Player Matchup

Da Ji
Da Ji
DominatorXL12
Da Ji
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,479 Elo+
Party 1
Izanami
Izanami
Fhooby
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,406 Elo+
Party 1
Athena
Athena
Incazz_Nero
Athena
Level 105
God Stats
33W - 45L
1,436 SR
Queue Stats
131W - 137L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
UnholyJ3wBun
Kuzenbo
Level 129
God Stats
1W - 5L
1,555 SR
Queue Stats
345W - 349L
1,463 Elo+
Solo
Ix Chel
Ix Chel
WilliamFiappin
Ix Chel
Level 122
God Stats
31W - 32L
1,515 SR
Queue Stats
869W - 847L
1,484 Elo+
Solo
Team Averages
Level 83
1,501 SR
1,459 Elo+

VS

Team Averages
Level 89
1,496 SR
1,418 Elo+
Mulan
Mulan
Apollomus
Mulan
Level 99
God Stats
7W - 2L
1,750 SR
Queue Stats
46W - 39L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Cantu2002
Cernunnos
Level 87
God Stats
3W - 3L
1,357 SR
Queue Stats
5W - 6L
1,292 Elo+
Solo
Cerberus
Cerberus
Strov3
Cerberus
Level 41
God Stats
4W - 2L
1,438 SR
Queue Stats
10W - 9L
1,378 Elo+
Solo
Thanatos
Thanatos
TitanSlayer153
Thanatos
Level 109
God Stats
28W - 26L
1,618 SR
Queue Stats
221W - 208L
1,459 Elo+
Party 2
Zeus
Zeus
spiIIed_miIk
Zeus
Level 108
God Stats
16W - 8L
1,318 SR
Queue Stats
381W - 357L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,798
480
1,444
7,323
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
Fhooby
Izanami
7
1 / 5 / 0
4,433
443
3,330
7,019
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
8
0 / 1 / 0
4,992
499
2,749
5,434
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
UnholyJ3wBun
Kuzenbo
8
0 / 2 / 1
4,646
465
4,888
7,646
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
1 / 3 / 0
5,945
595
1,686
5,693
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Apollomus
Mulan
11
2 / 0 / 1
6,220
622
3,312
5,900
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cernunnos
Cantu2002
Cernunnos
9
3 / 0 / 2
5,355
536
6,109
7,036
2,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Strov3
Cerberus
9
1 / 1 / 3
5,560
556
2,455
6,994
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
10
4 / 0 / 2
5,926
593
2,803
7,561
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 3
6,041
604
3,272
3,776
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
Apollomus
Mulan
2
0
1
2.5
W
Cernunnos
Cantu2002
Cernunnos
3
0
2
4
L
0
1
0
0
L
Izanami
Fhooby
Izanami
1
5
0
0.2
L
Athena
0
1
0
0
W
Cerberus
Strov3
Cerberus
1
1
3
2.5
W
Thanatos
4
0
2
5
L
Kuzenbo
UnholyJ3wBun
Kuzenbo
0
2
1
0.25
L
1
3
0
0.33
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,097
Damage
17,951
33,115
Taken
31,267
16,075
Mitigated
13,723
9,018
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Apollomus
Mulan
3,312
672
0
2,764
5,900
3,117
0
1,530
4,370
75
39,233
W
Cernunnos
Cantu2002
Cernunnos
6,109
3,219
0
3,427
7,036
2,515
0
2,369
4,331
0
40,399
L
1,444
268
0
4,233
7,323
2,659
0
848
6,431
0
32,774
L
Izanami
Fhooby
Izanami
3,330
2,315
0
155
7,019
2,237
0
1,363
5,656
0
17,528
L
Athena
2,749
835
0
1,250
5,434
4,769
0
384
4,707
23,472
4,723
W
Cerberus
Strov3
Cerberus
2,455
87
0
1,985
6,994
3,634
0
2,204
4,464
18,836
0
W
Thanatos
2,803
767
0
6,503
7,561
3,245
0
77
7,484
0
43,240
L
Kuzenbo
UnholyJ3wBun
Kuzenbo
4,888
1,189
230
1,614
7,646
4,210
0
1,102
6,544
17,268
2,582
L
1,686
175
250
1,286
5,693
2,200
0
2,000
3,693
49,113
0
W
3,272
799
0
723
3,776
1,212
0
1,671
2,105
39,881
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
29,102
265
Minions Killed
339
0
Camps Cleared
0
975,927
Distance Traveled
908,898
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,220
622
67
7
0
148,121
0
W
Cernunnos
5,355
536
71
7
0
173,519
4
L
Da Ji
4,798
480
62
6
0
224,896
0
L
Izanami
4,433
443
34
3
0
177,016
0
L
Athena
4,992
499
45
5
0
190,438
0
W
Cerberus
5,560
556
50
5
0
166,242
0
W
Thanatos
5,926
593
69
7
0
239,091
0
L
Kuzenbo
4,646
465
29
3
0
199,433
0
L
Ix Chel
5,945
595
95
10
0
184,144
0
W
Zeus
6,041
604
82
8
0
181,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role