Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Lando48
Bastet
Level 140
God Stats
6W - 9L
1,862 SR
Queue Stats
149W - 143L
1,630 Elo+
Solo
Pele
Pele
Sesom2255
Pele
Level 67
God Stats
16W - 17L
1,746 SR
Queue Stats
107W - 125L
1,463 Elo+
Party 1
Thanatos
Thanatos
WingsoftheNight
Thanatos
Level 159
God Stats
56W - 49L
1,525 SR
Queue Stats
146W - 140L
1,463 Elo+
Solo
Team Averages
Level 129
1,626 SR
1,511 Elo+

VS

Team Averages
Level 152
1,433 SR
1,504 Elo+
Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Faja Jigg
Bacchus
Level 127
God Stats
25W - 23L
1,606 SR
Queue Stats
238W - 227L
1,504 Elo+
Solo
Nu Wa
Nu Wa
KruztyBurger
Nu Wa
Level 235
God Stats
195W - 151L
1,583 SR
Queue Stats
295W - 298L
1,510 Elo+
Solo
Mercury
Mercury
RappaNeedsSwag3
Mercury
Level 123
God Stats
1W - 2L
1,213 SR
Queue Stats
59W - 63L
1,466 Elo+
Party 2
Chaac
Chaac
biggamin2
Chaac
Level 144
God Stats
0W - 4L
1,260 SR
Queue Stats
106W - 101L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 1 / 1
5,595
933
4,562
5,599
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Loki
 
Loki
10
0 / 1 / 2
4,907
818
3,535
4,398
1,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Lando48
Bastet
11
1 / 0 / 2
5,495
916
3,858
4,263
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
9
1 / 2 / 1
5,236
873
3,276
6,093
2,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
10
1 / 0 / 0
5,110
852
2,630
4,337
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 1
5,729
955
2,872
3,902
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Faja Jigg
Bacchus
3
0 / 0 / 0
4,412
735
0
0
0
11
0 / 2 / 2
5,397
900
4,307
4,176
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
4,975
829
2,165
5,622
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
biggamin2
Chaac
10
2 / 0 / 0
5,179
863
4,491
6,200
4,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
4
4
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
1
1.5
W
Loki
 
Loki
0
1
2
1
L
Ra
 
Ra
1
0
1
1.5
L
Bacchus
Faja Jigg
Bacchus
0
0
0
0
L
0
2
2
0.5
W
Bastet
Lando48
Bastet
1
0
2
2
L
1
2
0
0.5
W
Pele
1
2
1
0.75
W
Thanatos
1
0
0
1
L
Chaac
biggamin2
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,861
Damage
13,835
24,690
Taken
19,900
9,229
Mitigated
8,843
6,742
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,562
936
0
1,508
5,599
2,531
475
2,215
3,112
0
21,236
W
Loki
 
Loki
3,535
877
0
0
4,398
1,361
0
1,271
3,023
0
9,832
L
Ra
 
Ra
2,872
264
324
1,718
3,902
1,611
0
0
3,902
17,422
0
L
Bacchus
Faja Jigg
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
4,307
1,762
0
540
4,176
1,259
0
0
4,176
15,533
0
W
Bastet
Lando48
Bastet
3,858
959
0
1,125
4,263
1,637
0
1,218
3,043
0
20,146
L
2,165
880
0
332
5,622
1,838
0
0
5,622
0
5,730
W
Pele
3,276
505
0
1,713
6,093
2,108
24
1,379
4,648
0
11,689
W
Thanatos
2,630
565
0
2,396
4,337
1,592
0
630
3,685
0
10,871
L
Chaac
biggamin2
Chaac
4,491
989
0
2,119
6,200
4,135
0
0
6,200
0
12,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
25,692
127
Minions Killed
117
0
Camps Cleared
0
725,967
Distance Traveled
479,431
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,595
933
39
7
0
143,571
0
W
Loki
4,907
818
8
1
0
126,694
4
L
Ra
5,729
955
49
8
0
108,257
0
L
Bacchus
4,412
735
0
0
0
0
0
L
Nu Wa
5,397
900
34
6
0
102,427
0
W
Bastet
5,495
916
41
7
0
147,116
0
L
Mercury
4,975
829
13
2
0
141,591
0
W
Pele
5,236
873
14
2
0
155,132
6
W
Thanatos
5,110
852
25
4
0
153,454
6
L
Chaac
5,179
863
21
4
0
127,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role