Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum V
DraytonVibez
Cernunnos
Platinum V
Level 147
God Stats
3W - 1L
1,762 SR
Queue Stats
137W - 135L
1,701 MMR
Party 1
Athena
Athena
Platinum I
DyrKral
Athena
Platinum I
Level 154
God Stats
1W - 1L
1,633 SR
Queue Stats
44W - 39L
1,813 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
TierBP
Cu Chulainn
Platinum I
Level 158
God Stats
1W - 2L
1,300 SR
Queue Stats
83W - 75L
1,871 MMR
Party 1
Hel
Hel
Platinum I
syms404
Hel
Platinum I
Level 162
God Stats
0W - 1L
1,332 SR
Queue Stats
136W - 126L
1,816 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,505 SR
1,740 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,637 SR
1,745 MMR
Heimdallr
Heimdallr
Platinum III
 
Heimdallr
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum I
TDoogs
Bacchus
Platinum I
Level 53
God Stats
33W - 24L
1,670 SR
Queue Stats
108W - 106L
1,823 MMR
Solo
Anubis
Anubis
Platinum I
XXxxBLEXXxxXX
Anubis
Platinum I
Level 108
God Stats
3W - 1L
2,027 SR
Queue Stats
184W - 169L
1,800 MMR
Solo
Lancelot
Lancelot
Platinum I
creeperchaus86
Lancelot
Platinum I
Level 129
God Stats
11W - 12L
1,563 SR
Queue Stats
157W - 149L
1,796 MMR
Solo
Xing Tian
Xing Tian
Platinum III
flashgordo2
Xing Tian
Platinum III
Level 237
God Stats
6W - 6L
1,423 SR
Queue Stats
246W - 226L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 3 / 0
8,121
541
5,074
13,281
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cernunnos
DraytonVibez
Cernunnos
15
1 / 3 / 1
7,992
533
6,829
13,855
7,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
DyrKral
Athena
12
1 / 1 / 2
7,141
476
4,862
12,875
13,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
TierBP
Cu Chulainn
11
1 / 3 / 0
7,616
508
5,493
14,161
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
14
0 / 3 / 1
7,677
512
7,245
8,557
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
Maman BrigitteNutThanatosBake KujiraAwilix

VS

Bans
Ao KuangCthulhuThorThothRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 1 / 2
9,611
641
14,769
10,525
5,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
TDoogs
Bacchus
13
2 / 1 / 3
8,276
552
4,570
11,361
11,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 2
9,096
606
8,354
7,825
3,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
16
3 / 2 / 3
8,466
564
7,540
12,727
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
flashgordo2
Xing Tian
16
2 / 1 / 1
9,446
630
8,986
11,234
11,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
0
1
W
Heimdallr
 
Heimdallr
3
1
2
4
L
Cernunnos
DraytonVibez
Cernunnos
1
3
1
0.5
L
Athena
DyrKral
Athena
1
1
2
2
W
Bacchus
TDoogs
Bacchus
2
1
3
3.5
L
Cu Chulainn
TierBP
Cu Chulainn
1
3
0
0.33
W
3
1
2
4
W
Lancelot
3
2
3
2.25
W
Xing Tian
flashgordo2
Xing Tian
2
1
1
2.5
L
Hel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
44,219
62,729
Taken
53,672
35,480
Mitigated
39,167
15,137
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,074
2,911
0
498
13,281
5,425
0
4,045
9,182
0
79,471
W
Heimdallr
 
Heimdallr
14,769
7,726
0
4,295
10,525
5,143
0
2,556
7,929
0
99,710
L
Cernunnos
DraytonVibez
Cernunnos
6,829
3,684
0
3,941
13,855
7,082
0
1,312
12,543
0
70,152
L
Athena
DyrKral
Athena
4,862
1,489
0
1,677
12,875
13,467
0
2,624
10,251
19,498
0
W
Bacchus
TDoogs
Bacchus
4,570
813
0
1,919
11,361
11,612
0
2,438
8,887
29,869
0
L
Cu Chulainn
TierBP
Cu Chulainn
5,493
1,188
0
3,555
14,161
6,392
0
7,269
5,902
1,551
50,613
W
8,354
272
0
3,863
7,825
3,620
0
4,104
3,297
78,910
1,724
W
Lancelot
7,540
2,101
0
1,212
12,727
6,920
0
2,937
9,574
0
82,782
W
Xing Tian
flashgordo2
Xing Tian
8,986
681
0
1,178
11,234
11,872
0
424
10,810
60,253
1,955
L
Hel
7,245
163
1,684
3,782
8,557
3,114
0
5,465
3,092
63,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,547
Gold Earned
44,895
501
Minions Killed
572
0
Camps Cleared
0
1,591,647
Distance Traveled
1,613,045
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,121
541
122
8
0
377,290
0
W
Heimdallr
9,611
641
165
11
0
283,056
1
L
Cernunnos
7,992
533
116
8
0
330,684
0
L
Athena
7,141
476
25
2
0
344,021
5
W
Bacchus
8,276
552
32
2
0
332,948
3
L
Cu Chulainn
7,616
508
96
6
0
214,304
0
W
Anubis
9,096
606
145
10
0
314,490
2
W
Lancelot
8,466
564
105
7
0
383,002
1
W
Xing Tian
9,446
630
125
8
0
299,549
3
L
Hel
7,677
512
142
9
0
325,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role