Player Matchup

He Bo
He Bo
DrugzBunny11
He Bo
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 23L
1,413 Elo+
Party 1
Chaac
Chaac
ZAINOOOO13
Chaac
Level 18
God Stats
0W - 6L
1,279 SR
Queue Stats
0W - 7L
1,259 Elo+
Party 1
Ra
Ra
chroniksnip3r
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,447 Elo+
Party 1
Team Averages
Level 83
1,426 SR
1,373 Elo+

VS

Team Averages
Level 113
1,716 SR
1,541 Elo+
Ah Muzen Cab
Ah Muzen Cab
Felipe6173
Ah Muzen Cab
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 95L
1,532 Elo+
Party 2
Hera
Hera
KingLuca_7K
Hera
Level 113
God Stats
7W - 6L
1,895 SR
Queue Stats
434W - 423L
1,557 Elo+
Solo
Vamana
Vamana
nicopas
Vamana
Level 110
God Stats
13W - 8L
1,754 SR
Queue Stats
116W - 90L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,551
658
7,393
10,775
3,904
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
1 / 6 / 2
8,711
670
5,817
15,622
9,380
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 2
8,818
678
6,320
12,475
5,595
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Felipe6173
Ah Muzen Cab
15
7 / 2 / 7
10,134
780
15,295
11,425
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 10
10,485
807
10,233
5,538
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
nicopas
Vamana
15
4 / 3 / 9
10,028
771
8,395
14,339
12,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
15
15
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Ah Muzen Cab
Felipe6173
Ah Muzen Cab
7
2
7
5.25
W
4
1
10
9
L
Chaac
1
6
2
0.33
L
2
6
2
0.5
W
Vamana
nicopas
Vamana
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,530
Damage
33,923
38,872
Taken
31,302
18,879
Mitigated
19,239
7,214
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,393
536
0
0
10,775
3,904
0
2,724
7,434
28,499
0
W
Ah Muzen Cab
Felipe6173
Ah Muzen Cab
15,295
2,707
0
1,689
11,425
4,214
1,005
5,992
5,426
0
38,117
W
10,233
1,606
0
1,268
5,538
2,072
698
1,203
4,328
45,408
1,138
L
Chaac
5,817
901
0
2,336
15,622
9,380
0
4,391
10,579
0
25,175
L
6,320
654
2,728
2,150
12,475
5,595
0
2,171
9,853
29,357
881
W
Vamana
nicopas
Vamana
8,395
3,806
0
4,760
14,339
12,953
1,483
6,835
7,432
0
36,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,080
Gold Earned
30,647
145
Minions Killed
168
0
Camps Cleared
0
694,914
Distance Traveled
766,388
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,551
658
47
4
0
247,196
0
W
Ah Muzen Cab
10,134
780
46
4
0
247,401
0
W
Hera
10,485
807
74
6
0
249,867
3
L
Chaac
8,711
670
51
4
0
241,571
0
L
Ra
8,818
678
47
4
0
206,147
0
W
Vamana
10,028
771
48
4
0
269,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role