Player Matchup

Yu Huang
Yu Huang
Aimlessssssss
Yu Huang
Level 47
God Stats
2W - 3L
1,713 SR
Queue Stats
327W - 324L
1,427 Elo+
Party 1
Tyr
Tyr
DaShadooow
Tyr
Level 37
God Stats
4W - 2L
1,724 SR
Queue Stats
223W - 203L
1,483 Elo+
Party 1
Artemis
Artemis
VGlegends
Artemis
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
333W - 328L
1,425 Elo+
Party 1
Team Averages
Level 50
1,645 SR
1,445 Elo+

VS

Team Averages
Level 91
1,420 SR
1,454 Elo+
Medusa
Medusa
BeefHardPecs
Medusa
Level 88
God Stats
1W - 0L
1,242 SR
Queue Stats
28W - 18L
1,642 Elo+
Solo
Anubis
Anubis
CEO_loki__267
Anubis
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,284 Elo+
Solo
King Arthur
King Arthur
Leaning_0gKush
King Arthur
Level 120
God Stats
16W - 15L
1,518 SR
Queue Stats
308W - 323L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aimlessssssss
Yu Huang
11
0 / 4 / 3
6,739
674
5,940
8,751
2,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 2
6,066
607
1,330
12,016
8,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
VGlegends
Artemis
13
3 / 1 / 0
7,534
753
7,590
7,978
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 3 / 3
7,922
792
12,228
7,968
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 6
7,648
765
4,726
5,009
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Leaning_0gKush
King Arthur
13
2 / 0 / 6
7,498
750
6,966
6,569
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Aimlessssssss
Yu Huang
0
4
3
0.38
W
Medusa
4
3
3
1.83
W
2
0
6
5
L
0
3
2
0.33
W
King Arthur
Leaning_0gKush
King Arthur
2
0
6
5
L
Artemis
VGlegends
Artemis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,860
Damage
23,920
28,745
Taken
19,546
14,692
Mitigated
11,325
1,701
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Aimlessssssss
Yu Huang
5,940
940
0
294
8,751
2,936
210
1,423
7,037
19,331
0
W
Medusa
12,228
5,595
0
310
7,968
3,020
288
3,147
4,809
0
40,020
W
4,726
599
389
915
5,009
2,055
79
1,373
3,628
19,809
2,030
L
1,330
445
0
372
12,016
8,453
0
2,371
9,403
0
7,176
W
King Arthur
Leaning_0gKush
King Arthur
6,966
619
0
1,824
6,569
6,250
0
1,459
5,110
0
17,945
L
Artemis
VGlegends
Artemis
7,590
3,945
0
1,035
7,978
3,303
0
839
6,901
0
33,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,339
Gold Earned
23,068
97
Minions Killed
126
0
Camps Cleared
0
474,765
Distance Traveled
533,897
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,739
674
39
4
0
152,579
1
W
Medusa
7,922
792
45
5
0
176,748
0
W
Anubis
7,648
765
51
5
0
164,455
0
L
Tyr
6,066
607
8
1
0
157,647
0
W
King Arthur
7,498
750
30
3
0
192,694
0
L
Artemis
7,534
753
50
5
0
164,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role