Player Matchup

He Bo
He Bo
GodLike420Qc
He Bo
Level 121
God Stats
2W - 1L
1,750 SR
Queue Stats
789W - 262L
1,772 Elo+
Party 2
Tiamat
Tiamat
LossyShayo
Tiamat
Level 63
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 12L
1,439 Elo+
Party 1
Da Ji
Da Ji
MizzBlueberry
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,471 Elo+
Party 1
Bacchus
Bacchus
Poptartbro10
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,288 Elo+
Solo
Hun Batz
Hun Batz
Yom3n
Hun Batz
Level 76
God Stats
2W - 1L
1,528 SR
Queue Stats
354W - 111L
1,771 Elo+
Party 2
Team Averages
Level 81
1,513 SR
1,548 Elo+

VS

Team Averages
Level 96
1,471 SR
1,455 Elo+
Mercury
Mercury
 
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Gallahadrid
Tyr
Level 64
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nut
Nut
Mikey91335
Nut
Level 69
God Stats
3W - 6L
1,406 SR
Queue Stats
226W - 366L
1,289 Elo+
Solo
Sun Wukong
Sun Wukong
SubZero1127
Sun Wukong
Level 212
God Stats
4W - 3L
1,683 SR
Queue Stats
113W - 92L
1,531 Elo+
Solo
Ishtar
Ishtar
morley21
Ishtar
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 59L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 16
8,555
856
10,976
9,486
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
LossyShayo
Tiamat
15
4 / 1 / 16
8,840
884
8,075
6,432
5,617
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 17
8,179
818
8,104
7,362
5,153
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Poptartbro10
Bacchus
16
3 / 1 / 22
9,779
978
6,474
10,271
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Yom3n
Hun Batz
17
16 / 1 / 9
10,778
1,078
26,228
9,981
9,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 8 / 1
6,334
633
1,568
10,750
4,392
17
2 / 3 / 3
8,248
825
5,554
14,328
16,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 5
6,815
682
6,190
10,441
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
SubZero1127
Sun Wukong
14
4 / 6 / 2
8,389
839
12,535
22,029
17,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
morley21
Ishtar
13
1 / 5 / 2
7,350
735
5,157
8,377
3,981
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
20
28
Kills
7
9
Deaths
28
80
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
8
1
0.06
L
2
3
3
1.17
W
4
4
16
3
W
Tiamat
LossyShayo
Tiamat
4
1
16
12
L
0
6
5
0.42
W
1
2
17
4.75
W
Bacchus
Poptartbro10
Bacchus
3
1
22
14
L
Sun Wukong
SubZero1127
Sun Wukong
4
6
2
0.83
W
Hun Batz
Yom3n
Hun Batz
16
1
9
20.5
L
Ishtar
morley21
Ishtar
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,857
Damage
31,004
43,532
Taken
65,925
41,668
Mitigated
47,125
12,470
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,568
835
878
658
10,750
4,392
0
3,436
7,314
0
5,835
L
5,554
158
454
4,208
14,328
16,254
0
6,949
7,379
0
12,861
W
10,976
206
760
974
9,486
4,757
803
0
9,486
18,181
525
W
Tiamat
LossyShayo
Tiamat
8,075
1,056
1,526
1,354
6,432
5,617
839
0
6,432
17,057
0
L
6,190
3,367
0
606
10,441
4,606
0
4,824
5,617
0
14,251
W
8,104
1,948
391
367
7,362
5,153
666
0
7,362
0
11,264
W
Bacchus
Poptartbro10
Bacchus
6,474
930
467
2,214
10,271
16,810
832
0
10,271
13,907
997
L
Sun Wukong
SubZero1127
Sun Wukong
12,535
1,737
430
5,828
22,029
17,892
0
7,329
14,700
0
19,516
W
Hun Batz
Yom3n
Hun Batz
26,228
6,963
2,668
1,749
9,981
9,331
1,302
0
9,981
0
45,533
L
Ishtar
morley21
Ishtar
5,157
2,360
483
163
8,377
3,981
0
2,434
5,943
0
13,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,131
Gold Earned
37,136
108
Minions Killed
78
0
Camps Cleared
0
1,035,873
Distance Traveled
839,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,334
633
6
1
0
128,386
0
L
Tyr
8,248
825
18
2
0
225,241
0
W
He Bo
8,555
856
15
2
0
186,868
0
W
Tiamat
8,840
884
20
2
0
198,408
0
L
Nut
6,815
682
12
1
0
155,833
0
W
Da Ji
8,179
818
10
1
0
208,076
0
W
Bacchus
9,779
978
17
2
0
225,433
0
L
Sun Wukong
8,389
839
20
2
0
169,976
0
W
Hun Batz
10,778
1,078
46
5
0
217,088
0
L
Ishtar
7,350
735
22
2
0
160,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role