Player Matchup

Horus
Horus
Foehz
Horus
Level 162
God Stats
42W - 39L
1,609 SR
Queue Stats
394W - 431L
1,559 Elo+
Party 1
Rama
Rama
Kaitamita
Rama
Level 156
God Stats
16W - 14L
1,446 SR
Queue Stats
403W - 404L
1,552 Elo+
Solo
Bellona
Bellona
Melon3q
Bellona
Level 146
God Stats
0W - 1L
1,307 SR
Queue Stats
228W - 275L
1,586 Elo+
Party 1
Chaac
Chaac
ShadowsWoe
Chaac
Level 226
God Stats
2W - 6L
1,408 SR
Queue Stats
368W - 402L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
WhoseverPower2
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 252L
1,460 Elo+
Party 1
Team Averages
Level 163
1,454 SR
1,542 Elo+

VS

Team Averages
Level 113
1,505 SR
1,561 Elo+
Ra
Ra
BigJonHammerbush
Ra
Level 149
God Stats
1W - 0L
1,732 SR
Queue Stats
32W - 33L
1,600 Elo+
Solo
Khepri
Khepri
Bobbilluey
Khepri
Level 136
God Stats
2W - 1L
1,344 SR
Queue Stats
115W - 99L
1,499 Elo+
Party 2
Bastet
Bastet
M1kel1t609
Bastet
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
tastynhummy
Ao Kuang
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,607 Elo+
Solo
Heimdallr
Heimdallr
Šlick
Heimdallr
Level 153
God Stats
6W - 8L
1,447 SR
Queue Stats
238W - 204L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Foehz
Horus
11
2 / 2 / 4
7,330
458
7,029
15,206
14,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
11
0 / 3 / 1
6,867
429
5,102
10,526
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Melon3q
Bellona
14
3 / 3 / 2
7,940
496
8,243
14,686
9,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
3 / 2 / 1
8,527
533
13,574
20,440
26,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
WhoseverPower2
Erlang Shen
12
1 / 4 / 3
7,294
456
12,293
14,354
8,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,228
577
9,640
9,195
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Bobbilluey
Khepri
12
0 / 2 / 12
7,964
498
6,955
13,561
14,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
M1kel1t609
Bastet
13
1 / 2 / 6
7,611
476
10,110
16,129
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
tastynhummy
Ao Kuang
14
0 / 3 / 2
8,148
509
7,194
13,156
12,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Šlick
Heimdallr
17
8 / 0 / 1
10,419
651
17,522
11,257
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
14
14
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Khepri
Bobbilluey
Khepri
0
2
12
3
L
Horus
Foehz
Horus
2
2
4
2
L
Rama
0
3
1
0.17
W
Bastet
M1kel1t609
Bastet
1
2
6
2
L
Bellona
Melon3q
Bellona
3
3
2
1.33
L
Chaac
3
2
1
1.75
L
Erlang Shen
WhoseverPower2
Erlang Shen
1
4
3
0.63
W
Ao Kuang
tastynhummy
Ao Kuang
0
3
2
0.33
W
Heimdallr
Šlick
Heimdallr
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,241
Damage
51,421
75,212
Taken
63,298
63,155
Mitigated
46,396
30,171
Healing
24,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,640
1,082
2,206
3,241
9,195
6,489
0
0
9,195
72,021
794
W
Khepri
Bobbilluey
Khepri
6,955
1,055
2,045
1,906
13,561
14,091
0
69
13,492
16,919
995
L
Horus
Foehz
Horus
7,029
3,282
2,030
5,348
15,206
14,793
0
3,738
11,250
0
24,541
L
Rama
5,102
3,947
0
3,950
10,526
3,860
0
1,583
8,925
0
57,303
W
Bastet
M1kel1t609
Bastet
10,110
3,805
0
7,126
16,129
7,277
0
0
16,129
0
57,003
L
Bellona
Melon3q
Bellona
8,243
3,854
0
5,589
14,686
9,587
0
3,097
11,455
0
75,262
L
Chaac
13,574
1,770
0
9,559
20,440
26,136
0
8,929
11,115
0
68,923
L
Erlang Shen
WhoseverPower2
Erlang Shen
12,293
7,053
0
3,695
14,354
8,779
0
5,491
8,379
0
57,071
W
Ao Kuang
tastynhummy
Ao Kuang
7,194
1,471
0
3,735
13,156
12,283
726
0
13,156
54,706
0
W
Heimdallr
Šlick
Heimdallr
17,522
9,403
0
4,140
11,257
6,256
359
101
11,156
0
108,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
43,370
436
Minions Killed
451
0
Camps Cleared
0
1,687,161
Distance Traveled
1,601,883
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,228
577
120
8
0
326,139
0
W
Khepri
7,964
498
17
1
0
321,901
2
L
Horus
7,330
458
19
1
0
373,572
3
L
Rama
6,867
429
103
6
0
325,288
0
W
Bastet
7,611
476
82
5
0
340,032
2
L
Bellona
7,940
496
103
6
0
367,797
0
L
Chaac
8,527
533
110
7
0
309,322
0
L
Erlang Shen
7,294
456
101
6
0
311,182
4
W
Ao Kuang
8,148
509
84
5
0
314,456
0
W
Heimdallr
10,419
651
148
9
0
299,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role