Player Matchup

Medusa
Medusa
AnaFromOW
Medusa
Level 34
God Stats
19W - 19L
1,694 SR
Queue Stats
123W - 186L
1,464 Elo+
Party 1
Arachne
Arachne
LocalChildDealer
Arachne
Level 14
God Stats
2W - 0L
1,748 SR
Queue Stats
23W - 30L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
RunWithL3
Sylvanus
Level 81
God Stats
10W - 8L
1,380 SR
Queue Stats
96W - 105L
1,431 Elo+
Solo
Chang'e
Chang'e
buwan151
Chang'e
Level 43
God Stats
39W - 41L
1,523 SR
Queue Stats
149W - 208L
1,488 Elo+
Party 1
Eset
Eset
menandsweets
Eset
Level 148
God Stats
14W - 7L
1,790 SR
Queue Stats
433W - 375L
1,598 Elo+
Solo
Team Averages
Level 64
1,627 SR
1,505 Elo+

VS

Team Averages
Level 110
1,444 SR
1,539 Elo+
Maui
Maui
CrimsonGuardian3
Maui
Level 106
God Stats
4W - 10L
1,241 SR
Queue Stats
860W - 793L
1,544 Elo+
Solo
Apollo
Apollo
Jorgeflyd
Apollo
Level 68
God Stats
0W - 2L
1,308 SR
Queue Stats
37W - 33L
1,526 Elo+
Solo
Zeus
Zeus
MrPapaBurgundy
Zeus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 150L
1,499 Elo+
Solo
Bastet
Bastet
Warningsignz
Bastet
Level 159
God Stats
22W - 20L
1,641 SR
Queue Stats
277W - 270L
1,515 Elo+
Solo
Tyr
Tyr
elculeador3500
Tyr
Level 65
God Stats
73W - 68L
1,530 SR
Queue Stats
197W - 166L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnaFromOW
Medusa
7
2 / 1 / 1
3,772
629
3,969
3,328
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 0 / 1
4,060
677
1,541
4,355
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
RunWithL3
Sylvanus
6
0 / 0 / 3
3,936
656
1,267
4,066
2,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
buwan151
Chang'e
7
0 / 1 / 0
3,611
602
825
4,533
1,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
2 / 1 / 1
4,498
750
1,788
2,816
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,992
499
831
3,114
1,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Jorgeflyd
Apollo
6
1 / 2 / 0
3,672
612
2,447
4,038
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 2 / 0
4,297
716
2,073
2,824
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
6
0 / 1 / 2
3,637
606
2,498
4,084
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,449
742
476
2,100
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
AnaFromOW
Medusa
2
1
1
2.5
L
0
1
0
0
L
Apollo
Jorgeflyd
Apollo
1
2
0
0.5
W
2
0
1
2.5
L
1
2
0
0.5
W
Sylvanus
RunWithL3
Sylvanus
0
0
3
1.5
L
Bastet
0
1
2
1
W
Chang'e
buwan151
Chang'e
0
1
0
0
L
1
0
0
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,390
Damage
8,325
19,098
Taken
16,160
7,240
Mitigated
6,386
10,304
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AnaFromOW
Medusa
3,969
1,607
0
732
3,328
1,276
0
393
2,935
0
23,229
L
831
498
0
629
3,114
1,986
0
459
2,655
4,382
0
L
Apollo
Jorgeflyd
Apollo
2,447
1,340
0
1,524
4,038
1,125
0
642
3,396
0
17,777
W
1,541
1,164
0
3,218
4,355
1,390
0
633
3,652
0
24,492
L
2,073
447
0
616
2,824
763
0
1,197
1,427
23,562
0
W
Sylvanus
RunWithL3
Sylvanus
1,267
531
392
2,116
4,066
2,495
0
370
3,696
13,207
1,277
L
Bastet
2,498
593
0
1,366
4,084
1,371
0
605
3,397
0
19,174
W
Chang'e
buwan151
Chang'e
825
25
0
2,980
4,533
1,247
0
0
4,533
18,779
0
L
476
148
0
999
2,100
1,141
0
632
1,468
0
29,865
W
1,788
109
0
866
2,816
832
0
1,231
1,378
21,440
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,877
Gold Earned
19,047
200
Minions Killed
181
0
Camps Cleared
0
568,178
Distance Traveled
541,696
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,772
629
37
6
0
104,415
0
L
Maui
2,992
499
7
1
0
59,552
0
L
Apollo
3,672
612
37
6
0
112,196
0
W
Arachne
4,060
677
47
8
0
144,855
0
L
Zeus
4,297
716
58
10
0
95,028
0
W
Sylvanus
3,936
656
26
4
0
101,038
0
L
Bastet
3,637
606
34
6
0
144,039
0
W
Chang'e
3,611
602
38
6
0
95,744
2
L
Tyr
4,449
742
45
8
0
130,881
2
W
Eset
4,498
750
52
9
0
122,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role