Player Matchup

Xbalanque
Xbalanque
AnaFromOW
Xbalanque
Level 33
God Stats
8W - 5L
1,530 SR
Queue Stats
123W - 186L
1,447 Elo+
Party 1
Ares
Ares
Dansig
Ares
Level 218
God Stats
9W - 10L
1,641 SR
Queue Stats
424W - 364L
1,582 Elo+
Solo
Ymir
Ymir
LocalChildDealer
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,521 Elo+
Party 1
Vamana
Vamana
NinjaSnake34
Vamana
Level 129
God Stats
2W - 0L
1,713 SR
Queue Stats
56W - 60L
1,585 Elo+
Party 1
Chang'e
Chang'e
buwan151
Chang'e
Level 43
God Stats
39W - 41L
1,447 SR
Queue Stats
149W - 208L
1,472 Elo+
Party 1
Team Averages
Level 87
1,566 SR
1,522 Elo+

VS

Team Averages
Level 169
1,685 SR
1,609 Elo+
Ra
Ra
Gandalt_thegreen
Ra
Level 167
God Stats
1W - 2L
1,699 SR
Queue Stats
49W - 43L
1,610 Elo+
Solo
Achilles
Achilles
MyPointOfView
Achilles
Level 139
God Stats
9W - 3L
1,808 SR
Queue Stats
102W - 97L
1,560 Elo+
Solo
Xing Tian
Xing Tian
Nogydog
Xing Tian
Level 212
God Stats
2W - 1L
1,557 SR
Queue Stats
278W - 248L
1,620 Elo+
Solo
Ne Zha
Ne Zha
RKO4blindkidz
Ne Zha
Level 145
God Stats
2W - 3L
1,740 SR
Queue Stats
93W - 81L
1,665 Elo+
Solo
Zeus
Zeus
estirxn123
Zeus
Level 184
God Stats
2W - 5L
1,623 SR
Queue Stats
630W - 560L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnaFromOW
Xbalanque
11
1 / 2 / 3
6,066
607
2,990
7,204
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Dansig
Ares
12
2 / 0 / 1
6,821
682
7,099
6,165
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 2
6,284
628
3,344
6,634
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
9
1 / 2 / 0
5,482
548
2,021
10,547
5,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
buwan151
Chang'e
10
1 / 1 / 1
5,999
600
5,651
6,042
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,195
620
3,521
6,163
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MyPointOfView
Achilles
9
2 / 2 / 2
4,919
492
6,094
10,486
5,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Nogydog
Xing Tian
10
0 / 2 / 0
4,898
490
3,740
10,328
4,427
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 2
4,098
410
1,077
3,551
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 2
5,794
579
6,768
4,584
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
6
6
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AnaFromOW
Xbalanque
1
2
3
1.25
W
Ares
Dansig
Ares
2
0
1
2.5
L
2
1
0
2
W
3
1
2
4
L
Achilles
MyPointOfView
Achilles
2
2
2
1.5
W
Vamana
1
2
0
0.5
L
Xing Tian
Nogydog
Xing Tian
0
2
0
0
L
0
1
2
1
W
Chang'e
buwan151
Chang'e
1
1
1
1.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
21,200
36,592
Taken
35,112
16,956
Mitigated
14,637
10,325
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AnaFromOW
Xbalanque
2,990
1,832
0
2,873
7,204
2,376
1,044
3,566
3,233
0
37,601
W
Ares
Dansig
Ares
7,099
739
0
1,435
6,165
3,994
0
2,692
3,473
43,819
2,817
L
3,521
532
549
2,562
6,163
2,253
0
2,848
3,315
49,456
0
W
3,344
656
0
280
6,634
3,391
0
1,427
5,001
44,210
0
L
Achilles
MyPointOfView
Achilles
6,094
1,932
0
3,817
10,486
5,347
0
4,231
6,199
0
21,054
W
Vamana
2,021
764
0
1,747
10,547
5,480
0
2,530
7,691
0
21,115
L
Xing Tian
Nogydog
Xing Tian
3,740
457
0
1,125
10,328
4,427
0
5,796
4,152
30,076
705
L
1,077
720
0
526
3,551
1,214
0
1,409
2,142
0
11,987
W
Chang'e
buwan151
Chang'e
5,651
150
578
3,412
6,042
1,715
144
2,385
3,319
41,786
1,252
L
6,768
2,372
0
1,644
4,584
1,396
0
1,300
3,284
39,014
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
25,904
352
Minions Killed
280
0
Camps Cleared
0
1,025,937
Distance Traveled
934,656
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,066
607
78
8
0
190,045
0
W
Ares
6,821
682
92
9
0
186,609
3
L
Ra
6,195
620
98
10
0
223,848
2
W
Ymir
6,284
628
71
7
0
229,714
0
L
Achilles
4,919
492
29
3
0
234,791
0
W
Vamana
5,482
548
22
2
0
219,747
0
L
Xing Tian
4,898
490
49
5
0
199,461
0
L
Ne Zha
4,098
410
27
3
0
94,156
0
W
Chang'e
5,999
600
89
9
0
199,822
0
L
Zeus
5,794
579
77
8
0
182,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role