat
8,400
764
18
2
0
212,154
0
L
Ares
7,894
718
7
1
0
203,255
0
L
Cupid
7,604
691
31
3
0
177,191
0
W
Ah Muzen Cab
9,660
878
27
2
0
152,310
0
L
Achilles
8,498
773
9
1
0
203,922
0
L
Bake Kujira
7,342
667
23
2
0
189,537
0
W
Scylla
9,528
866
41
4
0
186,958
0
L
Zeus
8,547
777
53
5
0
182,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role