Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
GatenM-
Athena
Level 153
God Stats
10W - 11L
1,406 SR
Queue Stats
359W - 331L
1,510 Elo+
Solo
Izanami
Izanami
IBeatMyHusband2
Izanami
Level 107
God Stats
63W - 67L
1,430 SR
Queue Stats
158W - 169L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
IEatWomenAndKids
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 160L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
IbeatMyWifeNkids
Kukulkan
Level 155
God Stats
7W - 7L
1,535 SR
Queue Stats
156W - 174L
1,433 Elo+
Party 1
Team Averages
Level 137
1,474 SR
1,449 Elo+

VS

Team Averages
Level 122
1,407 SR
1,504 Elo+
Ishtar
Ishtar
 
Ishtar
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Aramun
Zhong Kui
Level 125
God Stats
8W - 10L
1,491 SR
Queue Stats
220W - 209L
1,475 Elo+
Party 2
Ymir
Ymir
Orthjolf
Ymir
Level 147
God Stats
1W - 1L
1,180 SR
Queue Stats
121W - 105L
1,547 Elo+
Solo
Tiamat
Tiamat
Velas0820
Tiamat
Level 77
God Stats
9W - 12L
1,364 SR
Queue Stats
228W - 196L
1,521 Elo+
Solo
Thanatos
Thanatos
dzenanlikic
Thanatos
Level 91
God Stats
30W - 27L
1,500 SR
Queue Stats
208W - 196L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 2 / 2
7,832
653
5,848
9,395
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
GatenM-
Athena
10
0 / 1 / 5
6,359
530
3,165
9,382
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 2
6,179
515
5,749
8,432
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 0 / 1
7,367
614
5,214
10,795
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 1 / 7
7,217
601
8,158
5,754
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 2 / 1
5,932
494
7,364
8,278
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Aramun
Zhong Kui
9
0 / 2 / 2
5,505
459
4,062
6,925
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
11
0 / 2 / 2
5,989
499
5,375
10,403
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Velas0820
Tiamat
12
0 / 4 / 1
6,322
527
2,931
7,534
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
dzenanlikic
Thanatos
12
5 / 3 / 0
6,470
539
4,994
10,782
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
6
6
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
2
2.5
L
Ishtar
 
Ishtar
1
2
1
0.75
L
Zhong Kui
Aramun
Zhong Kui
0
2
2
0.5
W
Athena
GatenM-
Athena
0
1
5
2.5
W
1
2
2
1
W
7
0
1
7.5
W
1
1
7
4.5
L
Ymir
0
2
2
0.5
L
Tiamat
Velas0820
Tiamat
0
4
1
0.13
L
Thanatos
dzenanlikic
Thanatos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,134
Damage
24,726
43,758
Taken
43,922
24,516
Mitigated
26,186
15,060
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,848
1,907
0
4,658
9,395
6,947
298
4,124
5,271
0
55,602
L
Ishtar
 
Ishtar
7,364
4,003
0
3,028
8,278
3,418
0
2,452
5,730
0
52,491
L
Zhong Kui
Aramun
Zhong Kui
4,062
1,438
0
2,188
6,925
5,617
0
432
5,896
22,723
6,767
W
Athena
GatenM-
Athena
3,165
1,288
0
2,128
9,382
7,665
0
3,218
6,164
11,602
0
W
5,749
4,136
0
1,930
8,432
3,298
0
1,987
6,445
0
46,368
W
5,214
1,160
0
5,426
10,795
4,042
0
1,006
9,789
37,701
12,159
W
8,158
693
0
918
5,754
2,564
0
1,288
4,466
62,393
2,984
L
Ymir
5,375
880
0
2,136
10,403
8,476
0
4,349
5,958
23,782
645
L
Tiamat
Velas0820
Tiamat
2,931
260
0
1,302
7,534
4,455
0
4,373
3,107
51,664
540
L
Thanatos
dzenanlikic
Thanatos
4,994
429
0
9,541
10,782
4,220
0
4,298
6,423
0
40,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
30,218
374
Minions Killed
347
0
Camps Cleared
0
1,100,183
Distance Traveled
1,058,667
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,832
653
92
8
0
209,686
0
L
Ishtar
5,932
494
90
8
0
203,137
2
L
Zhong Kui
5,505
459
50
4
0
128,963
0
W
Athena
6,359
530
18
2
0
202,840
6
W
Izanami
6,179
515
90
8
0
186,260
0
W
Ao Kuang
7,367
614
76
6
0
259,206
0
W
Kukulkan
7,217
601
98
8
0
242,191
0
L
Ymir
5,989
499
29
2
0
227,067
5
L
Tiamat
6,322
527
105
9
0
233,338
0
L
Thanatos
6,470
539
73
6
0
266,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role